Professional Documents
Culture Documents
I. OBJECTIVES
At the end of the lesson, 95% of the students will be able to:
a. Demonstrates understanding of new technologies that allow new expressions in the
arts using art elements and processes.
b. Identifies art elements in the technology-based production arts.
c. Identifies distinct characteristics of arts during the 21st century in terms of: -
production - functionality / range of audience reach.
III. PROCEDURE
A. Preliminary Activities:
1. Greetings
2. Checking of Attendance
3. Motivation/Review
Summary
Computer/digital arts make use of electronic and mechanical devices, rather than the artist’s
own hand, to produce the desired images and effects. Thus, these are definitely technology-
based art forms. In recent decades, personal gadgets such as laptops, tablets, and android
phones have incorporated the artistic capabilities of the large-scale computers. So it is now
possible for anyone to be a digital artist.
IV. EVALUATION/ASSESSMENT
Answer the following questions
1. Briefly describe how technology made—and continues to make—digital art possible.
2. Was digital art readily accepted and recognized as “true art” when it emerged in the
1960s? What was the reason for this?
3. What devices can now be used to create digital art? Do you own one such device?
4. Name one or two computer programs that can enable you to create an original illustration
from scratch
V. ASSIGNMENT
1. Research online for the works of any two of these digital artists:
James Faure Walker
Geroge Grie
Manfred Mohr
Olga Kisseleva
Ronald Davis
John Landsdown
Joseph Nechvatal
Perry Welman
Matthias Broegel
Jean-Pierre Hebert
Prepared by:
SHARRA JOY O. VALMORIA
Teacher I
Checked by:
YZA V. CACAYAN
Teacher III/ School-in-Charge