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Mr.

Mark Anthony Janer


Teacher I
 What did you observe from the
activity? Did you have a hard
time identifying the pictures?
Why?
1. Computer/Digital Arts
2. Mobile Phone Art
3. Computer – Generated Images
4. Digital Photography
5. Video Games/Digital
Painting/Imaging Videos
 is essentially computer-generated or
manipulated. Today’s computer artists
employ the ever-expanding powers of
image manipulation programs and
applications to create their works
which can appear in an entire range of
media – whether as a physical output
or a virtual experience.
 make use of electronic and mechanical
devices, rather than the artist’s own
hand.
 Computer Programs and Applications:
1. Gimp (GNU Image 9. Paint Star
Manipulation 10.Smooth Draw
Program) 11.Spray
2. Paint.net 12.Karbon
3. Inkscape 13.Adobe Photoshop
4. Xara Extreme 14.Corel Paintshop
5. Artweaver Pro X5
6. Draw Plus
7. Pencil
8. Picasa
1. Re – size 9. Gray scale
2. Crop 10. Sepia
3. Skew/Warp 11. Apply a texture
4. Rotate 12. Superimpose text
5. Flip 13. Apply frames
6. Adjust brightness 14. Crop
7. Adjust sharpness
8. Change colors
SAMPLE OF EDITING ON A COMPUTER
 According to study, not all
video games are bad for teens;
some games encourage
positive behavior.

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