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Technology-Based Arts

10 – Arts
Second Quarter
Technology-Based Arts
• Technology-based art is essentially computer-
generated and/or manipulated.
• Today’s computer artists employ the ever-
expanding powers of image manipulation
programs and applications to create their works
which can appear in an entire range of media—
whether as a physical output or a virtual
experience.
Technology-Based Arts include:
1.Computer/Digital Arts
2.Mobile Phone Art
3.Computer – Generated Images
4.Digital Photography
5.Video Games / Digital Painting /
Imaging Videos
Computer / Digital Arts
• Computer / digital arts make use of electronic
and mechanical devices, rather than the artist’s
own hand, to produce the desired images and
effects.
Computer / Digital Arts
Origin
• Computer art or digital art first came on the
scene in the early 1960s.
• Thus, the early experimenters were not
necessarily artists, but engineers and scientists
who had access to and experience with the
hardware needed.
Frieder Nake
Polygon Drawings
1965
Georg Nees
Schrotter (“Gravel”)
c. 1965
Vera Molnar
(Des) Ordres, 1974
Plotter drawing
Ronald Davis Mountain and
Staurolyte, 1997
Computer-generated 3D art
Manfred Mohr, 1999
Olga Kisseleva, 2012
Jean-Pierre Hebert, 2007
Computer / Digital Arts
• Some digital artists have even used their works
to express their views on political, social, and
cultural issues; as well as to advocate causes that
are critical to modern life, such as the
environment and climate change. Others even
explore the philosophical relationship between
science technology and the arts.
Computer / Digital Arts
The Philippine Scene
• In our country, Filipino artists were likewise
influenced by the technology trend in art.
However, this was more in the commercial
sphere. From the 1960s to the 1990s, their
computer-generated works were primarily geared
towards illustrating international comic books.
Computer / Digital Arts
The Philippine Scene
• In fact, Filipino illustrators earned quite a
reputation for their talents and were highly in
demand in this field. They eventually became
equally sought after as animators for some of the
major film production companies in the United
States, as well as animated television series
produced in different countries.
Computer / Digital Arts
The Philippine Scene
• Eventually, however, the concept of computer-
generated works as a means of serious artistic
expression gained ground among the younger
generation of local artists. Today, even the more
established names in the field—artists and critics
alike—have come to accept and recognize digital
works as fine art.
Cityscape
Antonio Gorordo, c 2010-2012
Digital art
Computer / Digital Arts
Institutions offering training courses on the digital
arts:
• First Academy of Computer Arts
• Philippine Center for Creative Imaging (PCCI)
• Technical Education and Skills Development
Authority (TESDA)
through scholarships given by the
Animation Council of the Philippines
Mobile Phone Art
• The mobile phone that you constantly hold has
evolved from a mere communication tool, into a
creative device that allows you to generate
original works of art for an entire range of
purposes.
• These could be personal photographs and videos
that you can manipulate with a myriad of special
effects, both visual as well as sound and music.
Mobile Phone Art
• And the wonder of it all is that you can do all
these right on your own mobile devices,
particularly the new-generation models known as
Android tablets, phones, and a combination of
both called “phablets.”
Mobile Phone Art
Applications:
• Pixlr • Pic Monkey
• Pic Collage • Flipagram
• Photo Grid • Picsart
• Doodle Booth • Snapseed
• Photo Booth • Instagram
• Magic Mirror Booth
Activity: Mobile Phone Art
• Individual activity.
• Create your own artwork using your mobile
phone.
• Use tools and explore different effects that you
can apply and can help enhance your mobile
phone art.
Computer Generated Images
• If you want to create original images from
scratch, you may make your illustrations using
specialized programs for image generation and
manipulation.
Example:
• Adobe Illustrator
• Corel Draw
Computer Generated Images
Scaled-down version
• These enable you to perform virtually all of the
tasks that a program like Illustrator performs but,
almost literally, in the palm of your hand. Many
of these come at a fraction of the cost of the more
complex programs or, in some cases, even for
free.
Computer Generated Images
Programs:
• GIMP (GNU Image • Picasa
Manipulation Program) • Paint Star
• Paint.net • Smooth Draw
• Inkscape • Spray
• Xara Extreme • Karbon
• Artweaver • Adobe Photoshop Express
• Draw Plus • Corel PaintShop Pro X5
• Pencil
Digital Photography
• Another means of generating an original image is
to capture it first as a digital file.
Digital Photography
Types:
1. Point-and-shoot
• “point-and-shoot” type of digital camera
which automatically makes all the
adjustments in lighting, focus, zoom-in and
zoom-out, even removal of “red eye” with
the user being given some leeway for slight
adjustments.
Digital Photography
Types:
2. Digital Single Lens Reflex (DSLR)
• This also provides the film-less and instant
review features of a “point-and-shoot” type
of digital camera but gives the photographer
much more artistic freedom and control to
select the camera settings to create the
desired final image with the preferred visual
effects.
Digital Photography
Basic Tips for Taking Good Photographs

1. Choose a good location. An interesting


location can sometimes make the difference
between a good and a great photo.
Digital Photography
Basic Tips for Taking Good Photographs

2. Check that the available background is


relatively simple and not too cluttered so that
the focus will be on your chosen subject.
Digital Photography
Basic Tips for Taking Good Photographs

3. Natural light in the outdoors or near a window


is usually the most flattering or effective for
any kind of subject. Ideally, the best light for
photos is within the first hour after sunrise and
the last hour before sunset.
Digital Photography
Basic Tips for Taking Good Photographs

4. Avoid taking shots facing the light, as this


would make your subject back-lit and most of
the details would be lost in shadow.
Digital Photography
Basic Tips for Taking Good Photographs

5. If you intend to take a posed shot, position


your subject where you want with the location,
background, and source of light.
Digital Photography
Basic Tips for Taking Good Photographs

6. If you intend to take a candid shot, position


yourself where you can capture the most
interesting, amusing, touching, or engaging
moment or expression.
Digital Photography
Basic Tips for Taking Good Photographs
7. Take a variety of shots—ranging from far
shots showing the surroundings to medium-
distance shots concentrating on the main
subject, to tight or close-up shots that focus on
details of the subject. You can then choose
from among all these for the best photo or
photos.
Activity: Digital Photography
Video Games
• A major component of such entertainment is in
the form of video games of every conceivable
genre, subject matter, and skill level.

• Similar to image creation and manipulation, it is


now possible for video game fans to become
video game creators themselves.
Video Games
Examples of such programs are:

• Twine
• Stencyl
• GameMaker
Digital Painting
• Digital painting is a method of creating artwork using a
computer.
• Digital painting still makes use of traditional painting
mediums such as acrylic paint, oils, ink, and watercolor
and also applies pigment to traditional surfaces, such as
canvas, paper, polyester, etc. But it does so by
employing computer software that drives a type of robot
device (such as a plotter) or an office machine (such as a
printer) that takes the place of the artist’s hand.
Digital Painting
• Digital painting also refers to a technique using a
graphics software program to create a totally
virtual artwork. The canvas, brushes, paints, and
other tools are all virtual, existing only within the
computer. And the finished work is also stored in
virtual format, to be shared through cyberspace.
Video Technology /Imaging Videos
Social Media purposes:
• Used for online advertisements
• Used for personally produced videos – from
music, dance, and stage performances to tutorials
of all kinds to recipes to documentaries to news
clips to marriage proposals, and many more.
Video Technology /Imaging Videos
• Just as with still images, the raw video clips can
be enhanced and modified with a myriad of
effects depending on the particular video
application you have installed on your device.
Video Technology /Imaging Videos
Medical/Scientific purposes:
• Magnetic Resonance Imaging (MRI) and
Computerized Tomography (CT scans) are used
to create and record visual images of a patient’s
internal anatomy in order to diagnose and treat
diseases and injuries.
Video Technology /Imaging Videos
Medical/Scientific purposes:
• Ultrasound Tests or Sonograms, which translate
sound waves bouncing off physical objects into
images that can be studied—whether a baby
developing in the womb (in 2D, 3D, and 4D
options), growths or malformations inside the
body, structural flaws in buildings, as well as
objects in outer space, underground, and deep in
the ocean.

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