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ARTS 10

Name : ___________________________________________ Level: ___________


Section : ___________________________________________ Date:
____________

LEARNING ACTIVITY SHEET


TECHNOLOGY – BASED ARTS
BACKGROUND INFORMATION FOR LEARNERS
Technology – Based Arts
TBA is essentially computer-generated or manipulated. Today’s computer artists employ the
ever-expanding powers of image manipulation programs and applications to create their
works which can appear in an entire range of media – whether as a physical output or a
virtual experience.
Technology – Based Arts
1. Computer/Digital Arts
2. Mobile Phone Art
3. Computer – Generated Images
4. Digital Photography
5. Video Games/Digital Painting/Imaging Videos

Computer/Digital Arts- make use of electronic and mechanical devices, rather than the
artist’s own hand to produce the desired images and effects. Thus, these are definitely
technology-based art forms. In recent decades, personal gadgets such as laptops, tablets, and
android phones have incorporated the artistic capabilities of the large-scale computers. So it
is now possible for anyone to be a digital artist

Pixel art is a form of digital art, created through the use of raster graphics software, where
images are edited on the pixel level.

Graphics in most old (or relatively limited) computer, console, graphing calculator and
mobile phone video games are mostly pixel art.

Learning Competencies with Code


1. identifies art elements in the technology based production arts. A10EL-IIb-1
2. discusses the concept that technology is an effective and vibrant tool for empowering a
person to express his/her ideas, goals, and advocacies, which elicits immediate action.
A10PL-IIh-1

Directions/Instructions:
In order to master the desired competency, in this session you will answer activities
which will assess your prior knowledge and correct misconceptions. At the end of the phase,
you will be assessed again to check your knowledge about the concepts and information
learned.
Exercise or Activity
Activity # 1: Spot the Difference
Identify and encircle the differences of the following pictures.

ANALYSIS
What did you observe from the activity? Did you have a hard time identifying the pictures?
Why?
Activity # 2 What To Know
Answer the following questions.
1. Briefly describe how technology made – and continues to make – digital art possible?
2. What devices can now be used to create digital art? Do you own one such device?
Reflection:
Fill in the blanks with appropriate word/s learned from the lesson. Write your answer/s on the
space provided.
3 Things I learned
_______________________, ________________________, __________________________
2 Things I want to share
___________________________________, _______________________________________
1 Thing I will never forget
___________________________________________________________________________

Reference for Learners


HORIZONS (Music and Arts Appreciation for Young Filipinos)
Learners Material Page 236- 240
Answer Key
Activity 2 Answer may vary.

Prepared by:
FAUSTO S. MANEJA JR.
TEACHER III
ARTS 10
Name : ___________________________________________ Level: ___________
Section : ___________________________________________ Date:
____________

LEARNING ACTIVITY SHEET


TECHNOLOGY – BASED ARTS
BACKGROUND INFORMATION FOR LEARNERS
MOBILE PHONE ART
Different Effects and Features Manipulation Programs and Application
1. Resize 1. Pixlr
2. Crop 2. Pic Collage
3. Skew/ warp 3. Photo Grid
4. Rotate 4. Doodle Booth
5. Flip 5. Photo Booth
6. Adjust brightness 6. Magic Mirror Booth
7. Adjust sharpness 7. Pic Monkey
8. Change colors 8. Flipagram
9. Gray scale 9. Picsart
10. Sepia tone 10. Instagram
11. Apply a texture
12. Superimpose test, trying different fonts
13. Apply frames, borders or banners
14. Edit out an element that you do not want to appear
15. Add an element that is not in the original image

Image Manipulation Programs and Applications


Pixlr- a powerful, a free online image editor.
Pic Collage- allows you to make collages incorporating photos, stickers, text, and frames.
Photo Grid- a downloadable application for android phones that allows you to make collages
out of images from your photo gallery.
Doodle Booth- an iPad application (with a free downloadable version) that enables you to
doodle on your images using available stickers.
Photo Booth- an application for taking photos and videos using an iPad or iPad mini ( a
version for the iPhone, called SimpleBooth, is also available)
Magic Mirror Booth- an iPhone application that allows you to take amusing, distorted
images, simulating camera effects
Pic Monkey- a free online photo editing tool that provides filters, frames, text, and effects to
manipulate your images.
Flipagram- a downloadable application that allows you to bring your photos to life in short
videos set to music of your choice.
Picsart- a free photo editor and drawing application, as well as a social network for you to
share your art with others.
Snapseed- a photo application that enables you to enhance, transform, and share your photos;
a free downloadable version for android phone is available.
Instagram- a fast and fun way to share images with others; snap a photo, choose from among
the available filters, and share via Facebook, twitter, Tumblr, and more.

Learning Competencies with Code


1. explains the role or function of artworks by evaluating their utilization and combination of
art elements and principles A10PL-IIh-2
2. compares the characteristics of artworks in the21st century A10PL-IIh-4
3. creates artworks that can be locally assembled with local materials, guided by 21st-
century techniques A10PR-IIc-e-1
Directions/Instructions:
In order to master the desired competency, in this session you will answer activities
which will assess your prior knowledge and correct misconceptions. At the end of the phase ,
you will be assessed again to check your knowledge about the concepts and information
learned.
Activity #1: Creating Mobile Phone Art/ Computer Generated Art
1. Depending on the devices available to you, you may either:
a. capture an image using your cellphone camera
b. create an image from scratch using a drawing/ illustration program on a computer,
laptop or tablet.
2. Save your captured image or finished illustration in preparation for transforming it into an
example of cellular phone art or computer- generated art.
3. Using any of the applications installed in your mobile device(s), experiment with different
effects and features to modify your saved image or illustration. You may try some of the
following effects, as well as others offered by the application(s) you are using.
Criteria:
Content - 40 points Creativity – 40 points Correct Procedure – 20 points
Activity #2 Answer the following questions.
1. Do you consider the products of such mobile phone applications as true art?
Why or why not?
2. Did you feel like artist while capturing and modifying your mobile phone image?
Describe the experience.
Reflection:
Fill in the blanks with appropriate word/s learned from the lesson. Write your answer/s on the
space provided.
3 Things I learned
_______________________, ________________________, __________________________
2 Things I want to share
___________________________________, _______________________________________
1 Thing I will never forget
___________________________________________________________________________

Reference for Learners


HORIZONS (Music and Arts Appreciation for Young Filipinos)
Learners Material Page 250- 254

ANSWER KEY
Activity #2 Answer may vary.

Prepared by:
FAUSTO S. MANEJA JR.
TEACHER III

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