Professional Documents
Culture Documents
HISTORY
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breaststroke, until it was accepted as a separate style
in 1952.
SWIMMING EQUIPMENT
FINS
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GOGGLES
Encourage swimmers to
wear goggles at all times while
participating in training and
competition. Goggles help
beginners to put face in water
and encourage confidence.
Be aware that some swimmers
may have prescription
goggles, and swimmers should
learn how to maintain and
care for them.
NOSE CLIPS
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EAR PLUGS
Ears plugs specially designed for swimming are
used to prevent water intrusion in the ear canal which
can often lead to infection.
PULL BOUYS
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SWIMMING CAPS
KICK BOARDS
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POOL ADVICE
POOL S.O.P
Shower
Make up/oils/gels
Long nails/jewelries
Wounds/cuts
Allergies/fever
Full stomach
Spitting/urinating
Menstrual Period
Horse play
Noise
Weather
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PREVENTING SWIMMING INJURIES
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Dive only off the end of a diving board. Do not
run on the board, try to dive far out, or bounce
more than once. Swim away from the board
immediately after the dive, to allow room for the
next diver. Make sure there is only one person on
the board at a time.
When swimming in open water, never run and
enter waves headfirst. Make sure the water is free
of undercurrents and other hazards.
Do not swim in a lake or river after a storm if the
water seems to be rising or if there is flooding
because currents may become strong. The
clarity and depth of the water may have
changed, and new hazards may be present.
Check weather reports before going swimming
to avoid being in the water during storms, fog, or
high winds. Because water conducts electricity,
being in the water during an electrical storm is
dangerous.
Remember that alcohol and water don't mix.
Alcohol affects not only judgment, but it slows
movement and impairs vision. It can reduce
swimming skills and make it harder to stay warm.
Be knowledgeable about first aid and be able to
administer it for minor injuries, such as facial cuts,
bruises, or minor tendinitis, strains, or sprains.
Be prepared for emergency situations and have
a plan to reach medical personnel to treat
injuries such as concussions, dislocations, elbow
contusions, wrist or finger sprains, and fractures.
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BASIC SKILLS IN SWIMMING
FLOATING
Humans are less dense than water; therefore,
they are able to float. Each person has a different
floating capacity. This is due to body composition – the
fats on the hips and chest area, as well as the amount
of air the lungs can hold – and the calmness of the
person. This also points to the fact that a leaner muscle
is heavier in water.
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Spread your relaxed arms sideward for body
balance. Touch the pool with your feet.
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4. SUPINE FLOAT/BACK FLOAT – Floating is one of the
most important skills to learn swimming. It allows
you to breathe and relax as well to balance
yourself in a close to a horizontal position in
water. It requires minimal effort to keep afloat in
water. This skill may also save your life in case of
an aquatic emergency.
BREATHING
a. Breathing
Breathing is difficult to do while swimming.
You can inhale only when your mouth is
above the water, and exhale through your
nose or mouth when your face is
submerged underwater.
Breathing mechanics:
Inhale through the nose and
exhale through your mouth-
normal breathing
Inhale through mouth and
exhale through the nose –
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(reverse breathing in
swimming)
b. Bubbling as Relaxation
Befriend the water and relax. Inhale above
the water through the mouth. Hold your
breath and submerge your head. Breathe
out to protect and empty the lungs by
blowing steadily
SCULLING
A continuous arm-and-hand movement helps
you move in the water. The main action is continuous
catch, pulling and pushing on the water surface. This
skill is commonly used in all competitive swimming and
synchronized swimming stunts and figures.
FINNING
Start from a supine lying position. Both arms are
down up and press, results from a whipping action of
the hand and the forearm. The legs are moved slightly
as in flutter kick for balance.
TREADING
Although it's technically not a type of floating,
treading water makes it easy to transition between
floating positions. Because your head remains
completely above the water's surface, treading water
is ideal in situations where you need to look at your
surroundings. Keeping your arms outstretched, move
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them slowly just under the surface of the water while
performing scissor kicks to stay afloat.
FREESTYLE/FRONT CRAWL
BACKSTROKE
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To perform the backstroke, while floating on your back,
alternate your arms with a windmill-like motion to
propel yourself backwards. Like the front crawl, your
arms should start the circular motion by pushing
underwater and recovering above water. Your legs
should engage in a flutter kick. Your face should be
above the surface as you look straight up.
BREASTSTROKE
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BUTTERFLY
MECHANICS:
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BODY POSITION:
ARM ACTION:
LEG ACTION:
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legs, one leg moves up as the other moves down. The
kick originates from the hip and the legs are kept
relatively straight, but the knees and ankles are relaxed,
not stiff, throughout the action.
BREATHING:
COORDINATION:
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BACK CRAWL
BODY POSITION
ARM ACTION
As the hand enters the water, the body rolls so that the
hand is in line with the shoulder and is lead by the little
finger. After the entry the pull is made with the hand
describing a flattened "S" pattern. The first push of the
hand is downward toward the bottom of the pool. The
arm is recovered with the little finger leading and is
kept straight but not rigid. As the hand enters the water,
the opposite arm is recovering.
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LEG ACTION
BREATHING
COORDINATION
BREAST-STROKE
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BODY POSITION
ARM ACTION
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LEG ACTION:
BREATHING:
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COORDINATION:
The arms start the action, and the legs start to recover
as the arms are pressing through the last part of the
positive action. The legs kick as the arms are recovered
to their extended position. A moderate gasp follows
but should not be prolonged to a point where forward
momentum is lost.
BUTTERFLY
BODY POSITION:
ARM ACTION:
The arms are fully extended and the hands enter the
water in front of the body, about shoulder width apart.
The fingertips enter the water first with the thumbs
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slightly down and palms facing out, at this point the
elbows are kept slightly above the hands. The hands
follow a keyhole pattern, that is a spread of about two
and a halt to three feet, then they are brought inward
until they are almost touching with the palms pressing
backward. The finish of the pull is made with a vigorous
thrust and continues until the hands go beyond the
bottom of the suit. This action should provide enough
momentum so that the arms can easily recover over
the water simultaneously, with both arms straight and
little fingers leading.
LEG ACTION:
The dolphin kick is used in the butterfly and the legs are
kept together throughout the kick which originates from
the hip. The knees are bent on the downward thrust of
the legs and straight on the upward thrust. There should
be two kicks for every arm cycle. The first as the hands
enter the water and the second and most powerful at
the finish of the pull.
BREATHING:
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COORDINATION:
References
Swim to Sync, E. Mascardo
http://www.vigoco.k12.in.us/~wesths/academics/pestu
dy-swimming.htm
https://troopleader.scouting.org/basic-swimming-
strokes/
http://www.vigoco.k12.in.us/~wesths/academics/pestu
dy-swimming.htm
http://hnupe.weebly.com/swimming.html
http://www.sjsu.edu/kinesiology/GreenSheet/KIN_02A_
Sect9_KT_Spring_2018.pdf
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PRACTICAL TEST
FLOATING
30 sec. 100
26-29 sec. 90
21-25 sec. 85
16-20 sec. 80
11-15 sec. 75
6-10 sec. 70
0-5 sec. 60
_____________________
Instructor’s Signature
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PRACTICAL TEST
STROKES
Elementary
Backstrokes _________ _________
_____________________
Instructor’s Signature
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A. GRADING PLAN
Course work will be graded by the following criteria:
Quizzes 15%
Midterm/Final Exam 35%
Practical Test 40%
Class Interaction 10%
TOTAL 100%
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11. Rubrics should be provided by the instructor every
practical test.
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