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Immolean Wizard

Amid the swirl of a decadent masquerade, a jester surprises


a princess with a rose of ruby and gold; she instinctively
seizes the treasure, and her eyes flicker across the room with
sudden jealousy.

Burned by Desire
Ensconced in obsidian towers and volcanic sanctuaries,
covens of ash-marked mages rehearse an esoteric language
of shadow, flame, and desire. Immolean is one of the five
true tongues of magic, and anyone versed in its perfumed Cursed Treasure
poetry has absorbed a philosophy of calculation and Starting at 6th level, you can use an action to charm a
deception. Wizards of this tradition can bend flame to sear creature within 30 feet, making it crave a small bauble in
their foes, but their greatest strength is in divining and your hand for one minute, or until they are attacked. If the
exploiting the passions of others; all creatures stumble creature fails a Wisdom save against your wizard spell save
towards the candlelight of their desires, blinded by the DC, they will do or say almost anything to get the bauble; if
smoke of ignorance, and it is the art of the Immolean they acquire it, they become totally transfixed. You must
Wizard to shape these forces. take a short or long rest to use this feature again.

This class is a variant of the base Wizard, and uses Additionally, you may prepare a cursed treasure as
those rules and features except where noted below. The an hour-long ritual, enchanting an item worth at least 100
following features replace the Arcane Tradition feature. gold with a curse from the list below. Whenever a creature
other than you comes into possession of an unattuned
Immolean Training cursed treasure, they must make a Wisdom save against

Instead of casting spells from the wizard spell list, you cast your wizard spell save DC or become attuned to it. The

spells from the Immolean spell list. You may cast other attuned creature must repeat that saving throw in situations

wizard spells from scrolls, but you cannot copy them to specified by the curse, and on a failure the creature is

your spellbook. Add Ignan and Infernal to your known compelled to commit a vice. Attunement can be broken by

languages. losing possession of the cursed treasure for three days, or


by the remove curse spell, or by you disenchanting the item
Learn Desires as an action. You may only have one cursed treasure at a
time.
Starting at 2nd level, you can evoke an Immolean spirit
from a flame, which can tell you the desires of a creature Curses
you’ve seen and whose name you know. The named
The Glittering Jewel. The victim will not part with the
creature must make a Charisma saving throw against your
treasure under any circumstances, guarding it jealously. If
wizard spell save DC. If the creature fails, the spirit divulges
another creature attempts to take or touch the treasure, the
one thing that the creature desires. If the creature
victim must make a Wisdom saving throw or else be
succeeds, future attempts to use this feature against the
compelled to attack them.
creature will fail until you gain a level. You can give the
creature disadvantage on this saving throw by burning an The Chalice of Gluttony. During every meal, the victim
object of significance that belonged to them. You must take must make a Wisdom saving throw to stop eating, or they
a long rest before using this feature again. will overindulge and afterwards lapse into a decadent
slumber for the duration of a short rest. If there is not

Designed by Adam Edwards


enough food to satisfy their overindulgence, they throw a
vicious tantrum.
Retreating Smoke
Starting at 10th level, you can cast the gaseous form spell
The Robe of Sloth. The victim becomes disinterested in all
on yourself as a bonus action, or as a reaction when a
things, exhausted by an all-encompassing ennui. They must
creature makes an attack roll against you. If reacting, you
succeed on a Wisdom saving throw before embarking on
must choose to use this feature before knowing whether the
any task requiring significant effort.
attack hits or misses. This feature does not require
The Brooch of Lust. Whenever the victim encounters a concentration and can be ended as a bonus action. Once
new attractive person, they must make a Wisdom saving you use this feature, you can't use it again until you finish a
throw or become fixated on pursuing the pleasure of their short or long rest.
company, readily betraying old loyalties and confidences if it
will serve their flirtations. Rejection elicits obsession or Immolean Contract
cruelty. Starting at 14th level, you can

The Sadist’s Knife. If the victim perceives a vulnerability in create magically binding contracts

another person, they must make a Wisdom saving throw or between two creatures. Once you

exploit that person’s vulnerability to cause them pain. have agreed upon all the conditions
and requirements of a deal, you
The Sword of Wrath. Whenever circumstances disappoint may conjure a scroll as an action, which appears in a burst
the victim, they must make a Wisdom saving throw to resist of flame and contains the text of the agreement written out
flying into a rage, in which they attempt to destroy any in any language you know. Once both parties sign the scroll,
object or person who symbolizes (however tenuously) their they are each subjected to a geas spell compelling them to
disappointment. fulfil their end of the bargain.

The Ring of Envy. The victim becomes extremely desirous While creating the contract, you may replace the
of others’ possessions. Once a day, the victim must make a default geas punishment by casting one spell you know
Wisdom saving throw to resist seizing, stealing, or from the following list: bestow curse, banishment, magic jar,
demanding an object prized by another. teleport, feeblemind, power word kill, imprisonment. You

The Crown of Pride. Whenever the victim perceives a must make all possible decisions for the punishment spell

slight, real or imagined, they must make a Wisdom saving before the contract will form. Whenever a creature violates

throw to resist viewing the transgressor as a mortal enemy; their geas, they are subjected to the punishment spell and

if the insult threatens the victim’s reputation, they will automatically fail any resulting saving throws.

immediately challenge the offender. The victim will do The geas cannot be ended early except by mutual
everything in their power to undermine or eradicate this agreement or by the wish spell – destroying the physical
new foe. scroll has no effect.

Circlet of Paranoia. The victim believes that they are


surrounded by enemies and spies. Whenever they are told
something of even moderate importance, the victim must
make a Wisdom saving throw or be
convinced the speaker is lying.

The Mirror of Vanity. The victim becomes


enraptured with their own image. Whenever
the victim views themselves in reflection,
they must make a Wisdom saving throw or
become transfixed, forgoing food, drink, and
sleep for as long as they are capable.

Designed by Adam Edwards

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