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Essay Ni Paronds Bading
Essay Ni Paronds Bading
online gaming is beneficial or not? How does the world handle e-sports? Is e-sports considered
as Olympic sports? Online gaming is one of the major trends today. In online gaming, one can
play any game so long as there is an internet connection. One gets in touch with friends online
and also gets an opportunity to compete with people they previously did not know but have
met online. With online gaming, one has access to any games and there is no need to rent games
at cyber. Through online gaming, it is very possible to develop talent and also compete a lot
with other players. Online gaming is awesome because one has a variety games to select from.
One can also earn money from this experience after winning games. Online gaming may be a
very enjoyable experience for many but may also have negative consequences.
According to Kuss & Griffiths , teens who play online games are just having fun. They do not
just actually play because of some sort of seriousness, but also because they just want to feel
relief. During school hours, students tend to feel stressed due to loads of school works and
through playing it will relive their stress. The fact is that online gaming is becoming noticeable
all over the world. One of the benefits of online gaming is that you can access games online so
long as there is an internet connection. There are several available and new games that create
a variety for a player to choose from. In countries where there is the availability of broadband
internet, online gaming has become a staple kind of entertainment. It is also possible to gain
cash via online gaming as a result of winning games. This can earn the players a lot of money
as long as one has the skills and talent for online gaming.
Online gaming is advantageous as it can occupy the mind and avoid people especially youths
from getting involved in the life threatening behavior such as drug taking and joining youth
gangs. At least online gaming is more constructive. Online gaming can also help expand and
According to Dennis O. Dumrique, online gaming is one of the widely used leisure activities
by many people. For some people it is said that playing video games has a number of reasons
to be played, for it can be a stress reliever, challenge and competition, relaxation, enjoyment,
social interaction, and even mentally escaping from the real world. Online gaming also
encourages competition. One player competes against others playing the same game so as to
win more money. Another advantage of online gaming is that it makes a player mentally active
and sharper too. Online gaming may be one experience that may have more harmful effects
than good. For one, it may cause addiction and time meant for other activities may be consumed
in online gaming. Online harassment may also occur especially with children who get involved
in online gaming. Children playing games online may lead to online abuse. Children may also
download games from sites that may infect computers with the virus. There are many ways for
users to play games online. This includes free games found on the internet, games on
smartphones, tablets and handheld consoles, as well as downloadable and boxed games on PCs
and consoles such as the PlayStation, Nintendo Wii or Xbox. Here are some of the most
Firstly, an advantage of playing online games is that enhances critical thinking skills. Critical
thinking refers to the analysis of issue on a certain situation. Online gaming reflects this skill
by providing multiple choices and options to gamers. This enables them to enhance their critical
thinking skills by analyzing the situation provided by the game and working towards a way to
solve the issue. As an example, League of Legends is an online 5v5 game where players work
on destroying each other bases and try to defend their own bases which requires players to
utilize strategic thinking. Furthermore, playing online games beneficial as it sharpens thinking
skills including reasoning, understanding, learning, and remembering. These are foundational
Other than that, one of the advantages of online gaming is that teens can easily socialize over
a common interest which is gaming. One example of teens socializing by online gaming is E-
such as PUBG, League of Legends, Overwatch and many more. Here at our country the most
popular E-Sport game is Mobile Legends. With huge events and tournaments that are watched
by millions of passionate fans, many people are beginning to question whether playing video
games can be considered a real sport. Even though e-sports may not be as physically demanding
as traditional sports like football and basketball, the structure, strong fan base and the
requirements to seriously contend in the competitive gaming scene legitimize it as a “real” sport.
as a real sport.
Online Gaming can help teenagers to build leadership skills and teach them how to quickly
navigate through social obstacles. This is due to the fact that multiplayer games became virtual
social communities. Professional gaming is a great way to meet friendship with people all over
the world and to learn various cultures and backgrounds. Therefore, online gaming can help us
socialize and build social interaction skills. Games that are immersive and require strategy and
problem-solving skills to win, require players to remember and take in a lot of information.
Regularly playing these types of games can help improve children’s short and long-term
memory and help the brain process information quicker. While games depend heavily on short-
term memory, they have also been proven to improve long-term memory and other important
skills. A mundane routine and boredom often lead to mental stagnation, but there are far too
many instances in our lives when we find ourselves without anything to do.
Online games address a common human need of entertainment with convenience. You can play
games anytime, from anywhere, and on any internet-enabled device, even while you’re on the
go. From listless commuters to people in waiting rooms, online games enable us to occupy time
which would be otherwise wasted in doing nothing. Players can pick from a variety of games
to suit their need, and get their entertainment fix more efficiently than before.
Gaming is not only beneficial to adults and teenagers, but to children as well. Many modern
education institutions incorporate video games as a teaching methodology. This helps these
children improve their academic skills by providing video games that are specifically aimed at
However, online gaming has its disadvantages. Behavioral and mental changes and the
common negative effect of playing online games. Children who spend hours on gaming may
become violent, introvert, lose interest in the environment that surrounds them. This will lead
to an underdeveloped personality because the person never likes to talk to other people and
socialize. While the video game is also a hobby, over spending time on them will deprive the
person of learning new things and playing outdoor games. An addict will always think of
gaming, sacrificing other things that are sometimes more important than gaming, like studying,
sports, socializing, etc. Some games containing elements of violence stimulate aggressive
behavior that deviates among students. They tend to follow the characters within the game. It
makes them want to try it in the real world. Consequently, those innocent people sometimes
become victims of violence and even cause death. Absolutely these games do not deserve to
be played by students who are still classified as children. Because children will imitate what
he sees and plays. They play games when their teacher teaches in class. They do not pay
attention to what their teacher said before, so when they are given the test, they do not know
the answer of question. As a result, it may lead to a decrease in their learning achievement.
Besides, the gamers tend to force their parents to meet their financial needs so that they can
play games. if their desire is not achieved, it will arise the urge to commit theft.
Exposing yourself too much on gaming can lead to weight gain. Too much screen time
translates into laziness and may cause weight gain. Addict gamers tend to forget to drink water,
eat food on time, and laying in one place for hours staring at a screen. We all know how
unhealthy is that. In school, gamers who have addicted do not concentrate on their learning.
According to the ICD-11, people with gaming disorder have trouble controlling the amount of
time that they spend playing digital or video games. They also prioritize gaming over other
The WHO decided to classify the condition after reviewing the research and consulting with
experts. The WHO claim that this classification will result in an increased focus on gaming
Gaming disorder shares similarities with internet gaming disorder (IGD), which is a condition
that the American Psychiatric Association (APA) have labeled in their Diagnostic and
Statistical Manual of Mental Disorders (DSM-5) as requiring further study. The APA does not
disorder often spend many hours playing games, have a strong emotional attachment to this
As with other addictions, gaming disorder can have a negative impact on family life,
relationships, and work or education. This may lead to irritation with those who criticize
According to the WHO's definition, a person who has gaming disorder will show the following
characteristics for at least 12 months: lacking control over their gaming habits, prioritizing
gaming over other interests and activities, continuing gaming despite its negative consequences
According to some research, gaming addiction may co-occur with other mood disorders, such
Addiction has numerous forms, gaming is not the only one. Addiction can also be of facebook,
youtube, etc. You cannot tell them to not play video games, but you can enforce some house
rules. You can make gaming a reward for them. In exchange for completing the homework,
you can give them an hour of gaming. Make sure your child is not just playing games and not
going out to play outdoor games. For an overall personality development, it is imperative that
your child is learning new skills, and become better. Their needs to be a right balance between
fun and work/development. The disadvantages of video games can easily be eliminated if we
teach them how much is enough, and the importance of other things in life.
As with anything, online gaming can be beneficial to society yet also be harmful. Therefore, it
is up to the users to practice self-restriction and discipline as to not abuse online games.
Although, the outcome of playing online games is entirely up to us. We have the responsibility
ti gave self-control and be aware of the consequences of our actions. Although there are many
cons, we have concluded as a group that the pros heavily outweigh them, online gaming helps
the development of children, provides a fun and exciting way to pass time and develops
teamwork skills, they enhance skills such as technology skills that are required in today’s life
which is constantly changing and growing. online gaming addiction has the capability of
disrupting one’s mental and social health. When played for a prolonged amount of time, online
games may take a hold on its players. The fun and games soon become their lives, their minds
crave the excitement of the tasks they must do, and the people around them soon depart,
eventually leaving them with no one in their real lives to turn to. Therefore, those who feel as
if their pastime controls their way of life should reach out for help, and researchers studying
this matter should work to help people see this addiction at the same level as every other
detrimental addiction. The present review of current perspectives on Internet gaming addiction
has shown that research has progressed significantly over the last decade, leading to a larger
evidence base which includes important findings from neuroimaging research. Further, it
indicates that contextual factors play an important part in our understanding of Internet gaming
Daniel Araojo
12-Gosling
Lagro High School
Senior High School
Division V. Quezon City, Metro Manila
A Research Proposed to
Pierce Gallego
By:
Christian Arales
Daniel Araojo
Marc Quia
https://knepublishing.com/index.php/KnE-
Social/article/view/2447/5372
https://onlinelibrary.wiley.com/doi/full/10.1002/9781118767771.wbie
dcs044
https://www.journals.elsevier.com/addictive-behaviors-
reports/news/internet-and-gaming-addiction-new-research
https://www.pewresearch.org/topics/online-gaming/
https://www.limelight.com/resources/white-paper/state-of-online-
gaming-2019/