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PLAYER’S HANDBOOK Arkhosian Scepter

Page 27: In the item’s power, replace “Level 25 or


RACES: DRAGONBORN 30” with “Level 22 or 27.” The power’s level enhance-
ments do not match the levels of the implement’s
enhancement bonuses.
Dragon Aura
Page 12: Delete the zone keyword. In the Target Arkhosian Scepter Level 12+
entry, replace “in blast” with “in burst.” This change This silver scepter has a dragon’s head carved at one end. Its
corrects the keywords and syncs up the Target entry magic focuses and enhances the power of your dragon breath.
with the Attack Type entry. Lvl 12 +3 13,000 gp Lvl
22 +5 325,000 gp
Dragon Aura Ninefold Master Attack 11 Lvl 17 +4 65,000 gp Lvl
The innate energy of your draconic breath forms a shield 27 +6 1,625,000 gp
around you, pushing your enemies away. Implement (Rod)
Enhancement: Attack rolls and damage rolls
Encounter ✦ Arcane, Implement; Varies
Critical: +1d6 damage per plus
Standard Action Close burst 1
Property: You can apply the enhancement bonus of this
Target: Each creature in burst
item to the attack rolls and damage rolls of your dragon
Attack: Intelligence or Charisma vs. Fortitude
breath power, even if you can’t normally use rods as
Hit: 3d6 + Intelligence or Charisma modifier damage, and
implements.
you push the target 1 square. The damage is the same
Power (Daily): Free Action. Use this power as you use your
type as any type you can deal with your dragon breath.
dragon breath power. Your dragon breath becomes an

Concussive Breath
area burst 1 within 10 squares for this attack.
Level 22 or 27: Area burst 2.
Page 25: In the Prerequisite entry of the feat, replace
“Thunder Breath feat” with “Thundering Breath feat.”
The name of the feat is incorrect in the entry.

Prerequisite: 21st level, dragonborn, dragon breath


racial power that deals lightning damage, Thunder-
ing Breath feat

Benefit: Your dragon breath deals thunder


and lightning damage. Each target hit by your dragon
breath is dazed until the end of your next turn, and
you push the target a number of squares equal to
your Constitution modifier.

Bloodletting Weapon
Page 26: Add 1 to the level 14 and the level 19
enhancement bonuses in the item’s price section. The
enhancement bonuses are too low.

Bloodletting Weapon Level 14+


The jagged blade of this oversized sword can inflict a truly hor-
rible wound.
Lvl 14 +3 21,000 gp Lvl
24 +5 525,000 gp
Lvl 19 +4 105,000 gp Lvl
29 +6 2,625,000 gp
Weapon: Heavy blade
Enhancement: Attack rolls and damage rolls
Critical: Ongoing 10 damage (save ends)
Level 24 and 29: Ongoing 20 damage (save ends)
Property: Whenever you use a weapon power that deals
ongoing damage or score a critical hit with this weapon,
the target takes a –4 penalty to the first saving throw
against that ongoing damage.
Level 24 and 29: –6 penalty.

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