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Virtual Assembly of an Airplane Turbine Engine Citation Network

By: Ahmad, A (Ahmad, Ali)[ 1 ] ; Al­Ahmari, AM (Al­Ahmari, Abdulrahman M.)[ 2 ] ; Usman Aslam, M (Usman Aslam,

Muhammad)[ 2 ] ; Abidi, MH (Abidi, Mustufa H.)[ 2 ] ; Darmoul, S (Darmoul, Saber)[ 3 ] 0 Times Cited
19 Cited References
IFAC PAPERSONLINE View Related Records
Volume:  48  Issue:  3  Pages:  1726­1731 View Citation Map
DOI:  10.1016/j.ifacol.2015.06.335
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Published:  2015
(data from Web of Science TM Core Collection)

Conference
Conference:  15th IFAC Symposium on Information Control Problems in Manufacturing
Location:  Ottawa, CANADA All Times Cited Counts
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Date:  MAY 11­13, 2015
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Abstract
0 in Chinese Science Citation
This paper presents the virtual assembly of an airplane turbine engine and discusses the advantages of building virtual Database
reality models in assembly process verification. The assembly parts and assembly sequence using a Virtual Reality 0 in Data Citation Index
Design system are explained. Virtual prototyping has come a long way in recent years, where current enviroments 0 in Russian Science Citation Index
enable sterescopic visuals, surround sound, and ample interaction with generated models. In a virtual reality 0 in SciELO Citation Index
environment that is built with VR Software, the virtual prototype of a turbine engine is developed, and a simulation of
movement of parts is conducted to illustrate assembly process planning. (C) 2015, IFAC (International Federation of
Automatic Control) Hosting by Elsevier Ltd. All rights reserved. Usage Count
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Author Keywords: Virtual reality; prototyping; assembly operations; airplane turbine engine Learn more
KeyWords Plus: REALITY

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Reprint Address:  Ahmad, A (reprint author)

Northwestern State Univ Louisiana, Dept Engn Technol, Natchitoches, LA USA.

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[ 1 ] Northwestern State Univ Louisiana, Dept Engn Technol, Natchitoches, LA USA of the data in this record, please
suggest a correction.
[ 2 ] King Saud Univ, Coll Engn, Adv Mfg Inst, Riyadh, Saudi Arabia

[ 3 ] King Saud Univ, Coll Engn, Dept Ind Engn, Riyadh, Saudi Arabia
E­mail Addresses: ahmada@nsula.edu; alahmari@ksu.edu.sa; usman.aslam123@gmail.com; mabidi@ksu.edu.sa;
sdarmoul@ksu.edu.sa

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Document Type: Proceedings Paper
Language: English
Accession Number:  WOS:000375804100288
ISSN:  2405­8963

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Information Control Problems in Manufacturing
Proceedigs
Proceedigs of
of the
the 15th
15th IFAC
IFAC Symposium
Symposium on
on
May 11-13, 2015.
Proceedigs of theOttawa, Canada
15th IFAC Symposium on
Information
Information Control
Control Problems
Problems in
in Manufacturing
Available
Manufacturingonline at www.sciencedirect.com
Information
May 11-13, Control
2015. Problems
Ottawa, in
Canada Manufacturing
May 11-13, 2015. Ottawa, Canada
May 11-13, 2015. Ottawa, Canada
ScienceDirect
Virtual Assembly of 48-3
IFAC-PapersOnLine an(2015)
Airplane
1726–1731 Turbine Engine
Virtual
Virtual Assembly of an Airplane Turbine Engine
 Virtual Assembly
Assembly of of an
an Airplane
Airplane Turbine
Turbine Engine
Engine
 Ali AHMAD*. Abdulrahman M. AL-AHMARI **. Muhammad USMAN ASLAM **
 Mustufa H.
AHMAD*. Abdulrahman M. ABIDI **. Saber**.
AL-AHMARI DARMOUL
Muhammad ***USMAN ASLAM **
Ali
Ali
Ali AHMAD*.
AHMAD*. Abdulrahman
Abdulrahman
Mustufa
M.
M.
H.
AL-AHMARI
AL-AHMARI
ABIDI **. Saber
**.
**. Muhammad
Muhammad
DARMOUL ***
USMAN
USMAN ASLAM
ASLAM ** **
Mustufa
Mustufa H.
H. ABIDI
ABIDI **.
**. Saber
Saber DARMOUL
DARMOUL ***
***
* Department of Engineering Technology, Northwestern State University,
Natchitoches,
** Department LA, USA (e-mail: ahmada@nsula.edu)
Department of
* Department of Engineering
of Engineering Technology,
Engineering Technology, Northwestern
Technology, Northwestern State
Northwestern State University,
State University,
University,
Natchitoches,
Natchitoches, LA,
LA, USA
USA (e-mail:
(e-mail: ahmada@nsula.edu)
ahmada@nsula.edu)
Natchitoches, LA, USA (e-mail: ahmada@nsula.edu)
** Advanced Manufacturing Institute, College of Engineering, King Saud University,
Riyadh, Saudi Arabia, (e-mail:
** Advanced
Advanced alahmari@ksu.edu.sa,
Manufacturing usman.aslam123@gmail.com,
Institute, College
College of Engineering,
Engineering, King Saud mabidi@ksu.edu.sa,)
Saud University,
**
** Advanced Manufacturing
Manufacturing Institute,
Institute, College of
of Engineering, King
King Saud University,
University,
Riyadh,
Riyadh, Saudi Arabia, (e-mail: alahmari@ksu.edu.sa, usman.aslam123@gmail.com, mabidi@ksu.edu.sa,)
Riyadh, Saudi
Saudi Arabia,
Arabia, (e-mail:
(e-mail: alahmari@ksu.edu.sa,
alahmari@ksu.edu.sa, usman.aslam123@gmail.com,
usman.aslam123@gmail.com, mabidi@ksu.edu.sa,)
mabidi@ksu.edu.sa,)
*** Industrial Engineering Department, College of Engineering, King Saud University,
Riyadh, Saudi
*** Industrial Engineering
Engineering Arabia, (e-mail:
Department, Collegesdarmoul@ksu.edu.sa)
of Engineering, King
King Saud University,
University,
***
*** Industrial
Industrial Engineering Department,
Department, College
College of
of Engineering,
Engineering, King Saud
Saud University,
Riyadh,
Riyadh, Saudi Arabia, (e-mail: sdarmoul@ksu.edu.sa)
Riyadh, Saudi
Saudi Arabia,
Arabia, (e-mail:

(e-mail: sdarmoul@ksu.edu.sa)
sdarmoul@ksu.edu.sa)

 assembly of an airplane turbine engine and discusses
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recent years,
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where current
current enviroments
enviroments enable
enable sterescopic
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surround sound,
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and ample the virtual
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aa virtual and
reality a simulation
environment of movement
that is built of parts
with VRis
and
and ample
ample interaction
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generated models.
models. In
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reality environment
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that is
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built with
with VR
VR
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aa turbine engine is developed, and aa simulation of movement of parts is
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© 2015, IFACto illustrate assembly
(International Federation planning.
conducted
Keywords:
conducted to illustrate
Virtual
to assembly
reality,
illustrate processofassembly
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planning.
planning. Control) Hosting
operations, airplaneby Elsevier
turbine Ltd. All rights reserved.
engine
Keywords:
Keywords: Virtual reality, prototyping, assembly operations,
 airplane turbine engine
Keywords: Virtual
Virtual reality,
reality, prototyping,
prototyping, assembly
assembly operations,
operations, airplane
airplane turbine
turbine engine
engine
 2004). By using a variety of peripheral equipment, such as
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(Huang Y.J.,
Y.J., virtual
virtual (McLeod, 2001). This approach proved too
Copyright © 2015 IFAC 1796 virtual objects (McLeod, 2001). This approach proved too
objects (McLeod, 2001). This approach proved too
2405-8963 © 2015, IFAC (International Federation of Automatic Control) Hosting by Elsevier Ltd. All rights reserved.
Copyright ©under
Peer review©
Copyright 2015 responsibility
2015 IFAC
IFAC 1796Control.
of International Federation of Automatic
1796
Copyright © 2015 IFAC
10.1016/j.ifacol.2015.06.335 1796
INCOM 2015
Ali AHMAD et al. / IFAC-PapersOnLine 48-3 (2015) 1726–1731 1727
May 11-13, 2015. Ottawa, Canada

slow, burdensome and expensive for the wider commercial variety of training preferences and works well to support
market at the time, but recent developments have opened up training for assembly operations.
VR for wider exploitation (Ong and Nee, 2004).
Stone et al. (2011) discusses additional findings relating to
Technologies that allow for virtual assembly evaluation and the exploitation and testing of a range of recent VR and
analysis are not yet fully utilized by industry. Although this serious games applications of relevance to aerospace
emerging technology is not completely understood in regards research, development, education and training in the UK and
to applications within commercial industries, the technology Russia; and seeks to define those issues demanding urgent
as a whole is viewed as viable and valuable. The objective of consideration. Moreover, the research work discussed some
this paper is to develop a VR supported interactive and actual approaches to the Virtual Environment and/or Serious
immersive assembly system, which can be used for assembly Gaming use in typical aerospace applications and derived
training and validation. The paper demonstrates the some useful recommendations for future developments.
feasibility of creating a valued design platform using Virtual
Reality tools. The assembly components of an airplane Based on literature, it can be concluded that a lot of work has
turbine engine and their assembly sequence by using been done in the field of virtual assembly in the last two
Immersive virtual reality design platform are demonstrated. decades. However, there are some issues left such as the
integration of CAD model with the VR software; the graphics
2. BACKGROUND in the VR environment should be like the real one and the
integration of tracking and haptics devices to give the sensory
VR is a term coined by Jaron Larnier in 1989, the two words feedback. These all issues mainly require a solution in a form
are contrasting by their synonyms and denotation but still it is of VR software that should be capable of handling all these
the most acceptable terminology in real-time computer challenges.
graphics world. There has been several definitions for Virtual
Reality but most comprehensive account was given by 3. ADVANTAGES OF VIRTUAL PROTOTYPING
Burdea et al. (2003) stating, “Virtual Reality is a high-end
user-computer interface that involves real time simulation Survey of VP tools indicated that the technology has the
and interactions through multiple sensorial channels, these potential to modernise both new product and new
sensorial modalities are visual, auditory, tactile, smell and manufacturing-process developments (Schmitz, 1998).
taste.” Amundarain et al. (2002) described the Virtual Reality However, the ongoing publication of case studies detailing
for aircraft engines maintainability. The main conclusion of industrial organisations’ implementation, development of,
their work is that virtual reality systems with force feedback and successes with VP tools has been a significant influence
based on low cost hardware can be directly applied to the in start-up other industrial enterprises to seek the significant
industry and that these systems may lead to important business and process advantages that have been achieved by
reduction in costs. early technology adopters.

Regenbrecht et al. (2005) selected ten augmented reality In attempting to establish the opportunity and benefits
(AR) projects and implemented in the past to examine the associated with the uptake of VP tools it is important firstly
main challenges faced and to share some of the lessons to understand the advantages and capabilities that the
learned. They have briefly introduced the augmented reality technology and approach provides in relation to the business
projects applied in the automotive and aerospace industries. and supply-chain pressures that such organisations typically
There are many technical and organizational issues to be operate under. An assessment of VP tools, through
resolved before one can apply AR in the field. Besides the experiences, published academic research and a number of
application-specific issues addressed, some general leading industry case studies highlights a clear number of
guidelines have drawn from the experience, which they have advantages. These advantages are as follows (Norton, 2001):
gained.  Enables a reduced time to market.
Christiand et al. (2007) presented the development of an  Allows for early testing.
intelligent Assembly/Disassembly (A/D) system with the  Can conduct expensive or impossible tests.
utilization of a haptic device. It is believed that the  Reduces the need for a physical prototype.
combination of haptic, optimized sequence algorithm and  Improves operator safety and comfort.
intelligent path planning will increase efficiency for the  Removes geographic boundaries.
overall aircraft parts maintenance process.  Provides a common design standard and language.
 Protects profit margin.
Brough et al. (2007) discussed the development of Virtual  Increases company agility.
Training Studio (VTS), a virtual environment-based training
 Reduces development costs.
system that allows training supervisors to create training
 Reduces the scope and scale of engineering changes.
instructions and allows trainees to learn assembly operations
in a virtual environment. Their system is mainly focused on  Engenders a right-first-time attitude.
the cognitive side of training so that trainees can learn to  Unravels design complexity.
recognize parts, remember assembly sequences, and correctly  Enables full participation by all interested parties in
orient the parts during assembly operations. In addition, their the product-development process.
test results indicate that the system is able to support a wide

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4. VIRTUAL REALITY SYSTEM DESCRIPTION 5.2 Compressor


To create a virtual environment for the airplane turbine The compressor delivers high pressure air to the combustor.
engine, a semi-immersive Virtual Reality suite has been used The more the air is compressed the more power can be
as shown in figure 1. It consists of a large screen (3.1m x extracted inside the turbines. Some of this compressed air is
2.1m), a Christie Mirage rear-projected high-resolution used for secondary tasks such as cooling hot components.
projector to produce an immersive three-dimensional (3-D)
environment, active shutter glasses for stereoscopic viewing
and a Dell Precision T5400 workstation with 2.33 GHz Intel
Xeon processor and 1.5 GB Nvidia FX5800 Graphics card.
An inertial tracking system (i.e. Intersense IS900) provides
dynamic, real time measurement of the position and the
orientation of the use’s head and hands.

Fig. 3. Compressor Assembly Parts.

5.3 Combustor

The combustor burns fuel with air fed from the compressor.
The combustor must generate a large amount of energy in
order to drive the turbines. The challenge is to generate the
maximum amount of the heat from the smallest amount of
fuel with the lowest emissions.
Fig. 1. Virtual Reality System.

5. AIRPLANE TURBINE ENGINE PRINCIPLE


The gas turbine is an internal combustion engine that uses air
as the working fluid. The engine extracts chemical energy
from fuel and converts it to mechanical energy using the
gaseous energy of the working fluid (air) to drive the engine
and propeller, which, in turn, propel the airplane.

5.1 Fan System

The fan sucks and compresses a high volume of air at the Fig. 4. Combustor with Compressor.
front of the engine. A significant volume of this air bypasses
the engine core and exits the cold exhaust nozzle, 5.4 Turbine
contributing the largest proportion of the engine’s thrust.
A large fan is better for propulsive efficiency and noise but Turbine extracts energy from hot gas stream delivered by the
introduces challenges such as weight and drag (Rolls-Royce combustor. This power is used to drive fan and compressors.
plc, 2007). The challenge for the turbine blades is to operate in an
extremely hostile environment of high temperature and large
centrifugal loads (Rolls-Royce plc, 2007).

Fig. 2. Fan System. Fig. 5. Turbine Assembly Parts.

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6. TURBINE ASSEMBLY STEPS


The various steps involved in the airplane engine turbine are
as follows:
Step 1: First, take the shaft as a base part. Step 7: Assemble the stabiliser gear.

Step 2: Fix the turbine along with the shaft. Step 8: Fixing of the gearing cover.

Step 3: Assemble the compressor 1 part. Step 9: Assembly of the combustor.

Step 4: Assembly of main compressor part. Step 10: Fixing of the main body of the turbine engine.

Step 5: Fix the bearing part. Step 11: Fixing the combustor plug.

Step 6: Assemble the compressor 2 part. Step 12: Assembly of the fan system.

Fig. 6 shows the assembly structure of the airplane engine

Fig. 6. Turbine Assembly Tree

Figure 7 shows the rendered model of the airplane engine provides the user with assembly sequence. Figure 8 shows a
turbine. It shows the complete assembly parts and their semi-immersive VR environment of an airplane turbine
position in airplane turbine engine. In addition, one can see engine. With the help of an interactive virtual hand (as shown
that shaft is a base part and all other parts will be mounted on in the figure), one can pick different assembly parts in the
the shaft according to their assembly sequence. digital immersive environment. It augments the feeling of
being present in the digital environment.

Fig. 8. Semi-immersive Virtual Reality Environment.


Fig. 7. Complete Assembly Parts with Casing.
7. CHALLENGES AND LESSONS LEARNED BY USING
Semi-immersive environment gives a user sense of presence VR TOOLS
in the digital environment. It helps a user to analyze the
design and assembly like in the real environment. The feature The aerospace industry has been a key follower of exploring
such as collision detection can be used to validate the the use of new technologies to simplify and standardize the
assembly such as interferences. The motion simulation design process and its related communications requirements

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(McLeod, 2001). In response to practical value: the VR based assembly is very useful for training when there are
integration of VR technologies enhances the possibilities of very large components involved such as in aerospace, and
manufacturers to implement various technological solutions marine industry. VR offers a cost effective and time saving
and make this process faster. It helps to transfer the solution for assembly training and validation.
knowledge acquired into the processes and products as well
as provides better opportunities for using the information A user-based study will be performed to evaluate the
collected at early stages of product or process development developed VR environment. Moreover, it will be used for
(Bargelis and Baltrusaitis, 2013). VR technology can solve assembly training purpose.
problems of assembly training such as high equipment costs, 9. ACKNOWLEDGEMENT
large area requirement, and risky conditions during actual
assembly. It has important significance to reduce costs and This work was supported by NSTIP strategic technologies
improve efficiency (Hu and Jiang, 2014). Although the VR Program Number (12-INF2573-02) in the Kingdom of Saudi
technology application scope is broad, and it has huge Arabia. The authors would like to thank the Advanced
potential, but there are still many unsolved theoretical Manufacturing Institute, King Saud University for providing
problems and technical barriers, especially the entity resources to complete this work.
modeling and real-time interaction will determine the success
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