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Drawing a model in 3D is different from drawing an image in 2D. This introduction to
drawing basics and concepts explains a few ways you can create edges and faces (the
basic entities of any SketchUp model). You also discover how the SketchUp inference
engine helps you place those lines and faces on your desired axis.
Tip: The basic shape tools use a thin solid line. To create dashed lines, see Applying
Dashed Lines to Layers.
Table of Contents
1. Drawing a line
2. Creating a face
3. Dividing faces
4. Opening 3D shapes by erasing edges
5. Healing deleted faces
6. Finding and locking an inference
7. Knowing your inference types
8. Locking inferences with the keyboard
9. Ensuring edges are aligned to axes
Drawing a line
Use the Line tool to draw edges (also called line entities). Edges form the structural
foundation of all models. Here’s how to draw a line:
1. Select the Line tool ( ) on the toolbar (or press the L key). The cursor changes
to a pencil.
2. Click to set the starting point of your line. If you click the wrong place, press
the Esc key to start over. As you move your cursor around the drawing area,
notice the following:
o A line follows your cursor.
o The line length is displayed dynamically in the Measurements box. (The
Measurements box uses the units specified in your template.)
o The line that’s following your cursor turns red, green, or blue whenever the
line is parallel with the red, green, or blue axis, respectively. If you hover
for a moment, a ScreenTip appears, like the On Blue Axis tip shown in the
figure. There is no ghost in your machine; that’s the SketchUp inference
engine, which you learn more about later in this article.
3. Click to set the line’s end point. This end point can also be the starting point of
another line. Press Esc or select a different tool when you’re done drawing lines.
After you set the end point, you can press Ctrl+Z (Microsoft Windows)
or Command+Z (macOS) to undo your line and start over.
An absolute coordinate, such as [3’, 5’, 7’], places the end of the line relative to
the current axes. Square brackets indicate an absolute coordinate.
A relative coordinate, such as <1.5m, 4m, 2.75m>, places the end of the line
relative to the starting point of your line. Angle brackets indicate a relative
coordinate.
You can edit the length of a line as long as it doesn’t bound a face. Here’s how to edit a
line:
Tip: You can also adjust the length in the Entity Info dialog box. Context-click the line,
and choose Entity Info from the menu that appears. In the Length box, type a new line
length.
Creating a face
When you join several lines into a shape, they form a face.
Not a funny face, or a scary clown face, or even a cute puppy face. By default, faces are
plain, but super important: They’re the other half of the duo, edges and faces, which
enable every SketchUp model ever made to exist.
Tip: By default, SketchUp adds shading to some faces, as shown here, and the faces are
opaque, so you know your model has an actual wall, floor, or whatever your face is
supposed to represent in your 3D model. (However, SketchUp does include a view that
enables you to see through walls, just like Superman. See Viewing a Model for details.)
The shape tools — Rectangle, Circle, and Polygon — also create faces. (See Drawing
Basic Shapes for more about those tools.)
Dividing faces
When you draw a line (or a curve) on an existing face, you split the face.
Tip: This concept is important because, after you split a face, you can use the Push/Pull
tool to push or pull one part of the face while the other part stays put, as shown here.
See Pushing and Pulling Shapes into 3D for details about the Push/Pull tool.
Clicking an edge erases the edge and any face that touched that edge. As Billy
Idol almost sang, you can have lines without a face. However, a face must be
completely bound by edges.
Context-clicking a face and choosing Erase deletes only the face.
In the figure, you see the original cube and how erasing an edge or face changes the cube.
Tip: If you want to hide a line instead of erasing it, hold down the Shift key as you click
the line with the Eraser. Or context-click the line and select Hide.
If you haven’t made any other changes that you’d like to keep, simply select Edit
> Undo from the menu bar. Or press the keyboard shortcut for
Undo, Ctrl+Z (Microsoft Windows) or Command+Z (macOS).
Redraw the line that caused the faces to disappear, and SketchUp will re-create the
faces.
The inference engine can also help you find geometric relationships between lines. For
example, it tells you when a line you’re drawing is perpendicular to another line. In the
following figure, notice that a colored dot also appears at the start point of the line, giving
you a few bits of information all at once.
Warning: Pay close attention to the inference engine and orbit occasionally to check
your drawing from different viewpoints. In the following figure, the lines might appear to
be on the red and green plane until you orbit to a different view. To avoid this common
pitfall, SketchUp helps by turning your drawing direction or drawing plane red, green, or
blue when you're creating edges or planes parallel to those axes (or magenta if you're
parallel/perpendicular to an edge or face in your model).
Tip: At times, the inference you need may not come up immediately or SketchUp might
choose alignments with the wrong geometry. In these cases, you can encourage an
inference, or increase the chances of a particular alignment by pausing your mouse cursor
over the location that you want SketchUp to infer from. When the visual cue appears,
SketchUp will briefly prioritize that alignment as you continue drawing.
A point inference is based on the exact point of your cursor in your model. The
following table lists the point inference types.
Note: All these point inference types are magenta in color when the geometry is inside a
group or component.
Shape inferences help you pinpoint the moment when a rectangle becomes a square, for
example. The following table lists all the shape inferences.
Tip: If your drawing needs to follow specific proportions, shape inferences are a huge
help, because shapes in 3D perspective don’t look the same as they do in 2D.
https://youtu.be/XzuFyVtzlpw
Some tools, like the circle and rotate tools, can lock to a plane (instead of a drawing
direction) as shown below. For these tools you can lock the drawing plane by choosing
the colored direction for the tool’s axis or “normal”.
Table of Contents
2. Click to set the first corner point of the rectangle. To align the plane of your
rectangle with a specific drawing axis or other geometry, press the arrow key that
corresponds your desired alignment, as explained later in this section. If you prefer
to draw the rectangle from the center, press the Ctrl key (Windows) or the Option
key (macOS).
3. Move the cursor diagonally to find the desired size and shape for your rectangle.
To draw the rectangle with precise dimensions, use the Measurements box, which
at this point displays your rectangle’s dimensions as you move the cursor. To help
you place the rectangle in relation to the drawing axes or other geometry,
SketchUp’s inference engine displays on-screen cues. When the inference you
need appears, move to Step 4. Both the Measurements box and the Rectangle tool
inferences are explained a little later in this section.
4. Click again to set the second corner point of the rectangle. Or if you're drawing the
rectangle from center, click again to set any corner point. Your shape appears with
a face, as shown in the following figure.
As you draw a rectangle, the Measurements box helps you model precisely as follows:
Set the length and width. Type a length value, a comma, a width value, and then
press Enter. For example, type 8‘,20’and press Enter. If you type only a number
or numbers, SketchUp uses the current document units setting. You can also
override the document units setting by specifying imperial (such as 1’6") or metric
(such as 3.652m) units.
Specify only a length or width. If you enter a value and a comma (3‘,), the new
value is applied to the first dimension, and the second dimension doesn’t change.
Similarly, if you type a comma and then a value (,3’), only the second dimension
changes.
Change the rectangle’s position with negative numbers. If you enter a negative
value (–24, –24), SketchUp applies that value in a direction opposite to the one
that you indicated while drawing.
Tip: You don’t need to click in the Measurements box before you type a value. As you
draw, the Measurements box is waiting for you to type precise measurements if you
choose to do so. Also, until you select another tool or draw another rectangle, you can use
the Measurements box to change a rectangle’s dimensions as many times as you like.
Note: If you're using a non-English keyboard, use a comma to indicate the decimal place
and a semi-colon to separate the dimensions. For example, you might enter two sides of a
rectangle as: 7,6m;4,3m
As you move your cursor with the Rectangle tool selected, the SketchUp inference
engine displays the following cues:
Square: When the rectangle’s proportions are a perfect square, you see blue dots
and the Square ScreenTip appear. See Callout 1.
Golden section: A golden section is a rectangle in which the ratio of the longer
side to the shorter side is a golden ratio. When a rectangle is a golden section, blue
dots and the Golden Section Screen tip appear. See Callout 2.
You can hold down the Shift key to lock this inference while dragging.
Need to align a rectangle’s plane with a drawing axis or other geometry? The arrow keys
can help, as explained in the following table.
Locks a Rectangle’s
Modifier
Plane So It Aligns How It Looks On-Screen
Key
With …
Down
Inferenced geometry
arrow
In the video, you can see these features of the Rectangle tool in action.
https://youtu.be/WtF8YtX-Tf8
Drawing a rotated rectangle
The Rotated Rectangle Tool can come in handy when you need to draw a rectangle
whose face is at an angle to SketchUp's default red, green, or blue axes or to other
geometry.
Like the Rectangle tool, the Rotated Rectangle tool enables you to create precise
rectangles and squares and displays inferences to help you as you draw. However, when
you create a rectangle with the Rotated Rectangle tool, you position the rectangle at an
angle as well. The following figure is an example of a rectangle created with the Rotated
Rectangle tool.
1. On the toolbar, from the Shape Tools menu, select the Rotated Rectangle tool (
5. At this point, you set the width and angle of your rectangle. You can set these
values in a few different ways:
o Type a width and angle into the Measurements box, following the prompt.
o Move around the protractor to set the angle, and move your cursor away
from the center of the protractor to set the width, as shown in the following
figure. To constrain the angle, hold down the Shift key. Click to finish
creating the rotated rectangle.
1. On the toolbar, select the Circle tool ( ) from the drop-down menu next to the
Rectangle tool. Or press the C key. The cursor changes to a pencil with a circle,
and the Measurements box indicates the default number of sides: 24, as shown in
the figure. To change the number of sides, you can type a value now or wait until
after you’re done drawing the circle.
2. Click to place the center point of the circle. To align the plane of your circle with a
specific drawing axis or other geometry, press the arrow key that corresponds your
desired alignment. For example, the up arrow aligns the circle's plane with the
blue axis. See the table in Drawing a rectangle or square for details.The
Measurements box changes to display the circle’s radius. You can type a radius
value now or immediately after you draw the circle.
3. Move the cursor out from the center point to define the circle’s radius. As you
move the cursor, the radius value is displayed dynamically in the Measurements
box. Press Esc at any point to start over.
4. Click to finish the circle. SketchUp creates a circle-shaped face, as shown in the
figure.
5. (Optional) Until you select a new tool or draw a new circle, you can use the
Measurements box to change the circle’s radius or the number of sides as follows:
Tip: The Entity Info dialog box offers a handy way to edit the sides and
radius values anytime. See Editing shapes later in this article for details.
Drawing a polygon
You can create polygon entities with the Polygon tool. (No surprise there.) However, here
are a few facts that you may not know about polygons, but that are handy to know as you
draw them:
In SketchUp, a polygon has a radius and 3 or more sides. So the size of your
polygon is measured from a center point, and the number of sides determines the
type of polygon you draw. A pentagon as 5 sides; an octagon has 8 sides.
Polygon entities act as a single line in that they can define the edge of a face and
also divide a face. Selecting one side of the polygon selects the entire polygon.
The SketchUp inference engine interprets each side of a polygon as a segment. As
you hover your cursor over a polygon, you see endpoint, midpoint, and from point
inferences.
You can draw polygons on faces or separate from existing geometry.
5. (Optional) Until you select a new tool or draw a new polygon, you can use the
Measurements box to change the radius or the number of sides as follows:
o To change the number of sides: Type a number and the letter S (for
example, type 5s for 5 sides or 42s for 42 sides). Then press Enter.
Alternately, you can hold down the Ctrl key (Microsoft Windows) or
the Option key (macOS) while pressing the + or - to increase or decrease
the number of sides, respectively. If you're using a French Canadian
keyboard, hold down the Ctrl key (Microsoft Windows) and the +/= key to
increase the segments. For macOS, press Command and = to increase
segments or - to decrease segments.
o To change the radius: Type a number and a unit (if desired), such
as 6”, 8’, 34cm, or 7m. Then press Enter or Return.
Tip: Although the Polygon tool works similarly to the Circle tool, the difference
between the tools becomes apparent when you push/pull a circle or polygon into a
3D shape. The circle’s edges look smooth, but a polygon’s edges show distinct
sides, as shown here.
In this live-action video, you can see the Circle and Polygon tools demonstrate all their
stunts.
https://youtu.be/RHnid50KLIA
Editing shapes
The Entity Info dialog box enables you to change a circle or polygon’s radius or sides
anytime after you create the shape. Here’s how:
1. Context-click an edge (not the face) of a circle or polygon that you want to edit.
2. Select Entity Info from the context menu that appears, as shown here.
3. In the Entity Info panel, click in the Radius or Segments box, change the value,
and press Enter (Microsoft Windows) or Return (Mac). After you press Enter or
Return, your shape immediately reflects your changes.
SketchUp doesn’t enable you to modify the width or length of a rectangle at anytime. If
you’ve already selected another tool or drawn additional rectangles, you need to erase the
rectangle you want to change and redraw it. See Drawing a rectangle for details. Or resize
the rectangle with the Scale tool if you don't need to enter precise dimensions.
Of course, you can do much more than simply change a shape’s size. You can turn a 2D
shape into a 3D shape with the Push/Pull tool. You can distort shapes with the Move
tool or scale all or part of your model.
Copying What You’ve Already Drawn
In SketchUp, you can copy geometry by using
The Copy and Paste commands
The Move tool ( )
The Rotate tool ( )
When you copy and paste with the Move tool, you can make a single copy or create
multiple copies and tell SketchUp how to space them — if you know the secret
keystrokes.
Use the Rotate tool when you want one or more copies to circle around a center point,
sort of like engineers around a DIY quadcopter kit.
Note that any geometry you copy and paste within a SketchUp model could also be
copied and pasted into a new SketchUp document as well, you aren't required to perform
this operation in only one document.
Table of Contents
Tip: When you copy with the Move tool, you can specify an interval for the copies. This
feature is particularly useful for creating 3D models of fences, bridges, and decks, where
several posts or beams are equally spaced.
A number and X, or
Create multiple copies. Type 7x (or *7) to make 7 copies.
* and a number
Tip: You can keep typing distances and multipliers until you perform another operation.
In the figure, typing 3/created enough fence panels to complete one section of the privacy
fence. In this way, you can add a fence or other repetitive element to your model in
minutes.
Note: Technically, when you create multiple copies, you're creating a linear array.
Tip: If you're not familiar with the Rotate tool, review the basics of rotating geometry in
SketchUp.
1. With the Select tool ( ), select the geometry you want to copy and rotate.
2. Select the Rotate tool ( ) on the toolbar or press Q.
3. Click where you want the rotation's center point to be, as shown where the Rotate
cursor appears in the figure.
4. Click the selection you want to copy and rotate. The following figure shows the
inference lines that appear after clicking the rock.
Note: Under the hood, when you follow the preceding steps, SketchUp is creating a
circular array of objects.