Professional Documents
Culture Documents
MANILA
COLLEGE OF ENGINEERING
MECHANICAL ENGINEERING DEPARTMENT
SUBMITTED BY:
STEPHEN DANIEL S. MACARAEG
2020-102312
SUBMITTED TO:
Engr. Michael Benjamin M. Diaz
Select
Select entities in the graphics area or the FeatureManager design tree. To select
multiple design tree, hold down Ctrl while selecting Select is the default mode
when you are not in a command.
Grid/Snap
Opens the Grid/Snap Options dialog box to define the behavior of the sketch grid.
You can turn the sketch grid on or off, and customize grid display, spacing, and
snap points.
Sketch
Creates a new sketch or edits an existing sketch.
Exit Sketch
Exit this sketch and keep any changes.
3D Sketch
Adds a new 3D sketch, or edits an existing 3D sketch in the XY, YZ , and ZX
plane.
Point
Sketch a point. Click to place the point.
Line
Sketches a line. Click to place the start point, drag, and release when the line is
the correct length. You can also use two clicks to place the start and end points.
Centerline
Skethes a centerline. Use two clicks to place the end points, or click, drag, and
release. Use centerlines to create symmetricalsketch elements and revolved
features, or as construction geometry.
Midpoint Line
Sketches a line by its midpoint. Use two clicks to place the center point and an
end point, or click, drag, and release.
Corner Rectangle
Sketches a rectangle. Click to place the first corner of the rectangle, drag, and
release when the rectangle is the correct size and shape.
Center Rectangle
Sketches a rectangle from the center. Click to place the center, the drag and
release to define the size and shape of the rectangle.
3 Point Corner Rectangle
Sketches a rectangle at an angle. Use three clicks to define the rectangle by
placing three adjacent corners.
3 Point Center Rectangle
Skethes an angle rectangle from the center. Use three clicks to place the center,
define the distance to one edge, and then define the full size and shape of the
rectangle.
Parallelogram
Sketches a parallelogram. Use three clicks to define the parallelogram by placing
three adjacent corners.
Circle
Sketches a circle. Click to place the center of the circle, then drag to release to
define its radius.
Perimeter Circle
Sketches a circle by its perimeter. Use two clicks to place two points on the
perimeter of the circle. Then right-click to define the circle, or use a third click to
define modify its size and position.
Centerpoint Arc
Sketches a center point arc. Use three clicks to place the center point of the arc,
then define its radius and its length.
Tangent Arc
Sketches an arc tangent to sketch entity. Selecth the end point of a sketch entity,
then drag to define the tangent arc.
3 Point Arc
Sketches a 3 point arc. Use two clicks to place start and end point, the use a third
click to specify the radius or to reverse the arc.
Polygon
Sketches a polygon. Click to place the center point, then drag and release to size
and orient the polygon. You can change the number of sides after sketching the
polygon.
Ellipse
Sketches a complete ellipse. Click to place the center point, then use two or more
clicks to define the axes of the ellipse.
Partial Ellipse
Sketches a partial ellipse. Use three clicks to place the center point and define the
aces of the ellipse. Then move and click to define how much of the full ellipse to
include in the sketch.
Parabola
Sketches a parabola. Use two clicks to online the parabola. Then click the outline,
move the pointer, and click again to extent of the curve.
Conic
Sketches a conic. Click to place the start point, the end point, and the top vertex.
Then click to place the shoulder point to define the full shape of the conic.
Spline
Sketches a spline. Click and drag to create each spline segment. Double-click to
complete the spline.
Style Spline
Sketches a style spline. Click to add control vertices that shape the curve.
Spline on Surface
Sketches splines on a face or surface. Click to add spline to create splines bound
to the face or surface.
Equation Driven Curve
Creates a curve based on an eequation that you define in the PropertyManager.
Straight Slot
Sketches a straight slot. Use three clicks to place the start point, define the length,
and then define the width of the slot.
CenterPoint Straight Slot
Sketches a center point straight slot. Use three clicks to place the center point,
define the length, and then define the width of the slot.
3 Point Arc Slot
Sketches a 3 point arc slot. Use three clicks to define the shape of the arc by
placing the start point, ending point, and a third point: Then use a fourth click to
define the define the width of the slot.
Construction Geometry
Switches sketch entities between construction geometry and normal sketch
geometry. You can use construction geometry to assist in creating sketch entities
and geometry. Construction geometry is ignored when you use the sketch to
create a future.
Text
Sketch text on any set of continuous curves or edges. Select the curve or edge,
then enter the text to display under Text in the PropertyManager.
Plane
Inserts a place into the 3D sketch.
Sketch Fillet
Rounds the corner where two sketch entities intersect to create a tangent arc. You
can also select two sketch entities or select a corner. If you select nonintersecting
entities, the entities extend to a virtual intersection with a filleter corner.
Sketch Chamfer
Adds a chamfer where two sketch entities intersect. You can select two sketch
entities or select a corner. If you select nonintersecting entities, the entities extend
to a virtual intersection with a chamfer corner.
Offset entities
Offsets one or more sketch entities by a specified distances. For example, creates
a line offset from the selected line. If the original entity changes, then the offset
entity also changes when you rebuild the model.
Offset Surface
Offsets surface boundary edges and creates a 3D sketch on a surface model.
Convert Entities
Convert select edges and sketch entities into identical entities by projecting them
onto the sketch plane or face.
Intersection Curve
Opens a sketch and creates a sketch curve along the intersection of planes, solid
bodies, and surface bodies. You can use the resulting sketched curve in the same
way that you use any sketched curve.
Face Curve
Extracts iso-parametric curves from a face and converts them into 3D sketch
entities. You can specify a mesh of evenly spaced curves or a position that creates
two orthogonal curves.
Segment
Splits an entity into equal sketch segments or places equidistant points on the
entity.
Trim Entities
Trims or extends a sketch entity to be coincident to another, or deletes a sketch
entity. Use the Power Trim options to trim adjacent entities by dragging across
them.
Extend Entities
Extends a sketch entity to meet another sketch entity. To extend a sketch entity
beyond the closest entity, click to place the first extension, drag toward the next
sketch entity, then click to place the second extension.
Split Entities
Splits a sketch entity into two entities by adding a split point. To combine two
split entities into one, click the split point and press Delete.
Mirror Entities
Mirrors selected entities about a centerline or planar reference.
Rotate Entities
Rotate sketch entities and annotations
Scale Entities
Scale sketch entities and annotations
Copy Entities
Moves sketch entities without solving the dimension or relations in the sketch.
Replace Entity
Replaces one sketch entity with another without breaking downstream references.
Stretch Entity
Sketch sketch entities and annotations
Linear Sketch Pattern
Adds a linear pattern of sketch entities.
Circular Sketch Pattern
Adds a circular pattern of sketch entities.
Repair Sketch
Finds failing sketch entities such as small entities, overlapping lines or arcs, and
points shared among three or more entities.
Display/Delete Relation
Displays and deletes geometric relations.
Add Relation
You can create geometric relations between sketch entities, or between sketch
entities and planes, axes, edges, or vertices.
Repair Sketch
Finds failing sketch entities such as small entities, overlapping lines or arcs, and
points shared among three or more entities.
Rapid Sketch
Rapid Sketch allows you to select planar faces or planes, and with any sketch tool
active, start to sketch. As you move to each planar face, the software creates a
plane and opens a sketch. You can change sketch tools midstream.
Instant 2D
The Instant 2D is a sketch feature that allows you to quickly modify your
dimensions in a more organic way, than the standard “Modify box.
Shaded Sketch Contours
You can use the Shaded Sketch Contours setting to view closed sketch contours
and sub-contours as shaded entities. You can drag, resize, and apply relations to
shaded sketch contours. When you select the Shaded Sketch Contours setting,
only the closed sketch shapes are shaded.
2. Under defined
The sketch is inadequately defined, but the sketch can still be used to create
features. This is good because many times in the early stages of the design
process, there isn't sufficient information to fully define the sketch.
3. Over defined
The sketch bas duplicate dimensions or conflicting relations and it should not be
used until repaired. Extraneous dimensions and relations should be deleted.
Sketch Relations
It is represented by graphically by small icons next to each sketch element. It restricts
the movement of the entities.
1. Fixed
It creates a fixed relation for this line segment in Solidworks sketching
2. Vertical
It creates a vertical relation for this line segment in Solidworks sketching
3. Horizontal
It creates a horizontal relation for this line segment in Solidworks sketching
4. Coincident
It creates a coincide relation for this line segment in Solidworks sketching
5. Midpoint
It creates a midpoint relation for this line segment in Solidworks sketching
6. Parallel
It creates a parallel relation for this line segment in Solidworks sketching
7. Perpendicular
It creates a perpendicular relation for this line segment in Solidworks sketching
8. Concentric
It creates a concentric relation for this line segment in Solidworks sketching
9. Coradial
It creates a Coradial relation for this line segment in Solidworks sketching
10. Collinear
It creates a collinear relation for this line segment in Solidworks sketching
11. Tangent
It creates a tangent relation for this line segment in Solidworks sketching
12. Equal
It creates a equal relation for this line segment in Solidworks sketching
13. Symmetric
It creates a symmetric relation for this line segment in Solidworks sketching
COMMANDS:
PART MODEL
1. 3D Sketch
2. 2D Sketch
3. Circle
4. Line
5. Polygon
6. Dimension
7. Add Geometric Relations
8. Sketch Fillet
9. Extrude
DESCRIPTION:
Kindly create part of model of the figure shown below and plot in a drawing showing the
following:
For item 1 and 2
Top View, Front View, Right Side View, Isometric View, Labels
and No dimension.
For item 3
Top View, Front View, Isometric View, Labels, No dimension
1. HEXAGONAL PIPELINE
Fillet Radius: R1.0”
Sweep Cross-Section:
Hexagon
Inscribe Circle: ∅ 0.875”
Circular Hole: ∅ 0.500”
2. ALUMINUM WIRE
Helix-Spiral Details:
Circular: ∅ 1.0”
Pitch: 0.250”
Revolution: 10
Starting Angle: 0°
Sweep Cross-Section:
Circular: ∅ 0.165”
3. SCALLOPED KNOB
Base Thickness: 0.375”
Boss Thickness: 0.75”
Boss Circular Diameter: ∅ 1.125”
Boss Hexagonal Hole
Inscribed Circle diameter: ∅ 0.625”
PROCEDURE:
STEP 1: The First step to begin your drawing is to select a plane to begin you sketch
STEP 2: Select 3d sketch and start creating your lines by constantly checking the direction of
the line you’re creating.
STEP 3: After sketching the draft of your drawing start inserting the dimension of the model and
fillet the corners for the sweep extrude to follow.
STEP 4: Create a hexagonal figure on the tip of the drawing and a circle inside of it.
STEP 5: Finally select the two last figure you made and select the line you made earlier for the
guideline sweep extrude.
STEP 2: On menu bar you can click open to use the drawing template provided to us.
STEP 3: Go to the drawing tab and select “Model View” to open your drawing you wish to
present on the template.
STEP 4: Place the Model on the drawing area of the template and place the top view on the
upper part of the parent drawing, the right-side view to the right of the parent drawing,
and adjacent to the right for the isometric drawing.
STEP 5: Next is double click on the model to turn on the appearance option of the figure and it
will show the figures appearance on the drawing template.
STEP 6: Lastly, go to annotation to place the name plate of every view of the model. And make
sure that every annotation is proportion to its placement and follow the format of the text
in activity.
STEP 1: The First step to do is select the top plane to sketch your draft for the first part of the
wire before the spiral
STEP 2: Next is create another sketch by creating a reference on your first sketch of the wire
and create your spiral sketch.
STEP 3: Follow up with the third part of the model which is placed on top of the spiral
STEP 4: After creating sketch relations, fillet the sketch with their dimensions respectively
STEP 5: Use sweep extrude by selecting all the sketch to finalize the model desired.
STEP 2: On menu bar you can click open to use the drawing template provided to us.
STEP 3: Go to the drawing tab and select “Model View” to open your drawing you wish to
present on the template
STEP 4: Place the Model on the drawing area of the template and place the top view on the
upper part of the parent drawing, the right-side view to the right of the parent drawing,
and adjacent to the right for the isometric drawing.
STEP 5: Next is double click on the model to turn on the appearance option of the figure and it
will show the figures appearance on the drawing template.
STEP 6: Lastly, go to annotation to place the name plate of every view of the model. And make
sure that every annotation is proportion to its placement and follow the format of the text
in activity.
STEP 1: The First step is selecting the front plane as your primary plane.
STEP 2: Start your sketch by properly using the circular pattern and establish stable relations of
the sketch,
STEP 4: Follow up with the boss sketch and extrude it afterwards. Keep in mind that also select
the hexagon in the middle to automatically create a hole inside it
STEP 2: On menu bar you can click open to use the drawing template provided to us.
STEP 3: Go to the drawing tab and select “Model View” to open your drawing you wish to
present on the template
STEP 4: Place the Model on the drawing area of the template and place the top view on the
upper part of the parent drawing, the right-side view to the right of the parent drawing,
and adjacent to the right for the isometric drawing.
STEP 5: Next is double click on the model to turn on the appearance option of the figure and it
will show the figures appearance on the drawing template.
STEP 6: Lastly, go to annotation to place the name plate of every view of the model. And make
sure that every annotation is proportion to its placement and follow the format of the text
in activity.
OUTPUT:
QUESTION:
Put a red box to the selected answer.
1. Joey is in the process of creating a 3D model. He creates a geometrical shape, but two of
the sides are blue. What does this mean, and which action do he need to take?
A. Blue lines are defined. Add dimensions to the black lines so they turn blue.
B. Blue lines show the relationship to the origin. No action is necessary.
C. Blue lines are not defined. Add dimensions to the blue lines so they turn black.
D. Black and Blue lines are not fully defined. Add dimensions to both so they turn green.
2. Micha is creating a sketch with lines and wants to add relationships between them. What
does the little yellow box by the cursor indicate?
A. Select it, and it will draw an additional perpendicular line from your cursor.
A. Smart Dimension
B. Dimension Settings
C. Exact Dimensions
D. Select Dimensions
4. In this image, which type of rectangle was drawn with the rectangle tool?