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Killer Moth 44 REP

Rank

Aff

RiV
Drury Walker / 40MM 300 $

Endurance
Willpower
6 6
3 3
© & ™ BATMAN. (s20)
© KNIGHT MODELS

5+ 8 3
Cocoon Gun B 2 2 S. Range / Beam / Slow 6

Cocoon Gun (Solid) AB 3 2 S. Range / Firearm / Light


Bat cape. Echolocation.
Batclaw. Radio.
Criminal.
Bat Cape: This model does not take Damage, Criminal: Keyword.
nor can it be removed as a Casualty, as a result Echolocation: This model does not suffer the
of Falling. Blind effect and can see through Smoke. In
Batclaw : Once per round, this model gains addition, this model may see at any distance,
+6” to its basic move distance, and can move limited only by line of sight and intervening
in any direction (including vertically). When scenery.
using this ability, the model can move over Radio: This model is always treated as though it
obstacles and Difficult Ground without penalty. were within range of the Inspire rule.
However, the model cannot use this rule in two
consecutive activations.

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