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..\..\..\src\base\scripting\lua\LuaScriptSystem.

cpp (604): expectedType ==


Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update
Warning (LUA): 'setShaderParameter': Argument 1 has wrong type. Expected: Int.
Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType ==
Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update
Warning (LUA): 'setShaderParameter': Argument 1 has wrong type. Expected: Int.
Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType ==
Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update
Warning (LUA): 'setShaderParameter': Argument 1 has wrong type. Expected: Int.
Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType ==
Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update
Warning (LUA): 'setShaderParameter': Argument 1 has wrong type. Expected: Int.
Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType ==
Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update
Warning (LUA): 'setShaderParameter': Argument 1 has wrong type. Expected: Int.
Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType ==
Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update
Warning (LUA): 'setShaderParameter': Argument 1 has wrong type. Expected: Int.
Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType ==
Value::VoidType
LUA call stack:
=dataS/scripts/environment/Environment.lua (0) : setShaderParameter
=dataS/scripts/BaseMission.lua (0) : update
=dataS/scripts/FSBaseMission.lua (0) : update
=dataS/scripts/missions/mission00.lua (0) : update
=dataS/scripts/main.lua (0) : update

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