Reg no. : 11917228 Course code : AFT 157 Submitted to : Krishan verma. BONAFIDE CERTIFICATE CERTIFIED BONA FIDE RECORD OF PROJECT AND DOCUMENTATION WORK DONE BY ME IN THIS VISUAL PROCESS PROJECT PROVIDED BY THE OPPORTUNITY. I AM NOW SUBMITTING IT FOR THE END TERM PRACTICAL EXAMINATION. ACKNOWLEDGEMENTS I WOULD LIKE TO EXPRESS MY GRATITUDE TO MR KRISHAN VERMA FOR HIS GUIDANCE THROUGHOUT THE COURSE OF THIS PROJECT. I WOULD ALSO LIKE TO THANK OUR HOD, MR SRIDHAR RAVI SIR FOR GIVING ME THIS OPPORTUNITY TO DO THIS PROJECT WHICH HELPED ME TO UNDERSTAND ABOUT RESEARCH AND DEVELOPMENT. TABLE OF CONTENTS 1. SELF BRANDING 2. POST MORTEM REPORT 3. LOGO MAKING PROCESS 4. ANIMATION 5. GAME DESIGN DOCUMENTATION 6. CONCLUSION. SELF BRANDING AND POST MORTEM REPORT SELF BRANDING IS BASICALLY PERSONAL BRANDING WHICH IS A PRACTICE OF PEOPLE MARKETING THEMSELVES AND THEIR CAREERS AS BRANDS. ON THE OTHER HAND, POST MORTEM REPORT IS A DOCUMENTATION, A PROCESS USUALLY PERFORMED AT THE CONCLUSION OF THE PROJECT TO DETERMINE AND ANALYZE ELEMENTS OF THE PROJECT THAT WERE SUCCESSFUL OR UNSUCCESSFUL. POST MORTEM REPORTS LOGO MAKING PROCESS LOGO IS A DESIGN SYMBOLIZING ONES ORGANIZATION. IT IS BASICALLY A SYMBOL OF A COMPANY NAME, TRADEMARK, ABBREVIATION, OFTEN UNIQUELY DESIGNED FOR READY RECOGNITION. AS MENTIONED EARLIER, DURING THIS PART OF THE PROJECT I WAS ASKED TO MAKE LOGO FOR CLIENT AND IT TURNED OUT TO BE OUR SUBJECT TEACHER MR KRISHAN VERMA SIR BECAUSE OF ODD NUMBER OF STUDENTS IN THE CLASS. ANIMATION THIS WAS A INDIVIDUAL PROJECT
WHAT IS VERTICAL SLICE?
VERTICAL SLICE IS A ANIMATION IS BASICALLY A SMALL PORTION OF AN ANIMATION MOVIE. IT INVOLVES THE NUMBER OF TEAM MEMBERS WORKING ON A PORTION OF AN ANIMATED SLICE. IT ALSO INVOLVES THE TIME SPENT ON CREATING CHARACTERS AND COLOR FULL BACKGROUNDS. THE MAIN PART OF THE VERTICAL SLICE IS TO WORK ON A PARTICULAR SHOT WHICH IS A SLICE. THIS INVOLVES OBSERVATION OF EACH AND EVERY FRAMES AND THE TIME SPENT ON TRACING EVERY SLICE. ALONG WITH THAT VERTICAL SLICE ENABLES TO ATTACH SOUNDS FOR OVERALL OUT PUT. GAME DESIGN DOCUMENTATION Player Unknown Battle ground By- TENCENT’S . • PUBLISHER : TENCENT’S • LEAD ARTIST : BRENDAN GREENE LEAD PROGRAMMER: MAREK KRASOWSKI EXECUTIVE SUMMARY PLAYER UNKNOWN BATTLES GROUND (PUBG) IS AN ONLINE MULTIPLAYER BATTLE ROYAL GAME DEVELOPED AND PUBLISHED BY PUBG CORPORATION. THE GAME IS BASED ON PREVIOUS MODS THAT WERE CREATED BY BRENDAN GREENE FOR OTHER GAMES INSPIRED BY THE 2000 JAPANESE FILM BATTLE ROYALE. MAIN GAMEPLAY RELICS 1. MANY HIDDEN GUNS
Thousands of guns are hidden
and scattered across the map. Our task starts when plane drops to your marked location on the map. After that we have find guns to kill and finish out opponent team. And we don’t have to make simple eye contact with our enemies. After winning the game we get winner winner chicken dinners. CHECKPOINTS The game is saved when the zone starts to shrink. When we stay out of the zone our health starts to get low
GAME ENVIRONMENT The game consists of four maps with their different tropical weathers • The Georgopol the most famous place
• The Pocinki it is also same as Georgopol
OBSTACLES • Other team opponents LEVEL OF DIFFICULTY Difficult in this game comes in the last zone when and where you face the difficulty to find and kill people. Sometimes while you are out of the zone you find difficult in locating vehicles to be in the zone. GAME OVER • THE GAME MIGHT END DUE TO POOR HEALTH MANAGEMENT. • IF SOME OTHER PERSON HAS AWM SNIPER AND HE IS GOOD IN SNIPPING. IN ONLY ONE SHOT OF THAT GUN YOU WILL BE DEAD. CONCLUSION ACCORDING TO ME THIS PROJECT WAS REALLY HELPFUL, AND I WAS ABLE TO TACKLE AND SUBMIT ON TIME SUCCESSFULLY. THE LEARNING PROCESS WAS EXCITING BECAUSE THIS ENTIRE PROJECT INCLUDED THREE DIFFERENT PHASES TO RESEARCH AND STUDY. DOING THIS I WAS ACTUALLY ABLE TO LEARN FEW THINGS, LIKE THEM WORKING DURING ANIMATION PROJECT, THE RESEARCH AND DEVELOPMENT DURING LOGO MAKING AND A COMPLETE ANALYSIS OF GAME. Thank you
An Investigation Into The Effectiveness of The Reward System in The Government Sector in The Sultanate of Oman and The Potential For Introducing A Total Reward Strategy