Professional Documents
Culture Documents
Table of Content
1. Design Issue
………………………………………………………………………………2
Issue (1)
……………………………………………………………………………………2
Issue (2) ……………………………………………………………………………….
…..3
Issue (3)
……………………………………………………………………………………4
Issue (4)
……………………………………………………………………………………5
Issue (5)
……………………………………………………………………………………6
2. Target User
………………………………………………………………………………7
3. Use case
……………………………………………………………………………………8
4.
Principles………………………………………………………………………………
……8
Visibility……………………………………………………………………………..
………8
Feedback………………………………………………………………………………
……9
Constraints………………………………………………………………………………
…9
Consistency……………………………………………………………………….
………10
Affordance………………………………………………………………………………
…10
5. Mobile Guideline………………………………………………………………….
……10
Color…………………………………………………………………………………….
……12
Justification (Color) ……………………………………………………………………
14
Font……………………………………………………………………………………
………15
Justification (Font)
………………………………………………………………………16
Layout………………………………………………………………………………….
………17
Justification (Layout)
……………………………………………………………………19
Graphic Design
……………………………………………………………………………19
7. Legal, Social, Ethical Issues….………………………………………………………
20
Assumption……………………………………………………………………………
………21
Prototype………………………………………………………………………………
……21 to 27
8.
Evaluation………………………………………………………………………………
……28 to 31
9.
Conclusion………………………………………………………………………………
……32
10.
References………………………………………………………………………………
……32
In mobile
In desktop
Solution
According to visibility and accessibility, this type of menu will be difficult for user easy to see and
understandable so that I will avoid this in my prototype. The main thing is user has to search easily data in
predictable ways and cognitive and perceptual ability when using system.
In desktop
Solution
For usability, I will apply above invocation issue in my mobile design and put the main categories for each
suitable data that are necessary to know and easy to use for user. Only focus on user must be reliable on this
design without encumbrance for searching data.
In desktop
Solution
For consistency, I will avoid from being not consistent navigation bar for both mobile view and desktop view.
Mainly focus on user point of view and promote appropriate standardization level according to user
experience.
In desktop
Solution
For visibility, I will deploy personality differences of user what graphic to be good visible for design that
have to support any platform and. This is important to be attractive from mobile user and desktop user that all
of design must be consistent with both.
In mobile
They use as button in mobile
Target User
There are divided into four groups for ages and they are 16 to 25, 26 to 36, 37 to 49 and 50 to 67. It has two
type of customer gender for male and female and mainly target to international Asia region. Including
Myanmar, most of Asian used to eat rice and others for food and the same as living habituation according to
culture. So, this can be the same result why becoming consequence of overweight that depending on their
foods and generally system is easy to control as a problem. Mostly first language is English for all over the
world. So, we will use languages to be readable for all users such as English.
I will do prototype design for only android user because according to research, Demystify Asia reported that
what is the most common use in Asia as below.
Country Android OS IOS
China 71.4% 27.1%
South Korea 71.4% 28.4%
Vietnam 65% 35%
Singapore 58% 42%
Thailand 74% 26%
In system, containing heart beat measure, working per kilo meter measure, blood pressure, Sleep measure,
Fitness equipment, Diet control, medication tracking. User may use this system in many different ways. Some
are to do diet and some gains loss weigh with exercise or some follow medicine. For disable user, we will
support personal alarm device individually, show subtitle in video, image caption that for vital sign, audio and
chat message that we send instruction.
Personal Monitoring System
Measure Heart Beat
Customer
Control Diet
TheyBBC newswith
ask user use all of same
a very color
simply for each page.
feedback.
Track Medication
Principles
(1) Visibility
User can easily know to login according to icon.
(2) Feedback
All of this use constraint for user
(3) Constraints
(4) Consistency
(5) Affordance
Mobile Guideline
1 Make Navigation Self-Evident
To be consistent navigation, avoiding hidden menus on mobile and mobile developer often hide the menus
on their design and this can be confused and disorient for user.
For better design of navigation, using standard patterns such as Navigation Drawer (for Android). My
design is only target user who is mobile android user. But for IOS user, I recommend tab bar is suitable for
that.
Image credits: Google design
https://www.uxpin.com/studio/blog/guide-mobile-app-design-best-practices-2018-beyond/ X
https://www.uxpin.com/studio/blog/guide-mobile-app-design-best-practices-2018-beyond/ X
Most of food and fruits website represent their site as green color.
3. Content Prioritization
Adobe photoshop cs6 website use color based on RGB especially red color indicated as important
It is very short to get attention from mobile user so that it needs to grab their attention within the few seconds
data.
when they check your products or software. The main important thing is showing only essential content and
One of civil bank is using blue color that focused on visibility label by using white words.
functionalities on mobile that user needs because of limited space. Menu list must be simple terminology
that prevent not to confuse for that and use icon instead of more text to reduce clutter.
http://uxbert.com/10-mobile-ux-design-principles/#.W7YvRegzbIV
http://uxbert.com/10-mobile-ux-design-principles/#.W7YvRegzbIV X
Some websites are using RGB with white colors in their design
https://www.dtelepathy.com/blog/design/21-stunning-serif-fonts-websites
(1) Layout
There have two kind of layout pattern called Z-Pattern and F-pattern. Nowadays, most of website is using
based on these two layouts according to their input data. If data is less showing for user, they often use Z-
pattern and this layout is clear, sample and easy to visible for user.
According research theory, this pattern is sample and easy to see important information for user. Nowadays,
most of website is using Z-pattern in their layout.
For F-shaped Pattern, some of websites have referred to this research, but in later this research F-shaped is
less correctly and misconceptions their other instances. Most of user and business site are negative for that.
https://uxplanet.org/f-shaped-pattern-for-reading-content-80af79cd3394
Graphic Icon
Justification onThis
layout
icon isfor my prototype
for Blood Pressure This icon is for diet control. This icon is for fitness
I will put the mainequitment.
componentsThis icontop
on the is horizontal
for checking
lineheartbeat. This
so that user canicon is the
focus for control medicine.
very first when theyThis
see.
icon is for working per kilo.
My prioritization for design must have simplicity and use can easily familiar with the layout design. F-shaped
is mostly error in mobile layout because text columns are wider than screen and layout is not visible and clear
when user swipe the screen. So, this is why I choose and z-pattern layout is better suited for my prototype.
All are using
as a graphic
(2) Graphic Design icon
There are six kind of design the line, the shape, the color, the value and space.
Legal,
social,
ethical
issues
System is personal activity monitoring system and there are different type of monitoring. Some will be
trained with equipment and some are controled by medicine. this is so important that the medicine must be
recognized from FDA and others ISO certificate. But untentionally user has some trouble and disturbing of
their health when they drink medicine according to instruction of system, legally customer can sue to
organization for that case. Ethically, even the organization either know or not that medicine can hurt for
humen and should not drink according to medical research, they should not give to customer with uncertainty
situation.Socially, the organization can be disrepute and impression down for customer and finally the whole
organization will stop their process.However ethically, the organization need to check their product and
invistigate the list in detail customer information that what kind of medicine is suitable for them before
giving to customer.
Two Prototype
Desktop view (Z) Mobile view(Z)
<article>
<section>
<article>
<footer>
<header>
<section>
<aside>
<nav>
<Header>
<aside>
<article>
<header>
<footer>
<article>
<aside>
<nav>
<header>
Assumption
My prioritization for design must have simplicity and use can easily familiar with the layout design. F-shaped
is mostly error in mobile layout because text columns are wider than screen and layout is not visible and clear
when user swipe the screen. So, this is why I choose and z-pattern layout is better suited for my prototype.
Medic
ine
Worki
ng
Kilo
Home
Fitnes
s
Heart Beat
Diet
Blood Pressure
Heart Beat
Working Kilo
Blood Pressure
Heart Beat
Working Kilo
Blood Pressure
Fitness
Diet
Medicine
Blood Pressure
Kilo ----------
---------- -----------------
---
Day/Mo
nth/Year Age
Home
Heart Beat R
---------- Record
Fitness ----------
-
Diet
Medicine User
Name
Working
Heart Beat
User Name
12
Age
Female
Male
Record
Fitness
Blood Pressure
Walking Kilo
Heart Beat
Diet
Distance Target
1.0 km
Medicine Record
Home
Walking Kilo
Distance Target
+ -
1.0 km
Start
Fitness Home
Diet Blood
Blood Pressure
Type
Heart Beat
Customer
Name Gender
Medicine
Record
Blood Pressure
Start
Record
Abdominals Chest
Medicine
Back Shoulder
Workout
Fitness (Exercise)
4 days a week
2 days a week
Back
Abdominals
Tricep
Leg
Chest
6 days a week
Bicep
Workout Program1
Measure
Beginners
Fitness
Working Kilo
Blood Pressure
Heart Beat
Medicine
Home
Diet
Dinner
Evening Snacks
Tue, Nov 6
Set
Diet
Tue, Nov 6
Breakfast
Lunch
Dinner
Evening Snack
Set
Fitness
Diet
Working Kilo
Blood Pressure
Heart Beat
Medicine
Home
Daily/Weekly
Type of Medicine
Record
Qty
Medicine
Type of Medicine
Qty
Daily/Weekly
Record
Evaluation
There are three type of method namely Heuristics, Walk through and GOOM.
GOMS
GOMS have four main functions they are Goals, Operators, Methods and Selection. GOMS is especially
for analysis user’s action what they do and how they use what way. My protype is mainly focus on analysis
design so that I will apply walk through to evaluate design for that.
Work through
(1) Login
➢ Open Browser
➢ Navigate to site
➢ Click login button
➢ Enter User Name
➢ Enter Password
➢ Click Login
User1 (expert):
Answer: YES (1,2,3)
User2 (Beginner):
Answer: YES (1,2,3)
User3 (Beginner)
Answer: YES (1,2,3)
User4 (Normal)
Answer: YES (1,2,3)
According to user analysis research, Different type of user recommend YES for all of Question 1 to 3. So that
we conclude above 50% will achieve for user satisfaction. So, this login function totally 100% user
satisfaction from feedback.
Question 1: Do they know how to use the system for heart beat function?
Question2: Is that real work?
Question3: Do they exit from system to home?
User1 (expert):
Answer: YES (1,2,3)
User2 (Beginner):
Answer: No (1), Yes (2,3)
User3 (Beginner)
Answer: No (1), YES (2,3)
User4 (Normal)
Answer: YES (1,2,3)
According to above research, 90% of user will satisfy to use this function.
(3) Working Kilo Function
➢ Open Browser
➢ Navigate to site
➢ Choose Distance Target (km)
➢ Click Start
User1 (expert):
Answer: YES (1,2,3)
User2 (Beginner):
Answer: Yes (1,2,3)
User3 (Beginner)
Answer: YES (1,2,3)
User4 (Normal)
Answer: YES (1,2,3)
According to above research, 100% get user satisfaction to use this function.
(4) Blood Pressure
➢ Open Browser
➢ Navigate to site
➢ Choose Customer
➢ Choose Age
➢ Choose Gender
➢ Choose Blood Type
➢ Click Record
User2 (Beginner):
Answer: Yes (1,2,3)
User3 (Beginner)
Answer: YES (1,2,3)
User4 (Normal)
Answer: YES (1,2,3)
According to above research, 100% get user satisfaction to use this function.
(5) Fitness Function
➢ Open Browser
➢ Navigate to site
➢ Choose Exercise for one
➢ Click Measure
User2 (Beginner):
Answer: Yes (1,2,3)
User3 (Beginner)
Answer: YES (1,2,3)
User4 (Normal)
Answer: YES (1,2,3)
According to research, 70% of user like using this system.
Conclusion
To be effective design, Firstly I did analysis the design issue between desktop and mobile the reason of why I
analysis is avoiding this example issue and for more comfortable for user when they use system correctly and
smoothly.
For visibility, I analysis that before other website and not to do the fact of user dislike. So, my system is
more effective for user that they can run very well without many problems. According to Walk through, I
identified a lot of user and ask question and finally 90% of user is satisfied for my design. So, in the reality
my system is more useful for environment and people who are using this system and intend for all different
type of user and they can gain a lot of their desire healthy life and no need to extra time and expensive money
for that.
References
➢ Helen Armstrong (2009). Graphic Design Theory [ONLINE]
[Accessed 27 Oct.2018]
➢ Daniel Sweiry and Maxine Willitts (2010). Attitudes to age in Britain [ONLINE]