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AUGUSTINE
MATHEMATICS LESSON PLAN
OBJECTIVES: By the end of this session learners will be able to: Classification
1. Sketch the graph of a quadratic function PS
2. Appreciate the use of games for learning, in the classroom Aff
LEARNING OUTCOMES: By the end of this session learners would have demonstrated Associated
their competence and learning by their ability to: Objective
1. Sketch the graph of a given quadratic function 1
1. Identify one benefit of using games to facilitate learning in the classroom 2
𝑎𝑥 2 + 𝑏𝑥 + 𝑐 = 0
9. Connect the points with an appropriate curve to sketch the graph of the quadratic equation.
Method
Teaching Strategy Student Activity/Task Resources
Students in their “kingdoms” follow the Worksheets, game
Game Based Learning – teacher puts instructions to sketch the graphs of the quadratic map, game
students into “kingdoms” / groups and functions. First kingdom to correctly sketch all instructions
gives students instructions for game. graphs wins the war.
Students discuss and share one thing they liked
about playing a game in the class.
Questions to pose to students to develop understanding:
Associated
Sectional Review (Assessment): (Time: 5 minutes) Outcome(s): 1, 2
Students share “maps” of quadratic curves. Students share one benefit of playing games in the classroom.
CLOSURE: (Time: 5 minutes)
Students outline steps taken to sketch a quadratic curve
CONTINUOUS EVALUATION:
Additional Mathematics, Pure & Applied, 6th Edition. JF Talbert & HH Heng pg. 97, no 10 b, 19 a Sketch the
curves
TUTOR’S COMMENTS:
SCHOOL OF EDUCATION, UNIVERSITY OF THE WEST INDIES, ST. AUGUSTINE
MATHEMATICS CONCEPT ANALYSIS FORM
Teacher Name: Linda Deonath School Name: St. Joseph’s Convent Class: 4 AM
Behavior Chain
Teaching Points:
No matter how tough the situation, a solution can always be found.
We can find a different way to solve a quadratic equation, other than factorization.
1. Identify coefficient of x2, a, coefficient of x, b and the constant value, c in the given
quadratic equation. 𝑎𝑥 2 + 𝑏𝑥 + 𝑐 = 0
4. Find the x-ordinate(s) where the curve cuts the x-axis, by solving the quadratic equation.
9. Connect the points with an appropriate curve to sketch the graph of the quadratic
equation.
Task for Game Based Learning Strategy Lesson
10
9
8
7
6
5
4
3
2
1
0
-7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 6 7 8 9 10 11 12
-1
-2
-3
-4
-5
The five nations of Oaktown, Stonehaven, Millcastle, Waterwick and Fairgate are
warring with each other. As members of your Nation’s Wizarding Guild you must each
There are 4 spells in the form of quadratic equations. By sketching the curves of each
quadratic function, match which nations are casting spells between them.
1
• 𝑦 = 5 (𝑥 2 − 3𝑥 − 11)
Task for Activity Based Learning Lesson
4. Find the x-ordinate(s) where the curve cuts the x-axis, by solving the quadratic
equation.
6. Find the y-ordinate where the curve cuts the y-axis. What is it called?
10. Connect the points with an appropriate curve to sketch the graph of the quadratic
equation.
I have learnt that in order to sketch the curve of a quadratic function, I need to: