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ORIGINAL ARTICLE
The proliferation of visual media worldwide during the past 50 years has made mediated
personalities, both real people and fictional characters, powerful agents of social change.
Communication theorists have explored various forms of involvement with these personal-
ities, generally referred to as media personae. The current academic literature that explores
various forms of audience involvement with media personae lacks conceptual clarity. The
present article discusses distinctions among four processes of involvement—transportation,
parasocial interaction, identification, and worship—and provides an integrated theoretical
model for assessing these powerful forms of social influence.
Keywords: Media and Social Change, Identification, Mass Media Effects, Psychological
Processes, Social Influence.
doi:10.1111/comt.12053
During the past 60 years, the influence of mediated personalities on audiences has
substantially increased. Whether they are gifted athletes, popular political leaders,
trusted news anchors, performing artists, seasoned actors, or even fictional charac-
ters, becoming emotionally and psychologically attached to such personalities, also
referred to as personae, is common. This is particularly true of young people’s attach-
ment to celebrities (Chia & Poo, 2009). Many scholars have contended that the rise
of celebrity culture in the late 20th century has given media personae a privileged
position of social influence that can shape, reinforce, and inculcate values and beliefs
and promote specific social practices within diverse audiences across socioeconomic,
geographic, and national boundaries (Boorstin, 1961; Braudy, 1986; Cashmore, 2006;
Gamson, 1994; Giles, 2000; Marshall, 1997; Schickel, 2000).
The purpose of this article is to synthesize four specific areas of communication
theory and research that examine four processes through which audiences become
involved with and affected by media personae. These four processes are identified in
the academic literature as transportation, parasocial interaction (PSI), identification
and worship. In order to more effectively understand these four processes with respect
to each other, I will first review them and examine meaningful comparisons. Second, I
will explore how these processes can be conceptually integrated. Third, I will consider
a proposed path model that predicts an order to the flow of social influence through
these four processes. Finally, I will recommend future research to further advance our
understanding of these important theoretical traditions.
involvement processes discussed here (Klimmt & Vorderer, 2003; Tal-Or & Cohen,
2010). Although there is widespread support for identifying distinct processes of
audience involvement, current academic research of different types of involvement is
filled with conceptual inconsistencies, inadequate theoretical integration, and a lack
of shared definitions (Klimmt, Hartmann, & Schramm, 2006; Murphy, Frank, Moran,
& Patnoe-Woodley, 2011). Before discussing these challenges, I will first consider the
nature of media personae.
typically occur. By examining four closely related but distinct processes of audience
involvement collectively, I hope that the demarcations between these processes,
which are often blurred in the academic literature, might become clearer. First, a
summary of each involvement process is provided.
Transportation
In her description of how audiences become involved in narratives, Green (2004,
p. 247) states that “a highly transported individual is cognitively and emotionally
involved in the story.” Green and Brock (2000) argue that transportation describes
both involvement in a story and involvement with the characters of a story, noting that
“attachment to characters may play a critical role in narrative-based belief change” (p.
702). Media consumers continually encounter media personae in narrative worlds,
whether they are the worlds of real people or of fictional characters. Green and Brock
(2000, 2002) use the phrase “transportation into a narrative world” to describe the
power of narratives to totally immerse audiences into a story, such as when a reader
is “lost in a book” (Green, 2004, p. 248). Although originally focused on written
fiction, the study of transportation into narrative worlds has evolved beyond audience
involvement with novels and now encompasses all forms of media in which narrative
worlds are created.
Green (2004) explains that transportation cannot occur without characters and
settings created in a narrative because “character is the driving force” of fictional
narratives (Surmelian, 1969, p. 139) and “transported individuals may identify
with those characters” they grow to like as friends (Green, 2006, p. s165). During
the process of transportation, audiences become emotionally and psychologically
involved in both the narrative and with the characters in the narrative, and audiences
often imagine themselves in the presence of a persona. By drawing upon a travel
metaphor of visiting another place, transportation theorists predict that when audi-
ences imagine themselves in another world they derive media enjoyment (Green,
Brock, & Kaufman, 2004).
Parasocial interaction
Robert Merton was one of the first scholars to study the formation of pseudorelation-
ships with media figures through his research of Kate Smith and her radio listeners
during her epic War Bond Drive in 1943 (Merton, 1946). Smith generated a remark-
able $39 million of purchases and pledges for U.S. War Bonds during an 18-h radio
marathon, evidence of listeners’ strong involvement with her (McGranahan, 1947).
Sood and Rogers (2000) note that Merton found Smith’s audiences had responded
to her appeals as if someone they knew personally had asked them to purchase war
bonds.
A decade after Merton’s study was published, Horton and Wohl (1956) published
their seminal study of PSI. They described PSI as imaginary interaction between a
television viewer and a television personality, which over time may develop into a
self-defined one-way relationship called a parasocial relationship (Horton & Wohl,
Identification
The concept of identification dates back to the work of Freud (1922, 1940/1989) and
Lasswell (1931, 1935/1965) and has recently gained renewed interest by communica-
tion scholars. Because the word “identification” is a commonly used word, it is difficult
to promote a specialized academic use of the word. Nevertheless, since Freud, Lass-
well, Kelman, Burke, and other influential scholars established identification as an
important variable of communication study decades ago, many media scholars have
re-energized the concept and are seeking to understand how it best integrates with
other processes of audience involvement.
Worship
The most recently conceptualized and most intense form of involvement with media
personae is identified as worship. Focusing on audience involvement with celebrities,
John Maltby and his colleagues have explored how media consumers tend to idolize
celebrity personae, even to degree that they consider such involvement to emulate
worship (Giles & Maltby, 2004; Maltby, Giles, Barber, & McCutcheon, 2005; Maltby,
Houran, Lange, Ashe, & McCutcheon, 2002; Maltby, Houran, & McCutcheon, 2003;
Maltby et al., 2004; McCutcheon, Ashe, Houran, & Maltby, 2003; McCutcheon,
Lange, & Houran, 2002). Their conceptualization and measurement of celebrity
worship encompasses the broad experiences of fandom and overlaps considerably
with other forms of persona involvement. However, the concept of worship offers an
additional dimension of audience involvement with media personae that is not fully
explained by transportation, PSI/PSRs, or identification.
Building upon the observations of Giles (2000), celebrity worship can be described
as relegating to celebrities the attention and status normally given to God, a god, or
some other form of deity (Maltby et al., 2002). Maltby et al. (2003) describe the phe-
nomenon of celebrity worship as “an abnormal type of PSR, driven by absorption
and addictive elements and which potentially has significant clinical sequelae” (p. 25).
McCutcheon et al. (2003) define celebrity worship similarly, indicating it is “a form of
PSI in which individuals become obsessed with one or more celebrities, similar to
erotomanic type of delusional disorder” (p. 309).
Maltby et al. (2005) divide celebrity worship into three levels. Low-level worship
focuses on the entertainment-social values of celebrities, such as following the lives of
celebrities through media, talking with friends about celebrities, and enjoying others
who share in following their favorite celebrities. The medium level of worship focuses
on the intense personal feelings that audiences have toward celebrities, such as think-
ing of a celebrity as a “soulmate” or being “obsessed by details” of a favorite celebrity’s
life (Maltby et al., 2005, p. 1163). The third and most intense level of celebrity wor-
ship is referred to as the “mild pathological” dimension (Maltby et al., 2005, p. 1166).
They imply that celebrity worship at this third level is both abnormal and harmful,
resulting in the willingness of audience members to do almost anything to please the
celebrity.
As indicated by these characterizations of celebrity worship, some worship is
regarded by these scholars as an extreme and unhealthy type of PSI. These descrip-
tions characterize the practice of worship as abnormal and imply that venerating
personae is an uncommon experience. Yet this is not the case as Maltby and his
colleagues have discovered (Maltby et al., 2002, 2005). Although the religious con-
notations are likely overdrawn, as Heinich (2014) argues, celebrity culture produces
celebrity cults, and involvement in celebrity cults manifests a psychological intensity
greater than PSI/PSRs. Worship should be defined as distinct from PSI because of the
qualitative differences that suggest worship is a much stronger psychological tie than
PSI/PSRs.
A broader contextualization of spirituality and worship, as Zinnbauer, Pargament,
and Scott (1999) advocate, can provide a way forward in developing a conception of
worship that is much more intense that water cooler discussions about celebrities but
does not require pathological behavior. Smith’s (2009) conception of worship as the
ordering of our loves, for example, is a more useful way to consider how we relate
to personae. He states that “our ultimate love is what we worship” because what we
desire and love is what forms our passion and shapes our life (Smith, 2009, p. 51).
Worship of a persona is simply making one’s relationship with a media figure the
primary focus of one’s time and attention that evolves out of a strong love for that
persona.
Worshipping of media personae is taking place in many societies, as Giles (2000)
and others have observed. Fraser and Brown’s (2002) study of Elvis Presley imper-
sonators indicated one of the Elvis fans perceived Elvis as a god-like deity. Although
Maltby, Houran, and McCutcheon (2003, p. 25) report that “celebrity worship is not
an uncommon phenomena” as they have measured it, they may have actually found
that the borderline pathological dimension of celebrity worship affects only a small
percentage (5% or less) of media consumers (Maltby et al., 2004).
Transportation Green and Brock “absorbed in a story” promotes story-consistent beliefs; fictional
(2000, 2002) “an immersion into a text” stories are persuasive.
Green (2004, “melding of attention, imagery, and feelings” personal experience increases
2006) “engage the narrative world” transportation; transportation increases
perceived realism and reduces
counter-arguing.
Green et al. (2004) “pleasurable state that contributes to media enables mood management;
enjoyment” produces enjoyment
Parasocial Interaction Horton and Wohl “seeming face-to-face relationship between persona and the “personality” programs are
(1956) spectator and performer a parasocial part of the lives of millions of people
relationship”
Rubin et al. (1985) “interpersonal involvement of the media user” loneliness linked to parasocial interaction
with personas
Sood and Rogers “affective, cognitive and behavioral letter-writers displayed affective, cognitive
(2000) involvement of audience members” and behavioral interaction
Giles (2002) “parasocial interactions are integrated into the parasocial relationships are normal and may
Examining Four Processes of Audience Involvement With Media Personae
Table 1 Continued
Fraser and Brown “identification is a fundamental process of identification leads to role modeling beliefs
(2002) social change” and behavior of personas
Klimmt et al. “identification is marked by internalizing a identification with video game personas
(2009) point of view” affects self-concept
Worship Maltby et al. “attitudes and beliefs characteristic of celebrity worship influences body image
(2002, 2005) religiosity” reflected in celebrity worship
“attitude and behaviors”
McCutcheon et al. “it is socially desirable to be a celebrity worshippers favorably view other
(2002, 2003) celebrity-worshipper in England” celebrity worshippers
Maltby et al. celebrities viewed with “devotion, bordering on celebrity worship events resemble religious
(2004) reverence” gatherings
as Schramm & Hartmann (2008) note. Likewise, identification can be with a positive
character or a negative one. To date, the vast majority of research on PSI and identifi-
cation has explored personae that are liked and perceived as friends, consistent with
the early studies of PSRs (Giles, 2002). Yet, it is possible to form a PSR with a persona
one dislikes or even grows to hate (Ophir & Weimann, 2012).
Consider a morally ambivalent character like the fictional Dr. Gregory House of
the television series House, M.D. Is it possible to relate to and identify with a doctor
with reprehensible bedside manors, who continually lies, pits his colleagues against
one another, ignores hospital procedures, is interpersonally antisocial, and is addicted
to Vicodin? Yes, because a viewer may want to emulate other characteristics of Dr.
House like his frugal lifestyle, his brilliant diagnostics, his political incorrectness, and
his commitment to do what he thinks is right to help save his patients from great harm
or death. Dr. House has all the qualifications of an enticing anti-hero, a flawed human
being who rejects traditional authority and who grates against the expectations of a
socially acceptable person.
Regardless of whether media consumers form PSRs with personae they like or
dislike, strong PSRs often lead to identification. The relationship between these two
variables has been explored in several studies. Research of audience involvement with
NBA star Earvin “Magic” Johnson and with MLB star Mark McGuire suggests that
PSI/PSR precedes identification (Basil & Brown, 2004; Brown & Basil, 2010). Those
who exhibited stronger PSRs with Pope John Paul II were more likely to identify with
him (Brown, 2009). Argentinians’ PSR with Diego Maradona preceded identification
with him (Brown & de Matviuk, 2010) and Koreans’ PSR with Cardinal Stephen Kim
Sou-hwan led to identification with him (Bae, Brown, & Kang, 2011).
Engaging in identification with a persona before forming a PSR with that persona
seems highly unlikely. A review of the measures for PSI/PSRs shows that knowing
a persona is a core attribute of this form of involvement. Audiences would not be
expected to identify with a persona who was unknown. Relating to a persona as a
friend or as an enemy implies that one knows that persona’s attitudes, values, beliefs
or behavior.
Both Kelman’s seminal research (1958, 1961) and Cohen’s (2001, 2006, 2014)
subsequent conceptualizations of identification most fully capture the process. Cohen
(2014) suggests that identification consists of “a merging of identities” which can
involve “taking on new roles” and “adopting new perspectives” (p. 145). Thus Cohen
recognizes that media consumers who believe that they already share some attitudes,
values, beliefs, and/or behavior with media personae will likely identify with them;
but also recognizes that other media consumers may want to role model media
personae by adopting their attitudes, values, beliefs, behavior, and/or identity that
they (the consumers) do not yet possess.
Although Kelman (1958, 1961) did not develop his theory within the highly
mediated world of today, his conception of identification as a process of social influ-
ence is consistent with Cohen’s conception of the merging of one’s identity with a
persona’s identity by taking on the persona’s attitudes, values, beliefs, or behavior. The
context of much of Kelman’s research was on how political prisoners identified with
their captors, indicating he theorized that a person can identify with a person he or
she loathes. In this context prisoners conformed their behavior through identification
to reduce their punishment or to stay alive.
As noted earlier, both PSI/PSRs and identification with a persona can be
short-term or long-term, depending upon the amount of repeated exposure to the
persona and the longevity of the imaginary relationship, since PSRs can be terminated
(Cohen, 2003; Eyal & Cohen, 2006). Identification can be a reinforcement of existing
cognitions, emotions, and behavior shared with the persona or the adoption of new
cognitions, emotions and behavior modeled by the persona.
Finally, there is worship of personae. Despite the conceptual and methodological
problems with the construct of worship, researchers of celebrity worship consistently
characterize it as an intense form of involvement with media personae (Maltby et al.,
2002, 2004; Stever, 2009). The concept of celebrity worship should be further devel-
oped, more carefully defined as a distinct process, and made more useful rather than
jettisoned for another conceptual variable. There is simply too much observational
data in popular culture to deny that media consumers deeply love, adore, and even
highly venerate media figures, which can readily be regarded as worship within the
broad cultural milieu of fandom.
Identification ends and worship begins when a persona becomes the primary
focus of a media consumer’s time and attention and object of his or her love. As noted
earlier, some identification occurs when media consumers merge their identity or
temporarily take on the identity of a persona, as in the case of immersion in a video
game. Intense identification as in the case of Elvis impersonator Dennis Wise, who
obtained plastic surgery so he would look like Elvis (Fraser & Brown, 2002), may lead
to worship.
Persona worship is exemplified by the veneration of famous icons like Elvis Pres-
ley and soccer legend Diego Maradona, characterized by the places of worship built
for the two men, one near Bangalore, India, for Elvis (David, 1996) and the other in
Rosario, Argentina, for Maradona (Yebra, 2011). Consider another legend, the late
Nelson Mandela. In the days following his death, I collected 525 completed survey
questionnaires from respondents in 50 countries to assess peoples’ involvement with
Mandela. The majority of our respondents had grown to like him and even love him.
Few of the respondents ever met him or heard him speak in person, but they felt they
knew him as a friend, evidence of a PSR. Among those who answered our questions
about Mandela’s Foundation, 14.4% reported that they had given a donation to the
foundation and an amazing 70% of the respondents said they expected to give a finan-
cial gift to the Nelson Mandela Foundation in the future, which is a predictable con-
sequence of identification with him. Recall how those who identified with Steve Irwin
donated to his non-profit organization (Brown, 2010). Yet, only six people expressed
worship of Mandela because it is a more intense form of psychological involvement
(Spitzberg & Cupach, 2008).
Familiarity/
Prior Transportation
into the
Persona’s
Perceived
Realism
Identification Worship
with the of the
Persona Persona
Liking/
Attraction
Parasocial
Interaction/
Relationships
with the
Persona
Homophily
/
Similarity
Exogenous variables
Four exogenous variables are posited as important elements of any media environ-
ment. Green (2004) explains that prior knowledge and perceived realism of mediated
narratives are important predictors of transportation into a narrative world. Through
repeated exposure to narrative communication, audiences become familiar with
certain stories and evaluate some stories as more likely to occur than other stories.
Greater familiarity and perceived realism in narrative communication produces
greater levels of transportation.
Liking of or social attraction to media personae and perceived similarity to or
homophily with media personae have been found to be important predictors of PSI
(Moyer-Gusé, 2008; Rubin & McHugh, 1987; Schmid & Klimmt, 2011; Turner, 1993).
Audiences are more likely to form PSRs with personae they are attracted to and who
they perceive are similar to themselves. Thus, these two variables are posited as pre-
dictors of PSI in Figure 1.
Endogenous variables
Transportation into a narrative and the development of PSI/PSRs with the personae
within a narrative are posited as consequences of prior knowledge and perceived
motivated the village men to reject the dowry system that their families had practiced
for centuries, is one of many documented examples of the far-reaching behavioral
changes brought about through identification. In contrast, PSI/PSRs do not require
any long-term effects on audiences’ attitudes, values, beliefs or behavior.
A second debate concerns positing worship as the most psychologically intense
form of audience involvement in the proposed model. Worship involves strong
displays of emotion and manifestations of celebrity worship are common. Andsager’s
(2005) study of webshrines shows the strong devotion and reverence that fans express
toward celebrities who have died. Music fans regularly flock around the motorcades
of performing artists seeking to see them up close or even touch them. Beatles’ fans
and Elvis’ fans feinted at their live performances due to overwhelming emotion. Avid
sports fans commonly express blind devotion, intense love, and uncompromising
commitment to athletes.
Transportation
The published definitions for transportation appear to have no conceptual overlap
with PSI, identification and worship. However, there is some overlap with Rosengren,
Windahl, Hakansson, and Johnsson-Smaragdi’s (1976) capture scale (“When I watch
this programme I nearly feel as if I were one of the people taking part”) in their study
of three kinds of audience involvement. Thus, transportation as now defined shares
some conceptual ground with Rosengren’s conceptualization of capture.
An additional problem is the conceptualization of transportation as containing
events of a narrative that are relevant to a person’s everyday life seems to be incon-
sistent with the idea of getting lost in a story. The degree of perceived realism of a
story is something different than getting so absorbed in a narrative that one forgets
about your everyday life because one is completely captivated by the world of the
narrative.
There also are measurement items of transportation scales that assess behavior
change. Yet change in a person’s life is inconsistent with the definition of transporta-
tion as “an integrative melding of attention, imagery and feelings” that results from
“immersion into a text” (Green & Brock, 2000, pp. 701–704). In none of the defini-
tions of transportation is there a reference to substantive behavior change. To over-
come these conceptual issues, the following definition of transportation is offered:
Parasocial interaction
The process of PSI and resulting PSRs have been studied from multiple perspectives,
somewhat hindering their theoretical development (Klimmt et al., 2006; Schuh,
2010). PSI is seen by some scholars as a special type of interpersonal involvement
(Rubin, 1985) and as motivation for selective exposure (Palmgreen, Wenner, &
Rayburn, 1980). What initially was theorized as a “pseudorelationship” has been
expanded by some scholars to encompass processes that extend beyond relational
development (Sood, 2002; Sood & Rogers, 2000). Many expanded dimensions of PSI
include other distinct variables.
Conceptual clarity would be strengthened if communication scholars confined
their definition and measurement of PSI and PSRs to the original concept of estab-
lishing a “pseudorelationship” as proposed by Horton and Wohl (1956). By staying
conceptually close to their definition, much of the conceptual overlap of PSI with
other involvement processes will be eliminated. Therefore, the following definition
of PSI is offered:
Parasocial interaction is the process of developing an imaginary relationship
with a mediated persona both during and after media consumption, which
begins with spending time with the persona through media or participation in
mediated events, and is characterized by perceived relational development with
the persona and knowing the persona well.
An important distinction from Horton and Wohl’s (1956) definition and many
others that have followed is that PSRs can be formed with both liked and disliked
personae or perceived heroes and perceived anti-heroes in narratives.
Identification
Cohen (2001, 2006, 2014) has made substantial contributions to distinguishing the
concept of identification from other forms of audience involvement; but more clari-
fication is needed. Liking a media persona is included in many conceptualizations of
identification (Basil, 1996; Liebes & Katz, 1990; Slater & Rouner, 2002) as is perceived
similarity with the media persona (Liebes & Katz, 1990), adopting the attitudes, val-
ues, beliefs and behaviors of a media persona (Brown, 2010; Fraser & Brown, 2002;
Kelman, 1961), temporarily thinking you are the same as a media persona (Cohen,
2001), or taking on the actual identity of the persona to become that person (Klimmt
et al., 2009). In order to more comprehensively define identification, the following
definition is offered:
Identification is the process of conforming to the perceived identity of a
mediated persona both during and after media consumption or through
participation in a mediated event, which commences when media consumers
begin to assume the identity of the persona by sharing or adopting the persona’s
attitudes, values, beliefs or behavior.
According to this definition, imitation or role modeling are attributes of iden-
tification but they are not necessary conditions, since audiences can take on the
Worship
As discussed earlier, Maltby et al.’s (2002, 2005) conceptualization of celebrity worship
should be redefined so as to distinguish this process from other forms of involvement.
The following new definition is offered:
Worship is the process of expressing devotion, commitment and love to a
mediated persona both during and after media consumption or participation in
a media event, which begins with the development of intense devotional feelings
toward the persona and is characterized by a strong loyalty to the persona and
willingness to give one’s time, finances and personal freedoms to venerate the
persona.
It is expected that among the many media consumers exposed to media personae,
a smaller percentage will experience transportation and PSI and an even smaller per-
centage will experience identification with them. Only a very small number of people
are expected to worship media personae. Similarly, it is expected that short-term influ-
ences of involvement with media personae will be common; moderate influences will
occur less common; and long-term influences will be much less common.
Conclusion
The study of emotional and psychological processes of involvement with media
personae is a growing area of communication theory and research. It is a compara-
tively less developed area of study than research of cognitive forms of involvement.
Existing theories of involvement processes with media personae have developed with
insufficient integration with respect to each other, leading to conceptual inconsis-
tencies and weak epistemic operationalization of conceptual variables. Thus, when
one scholar presents findings of a study of an involvement process, he or she might
mean something substantively different from another scholar who is studying the
same process. The review and discussion of four involvement processes and model
presented here are intended to move the field of communication study forward by
offering increased conceptual clarity of how these processes can be distinguished
from each other. In addition, it is hoped that the proposed theoretical frame-
work and refined definitions offered here might invigorate more cross-disciplinary
integration when exploring how audiences relate to media personae in future
research.
The path model offered here can be used to test predicted relationships among
these four processes. Studies should explore the mutual development of transporta-
tion and PSI and test the conditions when PSI leads to identification and when it
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