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{
"MaxPlayerSpeed" "250"
"WeaponType" "Pistol"
"WeaponPrice" "500"
"WeaponArmorRatio" "1.0"
"CrosshairMinDistance" "0"
"CrosshairDeltaDistance" "0"
"Team" "ANY"
"BuiltRightHanded" "0"
"PlayerAnimationExtension" "pistol"
"MuzzleFlashScale" "1"
"CanEquipWithShield" "1"
// Weapon characteristics:
"Penetration" "1"
"Damage" "34"
"Range" "4096"
"RangeModifier" "0.79"
"Bullets" "1"
"CycleTime" "0.15"
"clip_size" "12"
"primary_ammo" "BULLET_PLAYER_45ACP"
"secondary_ammo" "None"
"weight" "5"
"item_flags" "0"
// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max
16 "single_shot" sounds)
SoundData
{
//"reload" "Default.Reload"
//"empty" "Default.ClipEmpty_Rifle"
"single_shot" "Weapon_USP.Single"
"special1" "Weapon_USP.SilencedShot"
"special2" "Weapon_USP.DetachSilencer"
"special3" "Weapon_USP.AttachSilencer"
}