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Running head: FINAL ID BRIEF 1

Final ID Brief

Mabel Duran

California State University, Monterey Bay

March 10, 2020

IST526 Interactive Multimedia for Instruction

Dr. Miguel Lara


FINAL ID BRIEF 2

Problem analysis

My eLearning product will be created for Walden West Outdoor School’s volunteer cabin

leaders. For volunteers and campers to have an effective, fun, and safe volunteering experience,

volunteers must come to camp prepared with foundational skills to lead a group of young

students and follow Walden West safety protocols. An introductory online course completed

before in-person training will allow volunteers time to process information and prepare

themselves for the role of cabin leaders.

Currently, training is done the evening before the campers arrive. Because of this short

time frame, volunteers have trouble processing and retaining information given to them during

in-person training, which is primarily presented to them as a PowerPoint with little interactivity.

Target audience

The intended audience for the learning solution would be high school volunteers. Most

volunteers are recruited from local high schools in the Santa Clara County area. Cabin leaders

are tasked to be positive role models and leaders, knowledgeable in Walden West safety

procedures, and a point of authority. The volunteers, majority being high school sophomores and

seniors, are typically inexperienced when it comes to managing large groups of children. Many

of these volunteers are also new to Walden West’s procedures and policies. Only some may have

knowledge on leadership skills, especially if they are members of clubs or other organizations.

Learning objectives

1. From memory, learners will be able to recall the SPARKLE (SPARKLE stands for

safety, positive attitude, appropriate resources, respect for all, kid centric, leadership, and

empathy) leadership acronym and what each letter represents with 100% accuracy.
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2. From knowledge, leaners will be able to identify which each leadership trait matches a

certain scenario through a drag-and-drop activity with 100% accuracy.

3. From memory, learners will be able to recall two techniques for empathetic behavior

with 100% accuracy.

4. Given a list of possible reactions to a conflict scenario, volunteers will be able to

classify reactions from most helpful to least helpful with 100% accuracy.

5. With a list of resources and given camp scenarios, learners will be able to identify

which resource or personnel should be contacted with 80% accuracy.

Assessment

Assessment of the learners will be done through comprehension checks during and after

the lesson. It will include multiple choice questions, drag-and-drop, fill-in-the-blanks, and true or

false questions that relate to authentic tasks or scenarios related to becoming a cabin leader. The

assessments will help the learner stay focused, encourage engagement, and allow for a

measurable way to assess if mastery of the learning objective has been achieved.

Instructional strategies

In order to facilitate learning, problem-based learning will be a focus in this eLearning

product. Using realistic scenarios that cabin leaders will most likely face on the field keeps the

instruction learner centered. These real-word scenarios will give each learner the chance to

identify, analyze, and resolve situations as they build upon their knowledge in the process. In

addition to problem-based learning, the principles of multimedia design will also be used. For

example, the narration will be done in a conversational tone that delivers instruction in a
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friendly, clear, and concise manner. Pedagogical agents will also be used to engage the learner

and impart a personal touch to the lesson.

Resources

The following resources will be used for this project:

1. Adobe Captivate and Photoshop

2. Walden West imagery

3. Voice actors for scenarios

4. YouTube audio library

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