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„Grigore T. Popa” University of Medicine and Pharmacy, Iaşi; Romanian Inventors Forum. Email: oct.ciobanu@gmail.com,
Abstract. Common computer applications like Word and PowerPoint allow users to view all external and internal
surfaces of 3D virtual objects, to experience object editing functions like rotations, zooming and panning, to watch
animations and to practice slicing tasks in real time. Interactivity of these applications may help improve observation of
different details from outer and inner surfaces of 3D virtual artifacts. The paper describes all steps from 3D model
construction to 3D model interactive viewing using Word and PowerPoint. Interactivity was obtained using the Deep
Exploration software for creating and delivering virtual products. Presented solution is an interesting tool for 3D
model interactivity that can be used for presentations, training materials, virtual exhibitions and technical
documentations.
For PowerPoint, files can be opened in the Interactivity permits full 3D views of artifacts
same way as in Word or by dragging files that can be controlled through computer
from Windows Explorer or from Deep mouse.
Exploration into an open slide. Same 3D models of artifacts can be rotated and
interactivity as in Word is available (Figure viewed from all sides and even in sections
6). As a characteristic, interactivity is active (Figure 7 right) in software like Word and
only in Slide Show mode. PowerPoint and using auxiliary software
Deep Exploration and Deep View or other
4. Discussion commercial software.
Another capability in this approach is the
User–computer interaction was the focus of measurement tool furnished by Deep View
the first definitions of interactivity and of that allow measuring the distance between
ergonomic evaluations of interfaces. To be two objects of a scene or in the case of a
interactive, software or interface must be single object, the distance between an object's
responsive to users' actions and expectations. faces, arcs, and vertices (Figure 7 left). These
Researchers might consider not only to try to measurements can sometimes replace the
develop better software, but also 3D tools that need for 2D drawings.
can improve 3D models visibility in different Using PowerPoint presentation users can
applications in education, industry, medicine, demonstrate an interactive three-dimensional
cultural heritage etc. (Ciobanu, Ciobanu, model of every object that every potential
Tornincasa 2009, Ciobanu 2004, Zhu 2012, collaborator might rotate and view from
Wang et all 2011) different sides as if it was real.
The advantages of these presentations are low and to interact with 3D models without
cost and high speed of production and at the interrupting the presentation.
same time, the quality of the image. Also, interactivity based on cross sectioning
Using interactivity, surface unfolding of of artifacts allows to view the inside parts of
artifacts can be avoided in some applications. an object or to exclude some of an object's
All unfolding methods distort the non- geometry.
Gaussian surfaces. Depending on the purpose Presented solution is a useful tool for 3D
of the surface unfolding, some distortions are model interactivity that can be used for
acceptable and others are not. presentations, training material, technical
Interactivity and sectioning may be an documentation and virtual catalogues or
alternative to surface unfolding of artifacts. exhibitions. 3D tools can improve 3D models
visibility in different applications in
5. Conclusions education, industry, medicine, cultural
heritage etc.
Using the resources provided and explained in The advantages of these interactive
this paper, it is feasible to embed 3D models presentations are the affordable cost, the high
right inside Word or in any PowerPoint slide, speed of production and at the same time, the
quality of the image.
References
Gibson, S., Hubbold, R., Cook, J., and Howard, T. 2003. Interactive reconstruction of virtual environments
from video sequences. Computers and Graphics 27, 2, 293-301
Ciobanu, O. and Tornincasa, S. 2009. The use of dynamic interactive 3D images of biomedical devices in
education, Proceedings of IV 09, The Second International Conference in Visualization (editor IEEE
Computer Society), Barcelona, 15-17 July, 2009, pp. 40-43
Ciobanu, O., Ciobanu G., 2011. CAD/CAM and Rapid Prototyping technologies in Medical Engineering,
Buletinul IPI, Sectia Stiinta si Ingineria materialelor, Tomul: LVII, fasc.3, may 2011, pp 23-30
Ciobanu, O., Ciobanu, G., Tornincasa, S. 2009. Web based learning and training in the field of the enterprise
product lifecycle using 3D technologies, e-Learning and Software for Education Conference, Bucharest,
eLSE , pp 357-364
Zhu, Z., 2012. Mutual Information-based Depth Estimation and 3D Reconstruction for Image-based
Rendering System. Ph. D. Thesis, University of Hong Kong
Wang, C., Zhu, Z., Chan, S.C., Shum, H.Y. 2011. Realistic and Interactive Image-based Rendering of
Ancient Chinese Artifacts using A Multiple Camera Array, pp. 2801-280