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HISTORY OF GADGET

ADDICTION
ACCORDING TO KIMBERLY YOUNG (1998), ADDICTION TO
TECHNOLOGY IS A HABITUAL COMPULSION TO ENGAGE IN
USING TECHNOLOGY INSTEAD OF USING IT TO ADDRESS LIFE’S
PROBLEMS.

DEFINITION
GADGETS: ADDICTION:

an often small mechanical or electronic device a strong inclination to do, use, or indulge in
with a practical use but often thought of as a something repeatedly.
novelty.

THE TECHNOLOGY TIMELINE

1960 1980 1990 2000 2010

Baby Children Teenagers Growing Up Adulthood

Technology has a Technology invades Tech is now Tech enables more Technology becomes
little impact only. the home and starts everywhere. It seemless fully integrated into
to change the begins to connect communication our daily lives. We are
behavior the world. accross the world. now living in digital
world.

WHY DO THEY Actually, addiction to the gadgets TYPES OF


existed 10 - 20 years ago since the
ADDICTED ? GADGETS
technology has developing drastically.
Basically, the addiction to the gadgets
exists when the gadgets itself exists and
Release
Easy to use have many functions which led to
stress
addiction. As an example, the
development of handphone to
smartphone which the functions are
more than one, will lead to addiction
They
because of we can do more things with
parents also Gives sense
addicted of control the smartphone such as watching
movies and playing games.

Easy to get

Electronic gadgets and other In 2013 Daily mail


media represent one of the reported that 29% of
most important and the toddlers can easily
Kids use gadgets for various purposes like underrecognized influences on use the gadgets and
children and adolescents’ remaining 70% are
playing games, watching videos, listening
health and behavior master by primary
songs, chatting with their friends, browsing (Hedge, 2019). school age.
different websites.

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