Professional Documents
Culture Documents
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Autodesk® Inventor® 2016
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Student Guide
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Revision 1.0
Cover Page
May 2015
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Authorized Author
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ASCENT - Center for Technical Knowledge®
Autodesk® Inventor® 2016
for Experienced 3D CAD Users
Revision 1.0
Prepared and produced by:
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ASCENT Center for Technical Knowledge
630 Peter Jefferson Parkway, Suite 175
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Charlottesville, VA 22911
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866-527-2368
www.ASCENTed.com Copyright
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ASCENT - Center for Technical Knowledge is a division of Rand Worldwide, Inc., providing
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custom developed knowledge products and services for leading engineering software
applications. ASCENT is focused on specializing in the creation of education programs that
incorporate the best of classroom learning and technology-based training offerings.
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We welcome any comments you may have regarding this training guide, or any of our products.
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To contact us please email: feedback@ASCENTed.com.
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© ASCENT - Center for Technical Knowledge, 2015
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All rights reserved. No part of this guide may be reproduced in any form by any photographic,
electronic, mechanical or other means or used in any information storage and retrieval system
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without the written permission of ASCENT, a division of Rand Worldwide, Inc.
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The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the
USA and other countries: 123D, 3ds Max, Algor, Alias, AliasStudio, ATC, AutoCAD LT, AutoCAD, Autodesk, the Autodesk
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logo, Autodesk 123D, Autodesk Homestyler, Autodesk Inventor, Autodesk MapGuide, Autodesk Streamline, AutoLISP,
AutoSketch, AutoSnap, AutoTrack, Backburner, Backdraft, Beast, BIM 360, Burn, Buzzsaw, CADmep, CAiCE, CAMduct,
CFdesign, Civil 3D, Cleaner, Combustion, Communication Specification, Constructware, Content Explorer, Creative
Bridge, Dancing Baby (image), DesignCenter, DesignKids, DesignStudio, Discreet, DWF, DWG, DWG (design/logo),
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DWG Extreme, DWG TrueConvert, DWG TrueView, DWGX, DXF, Ecotect, ESTmep, Evolver, FABmep, Face Robot, FBX,
Fempro, Fire, Flame, Flare, Flint, FMDesktop, ForceEffect, FormIt, Freewheel, Fusion 360, Glue, Green Building Studio,
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Heidi, Homestyler, HumanIK, i-drop, ImageModeler, Incinerator, Inferno, InfraWorks, Instructables, Instructables (stylized
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robot design/logo), Inventor LT, Inventor, Kynapse, Kynogon, LandXplorer, Lustre, MatchMover, Maya, Maya LT,
Mechanical Desktop, MIMI, Mockup 360, Moldflow Plastics Advisers, Moldflow Plastics Insight, Moldflow, Moondust,
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ObjectARX, ObjectDBX, Opticore, Pipeplus, Pixlr, Pixlr-o-matic, Productstream, RasterDWG, RealDWG, ReCap, Remote,
Revit LT, Revit, RiverCAD, Robot, Scaleform, Showcase, ShowMotion, Sim 360, SketchBook, Smoke, Socialcam,
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All other brand names, product names, or trademarks belong to their respective holders.
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General Disclaimer:
Notwithstanding any language to the contrary, nothing contained herein constitutes nor is intended to constitute an offer,
inducement, promise, or contract of any kind. The data contained herein is for informational purposes only and is not
represented to be error free. ASCENT, its agents and employees, expressly disclaim any liability for any damages, losses
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expenses. No consequential damages can be sought against ASCENT or Rand Worldwide, Inc. for the use of these
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The information contained herein is intended to be of general interest to you and is provided "as is", and it does not
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C o n t e n ts
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Preface .......................................................................................................... xiii
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Practice Files ................................................................................................ xix
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Chapter 1: Introduction to Autodesk Inventor ........................................... 1-1
e EN1.1 Getting Started ................................................................................ 1-2
My Home........................................................................................... 1-2
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Project Files ...................................................................................... 1-4
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Main Sketching Commands ............................................................ 2-14
Additional Sketching Commands .................................................... 2-16
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Tangent Arc Using a Line................................................................ 2-18
Tangent Line Between Two Circles/Arcs ........................................ 2-19
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Construction Entities ....................................................................... 2-19
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Fillets and Chamfers ....................................................................... 2-20
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2.4 Constraints .................................................................................... 2-22
Reviewing Existing Constraints....................................................... 2-23
Reviewing Degrees of Freedom...................................................... 2-24
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Over Constraining Entities .............................................................. 2-30
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Deleting Constraints........................................................................ 2-30
Constraint Settings.......................................................................... 2-31
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Relax Mode ..................................................................................... 2-34
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2.5 Dimensions.................................................................................... 2-35
Sketching Scaling using a Dimension ............................................. 2-35
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Automatic Dimensions .................................................................... 2-36
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3.4 Loft Feature ................................................................................... 3-18
3.5 Editing Sketched Features ........................................................... 3-28
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Show Dimensions ........................................................................... 3-28
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Sketch Visibility ............................................................................... 3-29
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Editing Commands.......................................................................... 3-29
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Practice 3a Extruded Base Feature .................................................... 3-31
Practice 3b Create Sketched Extrusions ........................................... 3-35
Practice 3c Create a Sketched Revolve ............................................. 3-42
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Practice 3d Share Sketch .................................................................... 3-46
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Practice 3e Creating Swept Geometry I ............................................. 3-49
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Practice 3f Rail Lofts............................................................................ 3-54
Practice 3g Center Line Loft................................................................ 3-57
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Practice 3h Loft Creation (Optional)................................................... 3-59
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5.1 Work Planes..................................................................................... 5-2
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5.2 Work Axes........................................................................................ 5-7
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5.3 Work Points ................................................................................... 5-10
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Practice 5a Using Work Features to Create Geometry I ................... 5-13
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Practice 5b Using Work Features to Create Geometry II.................. 5-17
Practice 5c Using Work Features to Create Geometry III
(Optional) .............................................................................................. 5-22
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Chapter Review Questions................................................................... 5-30
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Command Summary ............................................................................. 5-32
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Chapter 6: Additional Features ................................................................... 6-1
6.1 Face Draft......................................................................................... 6-2
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8.1 Rectangular Sketch Patterns ......................................................... 8-2
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8.2 Circular Sketch Patterns ................................................................ 8-4
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8.3 Rectangular Feature Patterns ........................................................ 8-6
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8.4 Circular Feature Patterns ............................................................. 8-13
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8.5 Mirror Parts or Features ............................................................... 8-17
8.6 Manipulate Patterns and Mirror Features ................................... 8-19
Suppress Patterns........................................................................... 8-19
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Edit Pattern ..................................................................................... 8-19
Delete Patterns ............................................................................... 8-19
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Practice 8a Pattern Sketched Entities ................................................ 8-20
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Practice 8b Pattern Features............................................................... 8-25
Practice 8c Mirror Features ................................................................. 8-32
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11.2 Suppressing Constraints ............................................................. 11-5
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11.3 Component Display ...................................................................... 11-6
Visible Components ........................................................................ 11-6
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Enabling Components..................................................................... 11-6
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Isolating Components ..................................................................... 11-7
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11.4 Section Views ................................................................................ 11-8
11.5 Design Views ............................................................................... 11-10
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11.6 Selection Options in Assemblies .............................................. 11-14
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Practice 11a Assemble Components ............................................... 11-16
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Practice 11b Section and Design Views (Optional)......................... 11-25
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Chapter Review Questions................................................................. 11-32
Command Summary ........................................................................... 11-37
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Practice 13a Using Assembly Tools................................................. 13-13
Practice 13b Replacing Components ............................................... 13-18
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Practice 13c Restructuring the Assembly ....................................... 13-22
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Practice 13d Controlling Assembly Motion ..................................... 13-25
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Chapter Review Questions................................................................. 13-31
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Command Summary ........................................................................... 13-34
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Chapter 14: Assembly Parts and Features............................................... 14-1
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14.1 Assembly Parts ............................................................................. 14-2
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14.2 Assembly Features ....................................................................... 14-5
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Practice 14a Creating Parts and Features in an Assembly .............. 14-7
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Chapter Review Questions................................................................. 14-18
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Quantity........................................................................................... 15-9
Equivalent Components .................................................................. 15-9
Material ......................................................................................... 15-10
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Chapter 17: Drawing Basics ...................................................................... 17-1
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17.1 Creating a New Drawing ............................................................... 17-2
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17.2 Base and Projected Views............................................................ 17-4
Base Views ..................................................................................... 17-4
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Projected Views .............................................................................. 17-7
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Raster Views ................................................................................... 17-8
17.3 Additional Drawing Views .......................................................... 17-10
Auxiliary Views .............................................................................. 17-10
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Section Views................................................................................ 17-11
Detailed Views .............................................................................. 17-13
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Overlay Views ............................................................................... 17-14
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Break Views .................................................................................. 17-16
Break Out Views ........................................................................... 17-17
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Slice Views.................................................................................... 17-18
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Editing the Parts List ..................................................................... 18-18
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18.4 Balloons ....................................................................................... 18-21
Placing Balloons Individually......................................................... 18-21
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Placing Balloons Globally.............................................................. 18-22
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Manipulating Balloons ................................................................... 18-22
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18.5 Styles and Standards.................................................................. 18-24
Standards...................................................................................... 18-25
Styles ............................................................................................ 18-26
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18.6 Hatching....................................................................................... 18-28
Practice 18a Detailing a Drawing I .................................................... 18-30
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Practice 18b Detailing a Drawing II (Optional)................................. 18-41
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Chapter Review Questions................................................................. 18-48
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Command Summary ........................................................................... 18-51
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Practice 19c Adding a Revision Table and Tags............................. 19-34
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Practice 19d Adding Hole Tables...................................................... 19-39
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Chapter Review Questions................................................................. 19-43
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Command Summary ........................................................................... 19-45
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Appendix A: Sketching Options..................................................................A-1
A.1 Sketch Geometry Creation Options ..............................................A-2
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A.2 Sketch Editing Options...................................................................A-5
A.3 Sketch Constraint Options.............................................................A-6
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A.4 Dimension Type Options................................................................A-7
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Appendix B: Customizing Autodesk Inventor ...........................................B-1
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B.1 Application Options ........................................................................B-2
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Practice C1 Turntable Assembly .......................................................... C-2
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Practice C2 Assembly Parts and Features .......................................... C-7
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Practice C3 Drawing Creation I ........................................................... C-13
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Practice C4 Drawing Creation II .......................................................... C-14
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Practice C5 Drawing Creation III ......................................................... C-16
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Index ...................................................................................................... Index-1
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The Autodesk® Inventor® 2016 for Experienced 3D CAD Users training guide is
intended to provide accelerated introductory training in the Autodesk® Inventor®
software. This training guide can be used in a 3-day introductory training class
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and is designed for users that have 3D modeling design experience with other 3D
CAD software packages (e.g., CATIA, Pro/ENGINEER, Creo Parametric, NX,
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SolidWorks, etc.).
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By leveraging the experience users gain in working with other 3D modeling
software packages, this hands-on, practice-intensive curriculum is developed so
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that new users in the Autodesk Inventor software can benefit from a shorter
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introductory level training guide. The new user is taught how to find and use the
modeling tools associated with familiar modeling strategies that are used in other
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3D CAD software. Users of this training guide acquire the knowledge required to
complete the process of creating models from conceptual sketching, through to
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Topics Covered:
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• Work Features
• Creating equations and working with parameters
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This training guide assumes a standard installation of the software using the
default preferences during installation. Lectures and practices use the standard
software templates and default options for the Content Libraries.
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Students and Educators can Access Free Autodesk Software and
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Resources
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Autodesk challenges you to get started with free educational licenses for
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professional software and creativity apps used by millions of architects,
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engineers, designers, and hobbyists today. Bring Autodesk software into your
classroom, studio, or workshop to learn, teach, and explore real-world design
challenges the way professionals do.
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Get started today - register at the Autodesk Education Community and download
one of the many Autodesk software applications available.
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Visit www.autodesk.com/joinedu/
Note: Free products are subject to the terms and conditions of the end-user
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license and services agreement that accompanies the software. The software is
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for personal use for education purposes and is not intended for classroom or lab
use.
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The following images highlight some of the features that can be found in this
Training Guide.
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The Practice Files page tells
you how to download and install
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Chapters
Each chapter begins with a brief
introduction and a list of the
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Instructional Content
Each chapter is split into a
series of sections of
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instructional content on specific
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topics. These lectures include
the descriptions, step-by-step
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Side notes procedures, figures, hints, and
information you need to achieve
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Side notes are hints or
additional information for the chapter's Learning
the current topic. Objectives.
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Learning Objectives
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for the practice
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Practices
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Files page.
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Command Summary
The Command Summary is
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located at the end of each
chapter. It contains a list of the
software commands that are
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used throughout the chapter,
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and provides information on
where the command is found in
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the software.
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e EN Autodesk Certification Exam
Appendix
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This appendix includes a list of
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The following icons are used to help you quickly and easily find helpful
information.
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Indicates items that are new in the Autodesk Inventor 2016 software.
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Indicates items that have been enhanced in the Autodesk Inventor 2016
software.
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Introduction to Autodesk
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Inventor
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Understanding how Autodesk® Inventor® models are built and how they react to
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change is fundamental when designing robust and intelligent models. In addition,
learning the working environment is important. The environment consists of many
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• Use the measuring tools to measure the length of entities, angle between entities, length of a
closed loop, or an area of a face.
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My Home When you launch the Autodesk Inventor software, the My Home
dashboard displays as shown in Figure 1–1. This default layout
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enables you to create a new file, activate a project file, or open a
recently used file.
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Figure 1–1
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dashboard are also • (Home) displays a dashboard that provides options for
available in the Get such things as creating a new file, activating a project file, or
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Started tab, Quick opening a recently viewed file. It is the default dashboard and
Access Toolbar, or is displayed when the software is launched.
Application Menu.
• (Team Web) displays a dashboard that provides access
to a customizable page. It can link to an HTML page, internal
help topics, or web tutorials.
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The default view for My Home is the Home dashboard which
displays the New, Projects, Shortcuts, File Details, and Recent
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Documents areas. You can use this Home dashboard as follows:
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• The New area enables you to create new part, assembly,
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drawing, and presentation files using the default templates
provided with the software.
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• The Recent Documents area lists previously opened files for
the active project. When you hover the cursor over a file in
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the Recent Documents area, the following three buttons
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display, as shown in Figure 1–2:
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• : Opens the document. Alternatively, double-click on
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Figure 1–2
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refine the files are that displayed in the list. You can refine
based on project, file type, recently modified, etc.
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If you are using the The Home view can be customized to refine how the default
Autodesk Vault areas are displayed and used in the My Home dashboard. You
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software, a file’s status can alter the display of the dashboard as follows:
in the Vault is displayed
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in the Recent • Resize the areas of the My Home dashboard by dragging
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Documents area. each area’s border to reposition it.
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• Change the layout of the available areas using the buttons at
the top of the dashboard:
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• Flip: Moves Recent Documents to the top, and the New,
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Projects, Shortcuts, and File Details areas to the bottom.
• Maximize Recent: Closes the New, Projects, Shortcuts,
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and File Details areas and only displays the Recent
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• Reset: Returns the My Home dashboard display to the
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default configuration.
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Project Files If you work as part of a design team, managing access to the
shared Autodesk Inventor data is crucial. Incorporating project
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files enables you to organize and access the files that are used.
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files in the project and maintains all of the required links to the
files. When you open a model, the paths specified in the active
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advanced level, project files can specify library locations and set
many options.
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Project Files are Use the following steps to load a project file:
discussed in more depth
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later in this training 1. Use one of the following methods to open the Projects dialog
guide. box:
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Once a project has been loaded it remains listed as an available
project. A previously-loaded project can be activated by:
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• Double-clicking on its name in the Projects dialog box, or
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• Selecting the check box adjacent to the project in the Projects
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area of the My Home dashboard.
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Opening Files Files can be opened using a number of different methods in the
Autodesk Inventor software. Use one of the following methods to
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open an existing file:
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• In the Get Started tab>Launch panel, click (Open).
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the interface.
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For all but the Recent Document option, the Open dialog box
opens. Navigate to the required file, select it, and click Open.
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Once a file has been opened, the My Home tab displays at the
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Figure 1–3
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elements are shown in Figure 1–4.
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Quick Access Toolbar Title Bar
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Tabs Panels
Ribbon
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Graphics Window
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Figure 1–4
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Title Bar
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The title bar at the top of the interface displays the name of the
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Ribbon/Tabs/Panels
Many commands can The Ribbon provides access to commands and settings. The
also be accessed by Ribbon is divided into tabs and they are further subdivided into
right-clicking on a panels. The tabs that are available vary depending on the mode
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feature in the model or that is currently active. All commands are listed in panels. In
in the Model browser. Figure 1–5, the 3D Model tab is active. Sketch, Create, and
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Modify are some of the panels in this tab.
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Figure 1–5
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Click to pin a panel • Commands can be hidden into either compressed panels or
open. Select a second commands. To expand hidden commands, click on the
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time to unpin it. panel or command name, as shown for the Modify panel and
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Figure 1–6
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Figure 1–7
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Toggle the display of the Ribbon to control the button sizes
for all of the commands in the panel and whether the text is
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displayed with the button.
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• Right-click on a command and select Button Size to
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change the size of an individual command between a
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standard and large size.
Graphics Window
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Open files are displayed and can be directly manipulated in the
graphics window. As individual files are opened, they display
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listed as tabs along the bottom of the graphics window. Select a
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models and the My Home dashboard are open. The active model
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is Joint.ipt.
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Figure 1–8
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modeling space, but you can also minimize and resize the
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Figure 1–9.
Figure 1–9
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• The selection filter in the Quick Access Toolbar enables you
to filter entities, features, or components so that you can only
select that type of object. For example, if you select Select
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Face and Edges, you can only select the faces or edges on
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the model. The options that display in the drop-down list vary
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depending on the current mode. Part mode options display
as shown in Figure 1–10.
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To quickly access the
filter options without
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having to use the Quick
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Access Toolbar, press
and hold <Shift> as you
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right-click in the main
window.
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Figure 1–10
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Model Browser
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The Model browser can The Model browser lists all of the features or components in your
be displayed or models, in order of creation. The Model browser is a powerful
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removed from the tool that can be used to complete any of the following actions:
interface. To control its
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• Edit features.
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enables you to
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customize the display of
the Model browser.
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Figure 1–11
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Status Bar
The Status Bar displays messages that are related to the active
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Feature information.
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Modeling Tools The Marking menu and Feature Creation Controls are commonly
used in the design process.
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Marking Menu
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The Marking menu can The Marking Menu provides alternative access to commands.
be customized using the When you right-click in the graphics window, a radial Marking
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Customize option in the menu and a vertical Marking menu are displayed. Both menus
Tools tab. provide quick access to commonly used, context-sensitive
commands.
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Figure 1–12
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• As you become familiar with the Marking menu commands,
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you can use gesturing behavior to initiate the commands. To
gesture, click and hold the right mouse button, immediately
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drag the cursor in the direction of the Marking menu wedge
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button. If these operations are completed in 250 milliseconds,
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the selected wedge is briefly displayed to confirm that the
operation has been performed.
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Mini-toolbars are not When you create a feature, you must define a variety of
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available for all feature elements or properties. You can define these using a Feature
types. Some feature dialog box or mini-toolbar. In the example shown in Figure 1–13,
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elements are only an Extrude feature is being created and the Extrude dialog box
available in the Feature and its mini-toolbar are displayed. Options can be selected in
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By default, the
dialog box is
collapsed. Click the
arrow to expand the
dialog box.
Figure 1–13
Accessing Help A number of different tools are available to get help with the
software:
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• Hover the cursor over a command name to display a tooltip,
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as shown in Figure 1–14. Some tooltips provide a video
demonstration in place of a static image.
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Figure 1–14
• If you are connected to the Internet, you can use Online Help.
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• Enter text in the <Search Help & Commands> field in the title
bar to search for a keyword or phrase. The resulting list
updates as you are typing and is divided based on the type of
the result (e.g., commands, help articles, support articles,
discussion groups, etc). If you press <Enter> after entering a
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keyword or phrase, the Help files are loaded.
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Autodesk A360 The Autodesk 360 tab in the Ribbon provides access to
Autodesk A360 online services. This service is available to all
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customers, but subscription customers have more storage
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space. It permits secured document storage and sharing. To use
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this service, you must create a user account and can then
upload and share files.
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shown in Figure 1–15.
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Visual styles
Navigate
panel
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ViewCube
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Bar
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Figure 1–15
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Model A model can be oriented using the software’s pan, zoom, rotate
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Orientation
Pan a Model
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You can also pan a The Pan command moves a model in the graphics window in
model by pressing and any direction planar to the screen. To pan a model:
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Rotate a Model
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You can also press and
hold <F4> to rotate, or 1. Click (Orbit) in the View tab>Navigate panel or in the
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press and hold <Shift> Navigation Bar. The Rotate symbol (a circle) displays on the
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and the middle mouse screen. The appearance of the cursor changes based on the
location of the cursor relative to this circle.
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button.
2. Drag the cursor to the required orientation.
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• To rotate freely, move the cursor inside the circle. The
cursor appearance changes to . Click and hold the
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mouse and then rotate the model in any direction.
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• To rotate about the horizontal axis, move the cursor to the
top or bottom handle of the circle symbol. The cursor
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e EN appearance changes to . Press and hold the left mouse
button and rotate the model about the Y-axis.
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• To rotate about the vertical axis, move the cursor to the
left or right handle of the circle symbol. The cursor
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while still in the orbit circle, move the cursor away from
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Zoom a Model
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Figure 1–16
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The zoom in a model:
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You can also press and 1. Click (Zoom) in the View tab>Navigate panel or in the
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hold <F3> to zoom. Navigation Bar.
2. Press and hold the left mouse button.
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out.
To zoom to an area:
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Click (Zoom All) in the View tab>Navigate panel or in the
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Navigation Bar. The view returns to its default zoom level and the
model is centered in the graphics window:
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Look At
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To orient a face parallel to the screen, click (Look At) in the
View tab>Navigate panel or in the Navigation Bar, and select the
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face. The model reorients and displays the selected face parallel
to the screen. In the example shown in Figure 1–17, a face was
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selected and was reoriented using this command.
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to be parallel to
the screen.
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Figure 1–17
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ViewCube
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right-click on it and screen. By default the ViewCube displays in the top-right corner
select Options. The of the graphics window, as shown in Figure 1–18.
ViewCube Options
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• Select any of the sides of the cube to display the parallel view
that is associated with it (Front, Right, Bottom, etc.). Edges
can also be selected on the ViewCube to reorient the model.
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• Set the type of view to Orthographic, Perspective, or
Perspective with Ortho Faces by right-clicking on the
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ViewCube and selecting the required option.
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• Return to a Home View by clicking , which displays at the
top-left of the ViewCube when you hover the cursor over it.
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Initially the Home View is the default isometric orientation.
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ViewCube and selecting Select Current View as Home.
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e EN Full Navigation Wheel
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The Full Navigation Wheel, as shown in Figure 1–19, provides
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Figure 1–19
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In addition to the Zoom, The Full Navigation Wheel moves with the cursor to provide
Orbit, Pan, and Rewind access to the navigation tools. Complete the following to use the
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Model Display By default, new models are displayed as Shaded with Edges.
However, other visual styles can be assigned. All visual styles
are available in the View tab>Appearance panel as shown in
Figure 1–20. The ability to use many of the styles depends on
your computer’s graphics hardware.
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The Realistic setting is
dependent on the color
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and lighting settings that
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are applied in the
model.
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When using the
Realistic style you can
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also incorporate Ray
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Tracing to further
enhance model display.
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The watercolor and
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illustration settings
provide artistic,
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hand-painted, and
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drawn representations
of the model.
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Figure 1–20
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Object There are several ways to select sketched entities for editing.
Consider using any of the following:
Selection
In the default color • To select an individual object in a sketch, select it using the
scheme, unselected left mouse button.
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objects are displayed in
dark blue, • To add additional objects to the selection set, hold <Ctrl> or
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pre-highlighted objects <Shift> and left-click additional objects.
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are displayed in white,
and selected objects in • Select and drag a boundary box from left to right around
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light blue. objects (as shown in Figure 1–22) to select them. Only
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objects that are entirely enclosed in the window are selected.
This is called the Window Selection technique.
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Window: 1st point
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on left side.
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If you drag a boundary • Select and drag a boundary box from right to left around
box in the wrong objects (as shown in Figure 1–23) to select them. Objects are
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direction (i.e., start a selected if they are entirely enclosed in the window, or if any
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window instead of a part of the object crosses the sketched border. This
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highlighted.
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middle mouse button to
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scroll through the shown
and hidden features.
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Figure 1–24
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Suppression
e EN You can simplify the appearance of a model by suppressing a
feature to make it temporarily invisible. To suppress a feature,
right-click on it in the Model browser and select Suppress
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Features, as shown on the left in Figure 1–25. If you suppress a
feature, all of its dependent features are also suppressed.
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Rule-based suppression
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of features is possible
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by right-clicking on the
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options in the
Suppression area to set
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feature.
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Figure 1–25
To unsuppress a feature, right-click on the feature in the Model
browser and select Unsuppress Features. Any dependent
features that were suppressed are also unsuppressed.
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Measurements These commands are shown in Figure 1–26 for part and
assembly files.
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Inspect tab for a Part file Inspect tab for an Assembly file
Figure 1–26
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e EN Measure Distance or Length
Other tool displays to until a diameter line displays and click to measure its
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reference or right-click • Place the cursor over a cylindrical face or arc until a
on the reference and radius line displays and click to measure its radius.
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1. Select the Inspect tab>Measure panel, click (Distance).
2. Change the filter option to (Part Priority).
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3. Select two components to determine their minimum
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separation.
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Measure an Angle
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Use the following steps to measure an angle:
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1. In the Inspect tab>Measure panel, click (Angle).
2. Select the required geometry to measure the following
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angles:
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the two lines or faces.
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• To measure the angle created by three points, select the
first two points that define a line and then select the third
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Measure a Loop
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Measure an Area
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Add to Accumulate
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stored value to zero and display the current value, respectively.
Restart a Measurement
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To take a new measurement, select Restart from the drop-down
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list, as shown in Figure 1–27.
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Adjust the precision of
the results using the
Precision option in the
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drop-down list.
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Figure 1–27
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are displayed.
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Figure 1–28
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model that is automatically populates the value field.
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also available in feature
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dialog boxes associated
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with value fields.
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Figure 1–29
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Model By assigning a specific material to a model, you can calculate
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the physical properties (e.g., volume, mass, center of gravity,
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Properties etc.) of the model based on that material.
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iProperties
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Physical tab. To assign material, select a type in the Material
drop-down list, as shown in Figure 1–30. The values in the dialog
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box are automatically calculated based on the material selected.
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Alternatively, you can
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expand
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(Application Menu)
and select iProperties
to open the iProperties
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Select the
dialog box.
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Material type
from the
The physical properties
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Material
are not available in drop-down list.
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iFeature, presentation,
or drawing files. In an
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assembly file, the
material cannot be
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changed.
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Figure 1–30
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If the mass or volume • Mass and volume properties can be overridden by entering
properties are new values directly in their fields and clicking Apply.
overridden, the other Overridden properties display with the hand symbol, as
properties in the dialog shown in Figure 1–31. To remove the override, delete the
box do not update to contents of the field(s) and click Apply.
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reflect the new value(s).
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Override
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values
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Figure 1–31
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Figure 1–32
Model Color
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select an alternate appearance in the Appearance Override
drop-down list, as shown in Figure 1–33.
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By default, the materials Appearance Override
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listed in the Materials drop-down list
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drop-down list are those
from the Inventor
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Material Library. To
switch to the Autodesk
Material Library, select it
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at the bottom of the
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Materials drop-down list.
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e EN Figure 1–33
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To assign an override color on specific features in the model,
select the features, right-click, and select Properties. In the
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at the bottom of the graphics window.
• Orient the model using the Zoom, Pan, Rotate, and Look At
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commands available in the Ribbon, Navigation bar, and ViewCube.
• Change the visual style of a model for improved visualization.
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• Change the visibility status of origin features in the model.
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• Modify dimension values and delete features associated with a model to
verify associativity between a part and its drawing file.
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• Use the Select Other drop-down list to efficiently select hidden features
in a model.
• Suppress features in the model to temporarily remove them from the
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model.
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In this practice, you will open and work in part and drawing files
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to learn the Autodesk Inventor interface. You will also manipulate
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about associativity of files between environments.
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6. Use one of the following methods to open a new file:
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• In the Get Started tab>Launch panel, click (Open).
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• In the Quick Access Toolbar, click (Open).
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• Expand (Application Menu) and select Open.
If the file extensions do 7. Select Joint.ipt and click Open. The model geometry
not display, open displays and the Model browser lists all of the features in the
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Windows Explorer. model, as shown in Figure 1–34.
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Select Tools>Folder
Options, select the
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View tab, and clear the
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Hide extensions for
known file types
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option.
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Figure 1–34
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at the top of the Model browser listing. Both names identify the
model as a part (.IPT) file. The model consists of solid geometry
and work features that were used as references in creating the
solid geometry. In addition to the geometry and work features,
there is a Solid Bodies node at the top of the Model browser.
This node identifies the solid bodies that are included in the part
model.
1. The 3D Model tab is the active tab. Select the View tab at the
top of the Ribbon interface. The options in each tab are
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subdivided into panels to help you quickly find commands.
Locate the Navigate panel. It contains all of the commands
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that you can use to manipulate the location and orientation of
the model.
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2. In the Navigate panel, click (Zoom), as shown in
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Figure 1–35. In some situations, similar commands are
compressed in a panel and you must expand commands to
access them.
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Figure 1–35
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3. Move the cursor to the graphics window, click and hold the
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You can also use the mouse scroll wheel to zoom in or out.
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(Zoom All), as shown in Figure 1–36. The Zoom All
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command is now active and the model is refit in the center of
the screen.
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Figure 1–36
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e EN Task 3 - Zoom in on an area of the model and zoom out on
the model.
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1. Expand the zoom commands in the Navigation Bar and
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4. Click or release the left mouse button again when the box is
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Figure 1–37.
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Figure 1–37
To zoom in on a face, 7. Expand the zoom commands in the Navigation Bar and
you can also select the select Zoom Selected to zoom in on a selected element.
face first and then click Select the face shown in Figure 1–38. The model is zoomed
to the selected face.
(Zoom Selected).
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Select this
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face
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Figure 1–38
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e EN 8. Expand the zoom commands in the Navigation Bar and
select Zoom All to refit the model in the center of the screen.
Alternatively, double-click on the scroll wheel to zoom all.
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When zooming in on an 9. Expand the zoom commands in the Navigation Bar, select
edge, the order in which Zoom Selected, and select anywhere on the edge, as shown
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you select the entity and in Figure 1–39. When selected in this order, the selection
the command is point on the edge is positioned in the center of the screen
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Select this
edge
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Figure 1–39
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Consider trying the 1. In the Navigate panel or Navigation Bar, click (Full
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various zooming Navigation Wheel).
alternatives so that you
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can decide which works 2. Click and hold the left mouse button on the Zoom navigation
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best for you. command.
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3. Drag the mouse to change the view as required.
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5. Click (Full Navigation Wheel) in the Navigate panel or
Navigation Bar to close the Full Navigation Wheel.
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Alternatively, click the X icon on the Full Navigation Wheel.
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Task 5 - Pan the model using the Pan command.
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You can also pan a model using the middle mouse button or the
Full Navigation Wheel:
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1. Ensure that (Pan) is toggled off, and press and hold the
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<F4> can also be used 1. In the Navigate panel or Navigation Bar, click (Orbit). A
to enable rotating. circle displays on the screen. The appearance of the cursor
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changes depending on its location relative to the circle.
While you are still in the 2. Move the cursor inside the circle. The cursor appearance
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orbit circle you can also
changes to .
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disable the Orbit
command by moving
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3. Click and hold the left mouse button and rotate the model
the cursor away from freely in any direction.
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the model until
displays and then 4. Release the mouse button and move the cursor outside the
clicking in the graphics
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circle. The cursor appearance changes to .
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window.
5. Click and hold the left mouse button to rotate about an axis
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through the center of the circle symbol (normal to the screen).
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To change the center of 6. Move the cursor to the line at the top of the circle. The cursor
the rotation, click inside
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or outside the circle to appearance changes to .
set the new center.
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7. Click and hold the left mouse button and rotate the model
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8. Move the cursor to the line at the right or left side of the circle.
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9. Click and hold the left mouse button and rotate the model
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10. Move the cursor over the ViewCube and click in the
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orient the model in the same way. Note that (Zoom All)
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only refits the model in the center of the screen and maintains
the same orientation.
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Figure 1–40
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ViewCube, keyboard, or Full Navigation Wheel to rotate a model:
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1. Ensure that (Orbit) is toggled off, click and hold the left
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mouse button anywhere on the ViewCube, and drag the
mouse. Move the mouse away from the ViewCube to stop
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rotating.
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2. Press and hold <F4>. By keeping <F4> depressed, the
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cursor behaves as it did when (Orbit) was active.
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Release <F4> to stop rotating.
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3. Hold <Shift> and the middle mouse button and drag to rotate
e EN the model. Release <Shift> to stop rotating.
7. Click the X icon in the top right corner of the Navigation Bar to
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shown on the left in Figure 1–41. The model orients as shown
on the right.
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Select this
face
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e EN Figure 1–41
view.
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(Look At) can help to orient faces that are not parallel with
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option for orienting into views that are parallel with the origin
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work planes.
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less step.
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Select the
RIGHT
surface
Figure 1–42
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Figure 1–43
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5. Click any of the four triangular icons in the ViewCube to
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change to a different orientation.
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can also select edges of the ViewCube for orienting or use
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the rotation arrows on the right of the ViewCube.
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e EN 7. Click to orient the model into its Isometric Home view.
The ability of a software 1. In the View tab>Appearance panel, expand Visual Style as
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to spin a shaded model shown in Figure 1–44. Note that the model display is set to
and use all of the styles
depends on the quality (Shaded) by default.
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with Edges.
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Figure 1–44
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Planes, axes, center 4. Right-click on the YZ plane in the Model browser and select
points, and coordinate Visibility, as shown in Figure 1–45. The YZ plane displays.
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systems are features
that exist in the model
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by default.
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YZ plane
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Figure 1–45
To temporarily display 5. Hold <Ctrl> and select the XZ plane and Y-Axis. Right-click
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an origin object, hover and select Visibility to display both the XZ plane and Y-Axis
the cursor over the in the model.
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feature name.
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XZ plane
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Figure 1–46
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7. Turn off the visibility for the three origin objects by selecting
e EN them all again and disabling the Visibility option. Press and
hold <Ctrl> while selecting the option to select all of the
objects as one selection set.
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drawing.
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2. Note that there are now two tabs along the bottom of the
graphics window. The first tab is the model and the second
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To select features 1. Right-click on Fillet9 in the Model browser and select Show
directly on the model Dimensions.
you must have the
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selection filter in the 2. Double-click on the 0.010 dimension in the graphics window.
Quick Access Toolbar 3. Enter 0.05 as the new value, as shown in Figure 1–47, and
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set to (Select press <Enter>.
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Features).
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Figure 1–47
(Local Update) 4. In the Quick Access Toolbar, click (Local Update). The
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the complexity of the window to open the dialog box and mini-toolbar that was
change and the model. used to create the hole.
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Change the
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diameter of the
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hole to 0.15.
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e EN Figure 1–48
In the Hole diameter example, you edited the feature by opening
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the Feature dialog box. Alternatively, you can right-click on the
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Creation dialog box, the model is updated when you click OK.
Therefore, each is updated individually. If you are making a lot of
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7. Select the Joint.idw tab to activate the drawing. Note how the
sizes of the fillet and hole update to reflect the changes that
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directly on the model select Delete. The Delete Features dialog box opens as
you must have the shown in Figure 1–49. It prompts you to determine whether
selection filter in the the sketch that was used to create Extrusion11 should also
Quick Access Toolbar be deleted. You might want to delete it or you might want to
retain it for use in another feature.
set to (Select
Features).
Delete this
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Extrusion
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Figure 1–49
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3. Click OK to confirm the deletion of the sketches that were
created as part of the extrusion (slot cut). To retain the
sketch, clear the consumed sketches and features option.
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4. Select the Joint.idw tab to activate the drawing. Note that the
extrusion has been removed from all of the views in the
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e EN drawing. If it does not update, click (Local Update).
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Task 14 - Edit a hole diameter in the drawing.
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Edit this
dimension value
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Figure 1–50
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1. In the part model, select the View tab, change the visual style
to Shaded with Hidden Edges.
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2. Hover the cursor over the extruded cut as shown in
Figure 1–51. In this orientation you cannot directly select the
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cut geometry.
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Hover the cursor
over the
extruded cut
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that was created
on the back of
the model.
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Figure 1–51
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As an alternative to
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expanding the
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options.
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m
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Figure 1–52
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features, and it is difficult to identify the features in the Model
browser using only names.
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5. Activate the window containing the drawing to verify that the
drawing has changed.
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Task 16 - Obtain and assign model properties.
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1. Select the Joint.ipt tab to activate the part model.
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Alternatively, expand 2. Right-click on Joint.ipt at the top of the Model browser list
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and select iProperties to open the iProperties dialog box.
(Application Menu) Select the Physical tab to display the physical properties of
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and select iProperties the part, as shown in Figure 1–53. Click Update to update
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to open the iProperties the values, if needed.
dialog box.
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Figure 1–53
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Materials drop-down list.
5. Expand the Appearance Override drop-down list and select
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Canary. The model updates to display in yellow in the
graphics window.
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6. Change the Visual Style to Shaded.
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Task 17 - Calculate the area of a surface.
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1. In the Inspect tab>Measure panel, click (Area).
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e EN calculated in the Area dialog box. Rotate the model as shown
in Figure 1–54.
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It you are have difficulty
selecting faces, select
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Figure 1–54
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3. Using the Select Other tool, select the planar surface on the
opposite side (parallel to the selected surface) as the surface
to which to measure. The distance is calculated in the
Distance dialog box, as shown in Figure 1–55.
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Figure 1–55
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4. In the Measure Distance dialog box, expand the drop-down
list and select Restart, as shown in Figure 1–56.
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Figure 1–56
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The Save dialog box 6. In the Quick Access Toolbar, click to save the drawing.
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opens when you are The Save dialog box opens indicating that changes were
saving drawings or made to both the Model and the drawing. Click OK to save
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you to do so. This dialog or by clicking the X button in the top right corner of the
Sa
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dimension changes.
a. True
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b. False
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2. Match the numbers shown in Figure 1–57 with the interface
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components listed below.
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1
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6
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Figure 1–57
a. Navigation Bar
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b. Model Browser
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c. Status Bar
d. Quick Access Toolbar
e. Ribbon Panel
f. Graphics Window
g. ViewCube
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c. .IAM
d. .INV
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4. Clicking enables you to automatically reorient the display
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of the model to its top view.
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a. True
b. False
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5. Which combination of items do you select to quickly orient a
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model face parallel to the screen without spinning? (Select all
that apply.)
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e EN a. A surface and .
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b. A planar surface and .
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c. A surface and .
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Figure 1–58
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a. To switch back to a previous view or ahead to a current
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b. To cycle through different objects for selection.
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c. To pan the view left or right.
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Figure 1–59
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a. Analysis Tools (Inspect tab>Measure panel)
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Menu)>iProperties)
c. Parameters dialog box (Manage tab>Parameters)
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e EN d. Document Settings dialog box (Tools tab>Document
Settings)
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9. Which of the following best describes how to change the
color of a specific feature in the model?
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dialog box.
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dialog box.
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Command Summary
Button Command Location
Angle • Ribbon: Inspect tab>Measure panel
n. nly
• Context Menu: (Measure when object is
preselected)
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Application • Title Bar
Menu
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Area • Ribbon: Inspect tab>Measure panel
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• Context Menu: (Measure when object is
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preselected)
Distance • Ribbon: Inspect tab>Measure panel
• Context Menu: (Measure when object is
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preselected)
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Full • Ribbon: View tab>Navigate panel
Navigation • Navigation Bar
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Wheel
e EN Help • Quick Access Toolbar
• Keyboard: < F1>
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Home View • Ribbon: View tab>Navigate panel
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• ViewCube
• Context Menu
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• Keyboard: <F6>
N/A iProperties • Context Menu: (from Model Browser
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• Navigation Bar
• ViewCube
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preselected)
Open • Ribbon: Get Started tab>Launch panel
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• Full Navigation Wheel
Zoom All • Ribbon: View tab>Navigate panel
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• Navigation Bar
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Zoom • Ribbon: View tab>Navigate panel
Selected
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• Navigation Bar
Zoom • Ribbon: View tab>Navigate panel
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Window • Navigation Bar
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Sa
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Sa