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FallOut 4: Nuka-World Power

Plant
Nuka-World Power Plant All Information

In 2287, Nuka-World Power Plant is situated in the theme park Nuka-


World. This is located just to the west of the Galactic Zone in the northwest
region of the globe. The rugged hill is from a point because it is on top.

The Background:
There was a recession in 28 April 2050 according to the workplace
terminal, two months before the park had been opened for the first time.
The Nuka-Cola Company also insured the incident.
The team member who confirmed it. An employee called Carlson was
apparently fired and the remaining staff must be recalled for not addressing
Park’s relations. The problem was neglected since then.

10 Places in the Nuka World Power to Visit:

1. The Power Plant


2. Safari Adventure
3. The Hubologist’s Camp
4. Dry Rock Gulch
5. Nuka-Cola Bottling Plant
6. Galactic Zone
7. Fizztop Mountain
8. John-Caleb Bradberton’s Frozen Head
9. Kiddie Kingdom
10. Grandchester Mystery Mansion

Layout:
The outside of the plant is quite quiet. However, inside, the wild is crawling
with cows. The path through the plant consists of a linear path. It is a
straight forward path with some twists and turns.

Below are some Nuka-mixer stations, as well as a pair of Nuka-World


raiders (disciples, operators or packs). The basement has a room
containing a terminal with a set of fully leveling power shields. The upstairs
office has a desk with a pool table and a terminal on it.
There is a vault in the corner behind the desk. Jumping down the ramp
from there, jump into the broken ramp room to find another safe.
There is a closed door on the roof which requires a key to open. Behind
this door are power restoring controls to the rest of the Nuka-World. The
key can only be obtained from the boss who betrays the sole survivor
during the power play. The door is also unlocked upon completion of the
open season.

Plans Ahead:
For information on how to finish the game with packs, disciples or
operators, watch ‘Which Gang Leaves’ and plan well before this discovery.
The quest begins with Shank, who informs you that a gang has left and
taken control of the park’s power station, an area already closed. Only this
or the open season can restore park power.
While this quest required a walk through, I wanted the guide to be
completed and open season after completing the power play so I was
curious. The answer of those asking is, ‘Yes’.
Which gang operates?
The raider faction that divides and takes over the power plant is determined
by land ownership.

Essentially, giving the two groups more land than the other (I believe the
combination between the outposts in the Commonwealth and Park areas)
would leave the remaining one feeling tilted.

Because regardless of what you do, it would be better to favor two with the
perks you want and give all or most of that land. I do not recommend giving
them to any settlements as I cannot guarantee you can withdraw them,
although it is possible.

You can tell when a group is growing in anger, because their members will
start talking about putting a bullet in your head.
Storm in Power Plant:
What follows is one of the most action-packed scenes in the DLC. The
power plant, along with members of the rival group, has been
decommissioned.

The entrance to the Nuka World Power Plant is in the opposite direction
from where you are coming, so you will have to face some resistance from
both the ground and the roof.

If your dyed skills are terrible, don’t worry – you can get these guys later in
the quest.

Restore power to Nuka world


Now you can rob their bodies for the key and restore power to the plant. It
unlocks some areas you may not have visited before, park rides, and
allows you to make a settlement on the red rocket near the amusement
park.
Awards:
Talk to Gage to wrap up the quest, and you’ll get allowances for the two
factions for which you were most generous – which was predetermined
before your actions in land division. Now you can continue with other
things, you can expand your raider or explore the park.

Loots:
• Two full suits of layered power armor – one is in a room in the basement,
while the other is in a maintenance building to the south-east. Both are
behind advanced closed terminals.
• Fusion Core – Pre-installed in the power armor described above.
• Nuka-Power Recipe – Pool Table and Nuka-World Power: On the desk in
the room with the Employee Terminal.
• An overdue book – in a locker in the basement, near a skeleton on a comb
pillow.
• Key to the plant control room – on the boss of the gang who betrayed the
Soul Survivor during the power play.

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