Professional Documents
Culture Documents
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A2. Quantitative Research
INTRODUCTION/RATIONALE
There has been a rise in popularity of the tabletop role-playing game (RPG) “Dungeons
& Dragons” (D&D) in recent years, particularly since the release of the fifth edition in 2014, and
which has been ushered by the rise of livestream broadcasting of games on sites like Twitch.tv
(DeVille, 2017). It has featured on such popular shows as Stranger Things ( DeVille, 2017) and
Community (Woerner, 2011). According to Mike Mearls, who wrote the preface to the Player’s
storytelling process between a dungeon master (DM) and the players that involves chance,
decision-making, group interaction, and emotional investment. This is a ripe atmosphere for
developing skills and growing as a group and as individuals. Following that line of thought, we
H1: Being a dungeon master has a positive effect on developing desirable leadership
skills.
H0: Being a dungeon master does not have a positive effect on developing desirable
leadership skills.
Desirable leadership skills as outlined by Myatt (2012) are named in the methods below,
as are the two leadership styles from Cornelissen (2017). Understanding these, other hypotheses
appear:
H2: Transformational DMs exhibit more leadership skills than transactional DMs.
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This hypothesis is based on the idea that transformational leaders encourage performance
LITERATURE REVIEW
Capodagli and Jackson (2016) quote Walt Disney, who defined leadership as “the ability
to establish and manage a creative climate in which individuals and teams are self-motivated to
the successful achievement of long-term goals in an environment of mutual respect and trust”
(Capodagli & Jackson, 2016, p. 77). Cornelissen (2017) describes two “leadership styles” that
perform at a higher level and provides opportunities for personal or professional growth. Both
styles are necessary in various settings. In the case of D&D, it may be that transformational DMs
encourage players to role play with the incentive of a good story over in-game rewards.
METHODOLOGY
Participants will be gathered on a volunteer basis from two sources: Facebook and
Reddit. Both sites have groups and subreddits dedicated to discussion among dungeon masters.
Participant dungeon masters must be 18 years or older, have at least six (6) months of experience
as a dungeon master (playing at least once every two (2) weeks), and be willing to host game
sessions once every two weeks for four (4) months. They must have at least two (2) and no more
than eight (8) other players in the game. Participating DMs will be surveyed before the
experiment begins to determine which style they tend to use at the game table, transactional o r
transformational ( Cornelissen, 2017). Each game session will be recorded on video for later
reference.
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The main tool of measurement will be adapted from the article by Mike Myatt from
Forbes (2012). Mike outlines ten measures: Character, Vision, Strategy, Tactics, Focus,
Persuasiveness, Likeability, Decisioning Ability, Team Building, and Results. Each measure is
worth up to ten points, then graded on a standard scale of “A” equaling 90 to 100 points, “B”
equaling 80-89 points, etc. to “F” equaling 59 points and lower (Myatt, 2012). DMs will
self-report the ten leadership abilities using the same grading scale at the beginning of the study.
After playing with their respective groups for four (4) months, the same DMs will self-report on
the measures again, and will this time be graded by the researchers as well. Thus, there will be
transformational DMs in within each of the previous three measure comparisons (Cornelissen,
2017). The purpose is to find correlations between leadership styles and grades and how both
changed from before the campaign to after. To control for one variable, the same pre-written
story modules will be given to each DM to play with his/her group, but how those players follow
it will be up to them.
The data will be analyzed using ANOVA because of the three “samples”: DMs
The means will be compared across the three samples and any significant relationships noted.
The analysis will be searching for whether both the DMs and researchers report high leadership
grades post-experiment, whether leadership styles changed, and whether those who kept their
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initial leadership styles throughout the game scored high on the leadership qualities test
post-experiment.
Sources:
Capodagli, B., Jackson, L. (2016). The Disney way: harnessing the management secrets of
DeVille, C. (2017, November 16). The rise of D&D liveplay is changing how fans approach
https://www.theverge.com/2017/11/16/16666344/dungeons-and-dragons-twitch-roleplay-
rpgs-critical-role-streaming-gaming
Myatt, M. (2012, June 07). Think you're a leader? Take the test and find out. Retrieved April 14,
2019, from
https://www.forbes.com/sites/mikemyatt/2012/05/22/think-youre-a-leader-take-the-test-a
nd-find-out/#163011a0698f
Woerner, M. (2011, February 11). Did Community just make D&D "cool"? Retrieved April 12,
Wyatt, J., Schwalb, R. J., & Cordell, B. R. (2014). Player's Handbook. Renton, WA: Wizards of
Objectives:
● Increase awareness of the UNICEF mission among Utah Valley University students
through online communication by reaching 9,000 likes/shares on social media by the end
of September 2019.
● Engage UVU students in the UNICEF cause by recruiting students to join UNICEF as
volunteers and club members to spread the cause of advocating for children’s rights,
Key Messages
Primary message: As you are building your future at college, help to build those of children
around the world. Become a UNICEF volunteer and spread the cause to save children’s lives.
Secondary messages:
● Children around the world face poverty, violence, disease, discrimination, and death, but
● There were twice as many child refugees in 2015 as there were in 2005 (Garin, et al.,
2016).
● You can support the UNICEF mission through fundraising and increasing awareness
Strategies
Objective 1, strategy 1: Through moderately interactive channels, educate UVU students about
the mission and message of UNICEF and encourage them to share these on social media.
Tactics:
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● Share articles and videos from UNICEF website on official UVU social media pages and
● Encourage club members to share photos of the children who have been helped by
UNICEF efforts on social media, including on the official UNICEF Facebook page.
● Pitch an article to the UVU Review about UNICEF UVU Club and efforts being made
Objective 2, strategy 1: Through highly interactive channels, recruit UVU students to join the
UNICEF cause on campus and help spread the word of saving children worldwide.
Tactics:
● Create a UNICEF UVU Club on campus and set up tables in the halls biweekly through
● Spread awareness of the cause with flyers on campus handed out by club members.
● Request endorsement from and partner with the UVU College of Health and Public
Objective 2, strategy 2: Host a single-day activity on campus to drum up support for the
Tactics:
● Spread awareness of the event by posting on social media the few weeks beforehand with
● Request to use the Ragan Theater on campus to have a local non-student volunteer
Sources:
About UNICEF. (2018, October 01). Retrieved April 14, 2019, from
https://www.unicef.org/about/who/index_introduction.html
Achieving results for children - Home page | UNICEF. (2015, December). Retrieved April 14,
2019, from
https://www.unicef.org/publicpartnerships/files/AchievingResultsForChildrenTheCaseFo
rSupport.pdf
Garin, E., Beise, J., Hug, L., & You, D. (2016). Uprooted: The growing crisis for refugee and
migrant children( USA, UNICEF, Division of Data, Research and Policy). New York,
NY: UNICEF.
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C1. Ethics in Communication Research
applying ethical principles. As a part of this, Institutional Review Boards (IRBs) are mandated
by the Public Service Health Act of 1974 for any experiments using human subjects. These IRBs
are meant to ensure the ethicality of research methods on human subjects and are composed of at
least five individuals with diverse professional backgrounds (Gray, Cooke, & Tannenbaum,
1978).
The IRBs use measures as outlined by the Common Rule as outline by Breault (2006)
below:
4. Informed consent will be sought from the subject or their legal representative.
6. The research plan makes provision to monitor data to keep subjects safe.
I believe these measures are necessary to keep the subjects safe from the likes of the horrible
studies done in Nazi Germany or during the notorious thalidomide scandal that came to light in
The idea of ethics is defined by various authors in different ways, as shown in a study
done by Pearson, et al. (2006). They quote Jaffe (2001) in defining ethics as a “moral
responsibility to choose, intentionally and voluntarily, oughtness [what you should do] in values
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like rightness, goodness, truthfulness, justice, and virtue, which may, in a communicative
transaction, significantly affect [yourself] and others” (Pearson, 2006, p. 517). They chose this as
the best definition because it brings in communication specifically, but is also broad enough to
Ethics also matter when reporting the results of research with human subjects. Bean
(2001) studies whether equivocation, which is using ambiguous, evasive language to hide the
truth or protect oneself (Merriam-Webster, n.d.), is an issue in organizational settings that could
reduce objectively reporting results. He found that, in scenarios where a person does not like a
gift but must give a thank you message to the giver, 80.9% of respondents chose an equivocal
answer, while only 3.2% chose a truthful response. This would suggest that in our personal
relationships we use ambiguous messages to try to protect the feelings of others. Bean compared
this against a scenario where someone had to report a failed project. He found that respondents
selected truthful responses 52.4% of the time. However, this leaves the other 47.6% who either
gave equivocal or mostly-true reports (Bean, 2001). This indicates to me that, under certain
circumstances, including professional ones, we are prone to using ambiguous language and not
reporting or telling the full truth when it could prevent future issues. Where this plays into ethical
research is in the reporting of results from human studies. Misreporting could lead to false
responses and not misconstrue them to align with research objectives. Other potential pitfalls of
many things could go wrong with research that it is best practice to use sources that are
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peer-reviewed, and the results of which have been duplicated in studies by other researchers. It is
also good to remember that what is considered ethical may be broadly defined in different
cultures but using national or international standards like those laid out by the Common Rule will
Sources:
Breault, J. L. (2006). Protecting human research subjects: the past defines the future. The
doi:10.1043/1524-5012(2006)006[0015:PHRSTP]2.0.CO;2
Gray, B., Cooke, R., & Tannenbaum, A. (1978). Research involving human subjects.
https://www.merriam-webster.com/dictionary/equivocation
Pearson, J. C., Child, J. T., Mattern, J. L., & Kahl, D. H. (2006). What are students being taught
doi:10.1080/01463370601036689
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D1. Culture and Diversity
Culture is defined as “the way of life of a particular people, esp. as shown in their
ordinary behavior and habits, their attitudes toward each other, and their moral and religious
beliefs” (Culture, n.d.). Diversity is “the fact of there being people of many different groups in
society, within an organization, etc.” (Diversity, n.d.). Diversity can be reflected in countries,
Gerber, & Anderson, 1999). Indeed, any group of people can create a culture, though how
diverse that culture is depends on the members’ personal characteristics like language, eating
habits, use of time, beliefs, attitudes, and dress. Understanding the characteristics of a culture can
prevent overgeneralization and stereotyping of those who a part of that culture. Understanding
The Work Group for Community Health and Development (n.d.) suggests various steps
to take to build culturally diverse relationships. First, they note that building relationships with
those from other cultures requires a concerted effort to learn about their cultures. Then the
suggest intentionally placing oneself is situations where there are opportunities to meet diverse
people. Next, read about other cultures, then have courage to ask people about their cultures and
histories. Then be sure to listen to their stories when they tell you about their lives because it
provides snapshots of their cultures, too. As noted above, culture can come down to an
individual, so remember that a person may not be representative of an entire culture. Risk
making mistakes while building relationships. Finally, stand against discrimination when it
occurs. Following these steps can lead to powerful friendships that give meaning to life and
diverse subjects supplies data from across the population and gives a more accurate account of
how or what people think or do. A lack of diversity can lead to homogenous responses and
incorrect data if the researchers assume that the sample was diverse when it was not. Therefore,
demographic data is gathered: it reduces the risk of sampling errors by ensuring the opportunity
for diverse respondents. However, according to McNett & Kirk (1968), if we consider a truly
random sample to be that taken from a population in a way that provides the same probability of
selection every time a sample is taken, then such a thing is impossible, particularly for humans
There are six (6) cultural dimensions as outlined by Hofstede in 2011: Power Distance,
Orientation, and Indulgence/Restraint. The last two were added in later studies. These
business-to-business and internal interactions. Indeed, Newman and Nollen researched whether
work performance would increase if workplace culture matched the five dimensions of the wider
national culture (Newman & Nollen, 1996). They found that such performance did increase
when correlated with national culture in four of the five current dimensions at the time of the
study in 1996, uncertainty avoidance being the uncorrelated dimension (p. 766). In high power
distance cultures such as in east Asia, it was found that workers were high performing when they
were less participative in decisions. The other three dimensions had similar results, where a using
the national or local cultural dimension within an organization positively affected work
Culture | definition in the Cambridge English Dictionary. (n.d.). Retrieved April 14, 2019, from
https://dictionary.cambridge.org/us/dictionary/english/culture
Diversity | definition in the Cambridge English Dictionary. (n.d.). Retrieved April 14, 2019, from
https://dictionary.cambridge.org/us/dictionary/english/diversity
Heuberger, B., Gerber, D., & Anderson, R. (1999). Strength through cultural diversity:
doi:10.1080/87567559909595797
McNett, J. C., & Kirk, R. E. (1968). Drawing Random Samples in Cross-Cultural Studies: A
doi:10.1525/aa.1968.70.1.02a00050
Newman, K. L., & Nollen, S. D. (1996). Culture and Congruence: The Fit Between Management
Practices and National Culture. Journal of International Business Studies,27( 4), 753-779.
doi:10.1057/palgrave.jibs.8490152
Work Group for Community Health and Development. (n.d.). Section 2. Building Relationships
https://ctb.ku.edu/en/table-of-contents/culture/cultural-competence/building-relationships
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