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Golden Sun: FAQ/Walkthrough by BF_Gamer

Version 1.0, Last Updated 2004-05-06 View/Download Original File


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\)

Golden Sun Walkthrough/FAQ Version 1.0


Created By BF_Gamer

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
Table of Contents
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
I. Version History {~VH}
II. Introduction
{~INTRO}*
III. Game Basics {~GB}
3.1 Controls
{~CTRL}
3.2 Characters
{~CHAR}
IV. Contact, Credits, & Legal {~CCL}
V. Walkthrough {~WT}
5.01 The Attack of the Boulder {~501}
5.02 The Mystery of Sol Sanctum {~502}
5.03 The Quest Begins {~503}
5.04 Fighting the Tree {~504}
5.05 The LightHouse {~505}
5.06 The Flooded Town {~506}
5.07 The Evil Desert {~507}
5.08 The Colosso {~508}
5.09 Saving Hammet {~509}
5.10 The Tornado Monsters {~510}
5.11 The Venus LightHouse Part 1 {~511}
5.12 Crossbone Island (Optional) {~512}
5.13 The Venus LightHouse Part 2 {~513}
VI. Djinn {~DJ}*
6.1 Djinn Locations {~DL}*
6.2 Djinn Summons {~DS}
6.3 Djinn Setups {~DU}
VII. Items {~IT}*
7.1 Weapons {~WP}*
7.2 Armors {~AM}*
7.3 Artifacts
{~ART}*
7.4 Game Items {~GI}*
VIII. Psynergy {~PS}
IX. Crossbone Island {~CBI}
X. Bosses {~BO}*
11.1 List {~BL}*
11.2 Weaknesses {~BW}*
11.3 Strategies
{~BST}*
XI. Monsters/Enemies
{~M/E}*
12.1 List {~ML}*
12.2 Weaknesses {~MW}*
12.3 Strategies {~MS}*
XII. Frequently Asked Questions (FAQs)
{~FAQs}
XIII. Send Option **SPOLIER WARNING** {~SO}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
*=Not Yet Completed

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
I. Version History {~VH}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
Version 1.0
Both of the parts of Game Basics were added (Controls and Characters)
All parts of walkthrough were added (Parts 5.01 - 5.13)
FAQs section was added.
Send Option was added

FAQ is about 75% complete I got tired of working on it so I will


probably
finish it soon, please feel free to submit the information on any part
that is
missing.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
II. Introduction
{~INTRO}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
This is a FAQ that will cover all of the parts that you need to complete
this
game. Each section will explain what it is and how it helps you. Each
of the
characters names are used in their real name, not the name that you
changed it
to. In this FAQ I will also guide you to where all of the Djinn are.
If you
have any information that I don't have in here and you think will be
good
information that should be here please email me to let me know what
should be
added. I have split the game up into some sections. In those sections
there
are Sub-Sections. If you feel a section is incomplete feel free to
email me
the information that you think is needed.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
III. Game Basics {~GB}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
This section of the FAQ will tell you the basics of the game. Game
Basics
include information about what the buttons do and what the charactes are
in the
game.

+=-=-=-=-=-=-=-
=-=-=-+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|3.1 Controls
{~CTRL}|
+=-=-=-=-=-=-=-
=-=-=-+

D-Pad: Allows you to select your choices on the screen

Menus/Battle/Conversation:
A: Yes/Next
L and R: Next
B: No/Back on Menu

Walking:
D-Pad: Move around the game
A: Talk To Someone/Menu
Select: Menu
Start: Save Menu
L and R: Set Psynergy Command
B: Run

These controls seem a little weird when you first start to use them, but
as you
begin to play the game you will really start to like them.

+=-=-=-=-=-=-=-=-
=-=-=-+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|3.2 Characters
{~CHAR}|
+=-=-=-=-=-=-=-=-
=-=-=-+

This section of the FAQ will give you information about all the
characters in
the game. If you think that any other character should be added to here
please
let me know.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Name of Character


Age: Age of the Character
Home: Where the Character is from
Element: Element of Character
Info: Gives Information about Character.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Isaac
Age: 17
Home: Vale
Element: Earth - Venus
Info: Isaac is the main character of the game that you play as. Isaac's
Dad,
Kyle, died 3 years ago.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Garet
Age: 17
Home: Vale
Element: Fire - Mars
Info: Garet is Isaac's friend who joins Isaac on his adventure.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Ivan
Age: 15
Home: Kalay
Element: Wind - Jupiter
Info: You meet Ivan in the town of Vault because he lost Master Hammet's
Shaman's Rod.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Mia
Age: 17
Home: Imil
Element: Water - Mercury
Info: You meet Mia in the town of Imil where she takes care of the sick
people.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Jenna
Age: 16
Home: Vale
Element: Fire - Mars
Info: Jenna is a friend of Isaac and Garet. Jenna's family was killed 3
years
ago. When she is in Sol Sanctum with Isaac, Garet, and Kraden she
was
captured by Saturos and Menardi.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Felix
Age: 17
Home: Vale
Element: Earth - Venus
Info: Felix who is Jenna's was thought to be dead 3 years ago along with
the
rest of his family. However, Felix was saved by Saturos and
Menardi. In
Sol Sanctum Felix reveals himself to everyone so that Isaac and
Garet
will know that Jenna is safe from Saturos and Menardi.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Alex
Age: Unknown
Home: Imil
Element: Water - Mercury
Info: Alex, Saturos, Menardi teamed together to so Saturos and Menardi
could
light the Mercury Lighthouse.
=-=-=-=-=-=-=-=-=-=-=-=

Name: Sheba
Age: 15
Home: Lalivero
Element: Wind - Jupiter
Info: She was held hostage so she could get Saturos, Menardi, Alex and
Felix
into a future lighthouse.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Saturos
Age: Unknown
Home: Unknown
Element: Fire - Mars
Info: Saturos is one of the two main enemies in the game. While trying
to enter
Sol Sanctum Menardi (More on Menardi later) caused the boulder to
fall in
Vale. They are trying to light all of the Lighthouses. They are
accompanied by Felix and Alex. They have also kidnapped Sheba,
Jenna,
and Kraden.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Menardi
Age: Unknown
Home: Unknown
Element: Fire - Mars
Info: Menardi is the other one of the main enemies in the game. Menardi
is the
partner of Saturos.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Kraden
Age: Unknown (But pretty old)
Home: Tolbi (I think)
Element: ?
Info: Kraden is an old man that wants to know about Sol Sanctum. He
studies
Alchemy. He teachers about Alchemy and all the other stuff he
knows. He
really is amazed with the Elemental Stars. Kraden was kidnapped
by
Saturos and Menardi while at Sol Sanctum examining the Elemental
Stars.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Dora
Age: Unknown
Home: Vale
Element: Unknown
Info: Dora is Isaac's mother. Her husband, Kyle (More on him later)
died three
years ago when the boulder fell, and he is very sad about it.

=-=-=-=-=-=-=-=-=-=-=-=

Name: Kyle
Age: Unknown
Home: Vale
Element: Unknown
Info: Kyle is Isaac's father. Kyle died three years ago with all of
Jenna's
family while trying to save Vale from the boulder.

=-=-=-=-=-=-=-=-=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
IV. Contact, Credits, & Legal {~CCL}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
Everything from this Golden Sun FAQ/Walkthrough was written and done by
BF_Gamer unless noted below. This is copyrighted to BF_Gamer. All
characters,
graphics, music, and any other part of this game is copyrighted to
Nintendo.

If you would like to contact me about anything in this FAQ feel free to
do so,
with only one rule. That one rule is that you put Golden Sun FAQ in the
subject. If you fail to do so I will simply delete the email as if it
were
junk. My email is BF_Gamer@yahoo.com DON'T FORGET THE RULE!

Thank you:
=-=Gearóid Moroney AKA Tetzcatlipoca for allowing me to use your
Psynergy
Guide FAQ.
=-=Deadmeat X for allowing me to use your Crossbone Island FAQ
=-=Christopher Goss AKA aku chi for allowing me to use your Djinn Class
Setup
Guide.

This FAQ is to only be on the following sites (if it is on another email


me):
GameFAQs (Gamefaqs.com)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=
V. Walkthrough {~WT}
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=

+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|5.01 The Attack of the Boulder
{~501}|
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=+

Once you finally have control of Isaac head straight up the way Mom and
Kyle
went. Go up the stairs and you will run into Garet. You will have a
quick talk
with Garet. Start to head west like you are leaving then Garet will
join you.
Continue to head up then to your left across the bridge. Once you are
across
the bridge the boulder will start to fall. One of the villagers trying
to stop
the boulder will tell you to keep going. Do so and head down the stairs
and
west. Follow the only path you can until a guy talks to you.

After you are done talking to the villager head south. Go down the
stairs. Be
careful now, because there are now monsters on the loose. They are
weak, but
don't be stupid when fighting them, just kill them as quickly as
possible.
Follow the path east to the next screen. Head south past the bridge then
down
both of the stairs.

There will be a scence where Felix (Jenna's brother) is in the water and
about
to die. The people around are trying to save him, but they can't so
they go
to get help for him. Mom and Jenna go off to find help. Mom runs into
you and
sends you to go help Jenna find some people.

Now head south under the bridge. Then go west up the stairs, then north
a bit
and then east across the bridge. Head east to the next screen. Head
east to
the first house then go south and down the stairs. Go down the next two
sets
of stairs, too. Head south-west to find a guy standing by a rock that
has
water around it. You will bump into guys talking.

You will run into Garet's Grandpa talking to a couple villagers. They
will
leave then another villager will come in the screen saying his Psynergy
has
been restored. Take him back the way you came to get back to where
Felix is.
Everyone will stop as you are going over the bridge.

There is a quick scene where the boulder falls and takes out where Kyle
and
Felix were.

Now, start heading back toward town. Garet will relize that you are
leaving
and he will come after you. As you are heading back to town you will
run into
two people. There will be a quick scene where the two people are
talking.
They will find out that you are listing to what they are saying, so they
get
into a fight with you.

You are now in a fight that you can't win... So, just fight and you will
die
eventually. For you people who may be using a Game Shark, it won't help
you,
because even if you do beat them they will still win. After losing the
battle
you are left to die as the two people hop off. The title screen will
come up.

+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|5.02 The Mystery of Sol Sanctum
{~502}|
+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-+
Three years later...

Isaac will be fixing up the roof of his house. Jenna will go talk to
Garet who
is practicing his Psynergy. Jenna and Garet will go back to get Isaac
to go to
Kraden's house to go mountain climbing.

Once you get control of Isaac head north up the stairs past Garet's
house.
Continue to head north and go across the bridge. Go south down the
stairs and
to the west to the next screen. Head west and you will run into those
two
people who attacked you three years ago. After talking a bit they will
let you
go. Now continue to head west and up the stairs to bump into Kraden.

Kraden will be talking to himself about what those two people named
Saturos and
Menardi talked to him about. Walk up to Kraden and talk to him. There
will be
a quick talk about what they are planning on doing.
Head back to where you crossed that bridge, and instead of going west go
north
up those stairs. Then go to west. Once you get behind the tree a lady
will
push you out. She won't let you go on the path. So, wait until she goes
behind
the building and then go up the stairs and west. Head north to get the
entrance
of Sol Sanctum. Head north and enter it.

+=-=-=-=-=-=-=-=-=-=-=-=-=+
=-=-=The Legendary Sol Sanctum=-=-=
+=-=-=-=-=-=-=-=-=-=-=-=-=+

When you first enter Sol Sanctum Kraden will talk a bit. Once you have
control
of Isaac head north to the next room. Go to the block to the far right
and
take it all the way around to get across the water. Go through the door
to the
next room. Follow this path all the way to the next room.

Go to the middle block and go into the middle area to find treasure
chest that
has a Small Jewel in it. Head south back down the path you came. But
when
you get to the blocks that are three wide. Head east then north to get
to the
right path. Follow that path to a minotaur head on the wall that is
missing
an eye. Examine it and use the item small jewel to fix it's eye. There
will
be a shake, and head back down to the where you started in this room.
Now,
take the far left path up to the left path. Follow it to the next room.

Kraden will talk a bit, then head north then east. You will see a
statue that
has little gray dots around it. Those indicate that you can move it.
Use move
Psynergy to move it either to the left or to the right. It will reveal
a door.
Head north up the stairs.

Now, head east and then north. You will come to a + intercetion, go
west to
get a small jewel. Go back to the + intercetion and go north. Take the
first
path you can to the west and follow it to a door. Kraden will talk a
little
bit more.

Now, head to the far left use Psynergy to move the statue and use the
small
jewel on the minotaur. There will be a shake again. Go to the far
right and
move the statue to go deeper into Sol Sanctum.

Once in the new room take the path going up to get to a T intercetion.
At the
intercetion go west to get a herb. Then go east at that intercetion
then as
soon as you can go north. There will be a quick talk, then go north-
east to
get to a room with a picture of the moon in it. Yet again Kraden will
talk a
bit.

After Kraden is done talking head south and follow the hallway to stairs
leading up. Go west to an intercetion and go south. You will go
through a
door and a get a Psynergy Stone that is laying on the ground. Exit that
room
and head north. Here you will find another picture of Luna. Go to the
right
and move the statue onto the gray box. A beam of light will light up
that
section.

There is a quick talk yet again with Kraden, so once you get control of
Isaac
go west to get to the other room. Push the top right statue up onto the
gray
box. Do the same with the top left statue. A hole will be revealed.
Jump
onto the sun picture in the middle. Walk as far up as you can then use
Move
Psynergy to move that statue toward you. Head back to the Luna room and
move
one of the statues to the gray box. Kraden will quickly talk.

Now, move the rest of the statues to the gray boxes. Head back to where
Kraden is. Kraden will talk again.

Head west to the other room, and Kraden will notice how the floor is
starting
to change. Go upto where the light is coming from the wall and examine
it.

Everyone will go into this room that has the elemental stars. Kraden
will
explain what they are and how they could possibly be used. Kraden will
attempt
to get one of the stars but almost falls. So, Jenna says that Garet and
Isaac
should go get them.

Go north-east and follow the path by jumping from platform to platform.


Follow
the path going east. Follow the path all the way to the Venus Star.
Some
platforms will start to pop up for you to go farther. Take the path
back to
the part where you went east instead of north. Take the north path and
then go
east to get to the Mercury Star. More platforms pop up. Now, go back
to the
area where Kraden and Jenna are. Take the south path to get the Jupiter
Star.

There will be a scene where Saturos and Menardi have Jenna and Kraden.
Someone
will come into the screen in the middle, and it turns out it is FELIX!
They
will force you to give them the elemental stars. Garet goes and gives
the
elemental stars to one of Saturos and Menardi's friend Alex. They find
out
that there are only three of them there, so they want the last one.

Head to the middle where everyone is, and take the north-east path and
follow
the north path all the way around to the Mercury Star. The screen will
start
to shake. Then the screen will show a rock. Saturos and Menardi will
force
everyone to leave. The room starts to blow up, but the guardian will
come up
to them and talk to them. He will release the Djinn. The guardin will
send
Garet and Isaac out of the elemental room. Once you get control of
Isaac exit
Sol Sanctum.

When you get out of Sol Sancutm a bunch of people will be infront of the
Sanctuary. There will be a long talk about what happened. Then there
will a
decision that Isaac and Garet should have to go stopthe "lighthouses"
from
being lit. The elemental stars are used to light the light houses which
release the power of Alchemy.

+=-=-=-=-=-=-=-=-=-=-=-
=-=-=-+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|5.03 The Quest Begins
{~503}|
+=-=-=-=-=-=-=-=-=-=-=-
=-=-=-+

One day later everyone is starting gathered around the entrance of Vale
to say
good bye to Garet and Isaac. When you finally leave head south. You
will run
into a Djinn named Flint. Djinn are very important, and they will help
to make
the game a little easier. Flint will teach you how to use Djinn, so be
sure to
watch what Flint say.

Head south following the path and then go east to cross a bridge. After
crossing the bridge head south to get to a town. Just as you are about
to
enter there will be a quick scene of Master Hammet and a bunch of
covered
wagons who is trying to return to get back to his home town (Kalay), but
the
bridge is broken. Then a guy talks about leaving Ivan behind. Master
Hammet
talks about Ivan real quick about how he has these strange powers. A
rock
falls and Hammet decides to head to Lupna. Once the scene is over you
will be
in Vault.

+=-=-=+
=-=-=Vault=-=-=
+=-=-=+

If Isaac and Garet are badly injured make your way to the Inn which
heals all
of HP and Psynergy. One of the first things you will want to do is
visit the
shops. Go there and buy the latest weapons and armors (I won't tell you
where
the shops are, because they are all have a picture with a sword, shield,
and a
jar, so they are very easy to find).

Remember how Hammet said something about Ivan, how he had strange
powers. Now,
it is time to try to find him. Head to the north-western part of Vault
and go
up the stairs and enter the house. Head to the top part of the house
and talk
to the blonde haired kid named Ivan. Ivan will read Isaac's mind and
will ask
if Isaac and Garet will help him to find Hammet's rod. They will
continue to
talk a bit more. Eventually Ivan will join Isaac and Garet.

The first thing to do since you will be using Mind Read Psynergy a lot
is to
set it to L or R. To do that you press select and then select the
Psynergy,
then go over to Ivan and press L then go down and select Mind Read.
Now, when
you press L you will use Ivan's Mind Read.

Go to the Inn and go around the desk to find out that some people think
that
the guests are theives. Now, read her mind, it seems a little weird.
So, go
upstairs and go to the part of the room where the beds are to find the
people
who are thought to be the theives. There will be a quick chat and the
theives
will run away. Try to go after them but you will quickly find out that
they
will get away. So, head like you are leaving the room. Isaac, Garet,
and Ivan
will come up with a plan to go at them split up. Head back to the room
to.
Garet will guard the exit and Ivan and Isaac will try to trap one of
them. Try
to trap one in the top left corner. Once you got them trapped them Ivan
will
read one of their minds.

After Ivan is done reading their minds Isaac, Garet, and Ivan will be
outside
the room. By reading their minds Ivan learned that they are the theives
and
they have stolen a lot of things, and they are hidden somewhere in the
Inn.

Exit the Inn completly and you will notice that there is a ladder that
leads up
to the roof and there is a hole there. Go up the ladder and in the
hole. Go
to the right and using Move Psynergy move the block of wood to the left.
Jump
over the hole there and go into the room. You will notice that there is
a lady
that is tied up. Isaac, Garet, and Ivan will untie her and they talk
about how
all of these boxes around them are the stolen things. The theives will
come in
the room. After a quick talk Isaac, Garet, and Ivan will get into a
fight with
the theives, your first boss in the game!!!

After teaching the theives a lesson the lady who was tied up will go get
the
mayor and some guy to take away the theives. Ivan will read Isaac's
mind and
learn about the quest that they are on. Then the mayor and some guys
come in.
The guys will tie up the theives and they will take them away. Then the
Mayor
will open the treasure chests to find his the stolen things. There will
be one
more treasure chest that hasn't been opened. After they talk for a
while Ivan
will go get Shaman's Rod. Ivan will leave and you should do the same.
Exit
the hidden room and go to the room where you first met Ivan. That is
the
Mayor's house. Talk to the Mayor to get some Water of Life.

+=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|5.04 Fighting the Tree
{~504}|
+=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=+

You are now done in Vault, so leave Vault. Once you are outside of
Vault head
east across a bridge. After crossing the bridge don't cross the bridge
going
north but take the land going north and take the bridge that is going
east.
You will see a cave, enter it to get on your way to Goma Cave.

+=-=-=-=-=+
=-=-=Goma Cave=-=-=
+=-=-=-=-=+

You will be at the entrance of Goma Cave. Follow the path, push the log
over
two spaces and climb up the ladder. Once up the ladder go east and you
will
find a hole that has a log on the other side of it. Use Move Psynergy
and go
over it. Go up the ladder and follow the path. You will find a stump
that is
coverd in vines. Try to use Move Psynergy to move it out of the way.
However,
it won't work. Ivan will walk up and use his Whirlwind to get rid of
the Ivy.
Now, Ivan will join your team and be with you for the rest of your
quest. Use
Move Psynergy to move the stump. Then there will be more vines in your
path.
Use Ivan's Whirlwind Psynergy to clear the vines.

You are now in Goma Cave. Follow the path north and eventually there
will be a
log in the water that you can use to jump over it. After crossing the
water go
south. Follow the path to a staircase and go up them. Go up the stairs
to get
to the next area.

Go down the stairs infront of you. Go east and push the log that you
will run
into all the way to the top east that you can. Then head back like you
are
leaving and take the first path south as soon as you can. Go down
across the
little bit of water and follow the path go down the stairs to the next
area.

Follow the path around to a log in the water. Jump on it and across to
the
other side. Then follow that path to the stairs going up. Follow that
path to
a log that is on a platform. Move it by using Move Psynergy. Jump onto
that
platform and go down and push the stump that is sitting there. Head
back to
the log and push it back to where it was. Then get the Lucky Medal out
of the
treasure chest. Now head back down the stairs that got you to this
area.
That log that you now pushed down mad a little platform for you to jump
across
the water. Jump across it and go up the stairs. Now, jump on the long
and to
the platform where the Djinn is. Save right now before you fight it
incase it
runs while you are fighting. You will get into a fight with the Djinn,
but
after you win the Mars Djinn Forge will join you. The weird guy below
will run
off. Now, go back across the log and go up the stairs to the north of
you.

Follow the path around until you can't any

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