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The process of

Design
What is
wanted

Interviews Scenarios task analysis


analysis
ethnography

what is there vs.

what is wanted
design
guidelines principles

principles
Implement
precise specification
and deploy

evaluation heuristics dialogue notations

architectures
prototype documentation help
In task analysis, you must be know what is the requirements, what is there and what is wanted. There must
be analysis and understanding. In design and story boarding, you must know what to do and how to decide.
In prototyping, you must get it right and finding what is really needed. In implementation and deployment,
you must make it there.
Before you can begin to establish requirements, you must understand who the users are and what their goals
are in using the device. Looking at others' designs provides useful inspiration and encourages designers to
consider alternative design solutions, which is key to effective design.
Usability criteria, technical feasibility, and users' feedback on prototypes can all be used to choose among
alternatives.
Prototyping is a useful technique for facilitating user feedback on designs at all stages.

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