You are on page 1of 7

ARTICLE IN PRESS

Acta Astronautica 66 (2010) 890–896

Contents lists available at ScienceDirect

Acta Astronautica
journal homepage: www.elsevier.com/locate/actaastro

Humanizing outer space: architecture, habitability, and


behavioral health
Albert A. Harrison 
Department of Psychology, University of California, Davis, CA, USA

a r t i c l e i n f o abstract

Article history: Space architecture is the theory and practice of designing and building environments for
Received 16 January 2009 humans in outer space. In our present century professional astronauts and cosmonauts
Received in revised form will remain a focus for space architects, but new designs must better accommodate
11 June 2009
passengers (tourists and industrial workers) and settlers who set forth to establish off-
Accepted 13 September 2009
Available online 13 October 2009
world societies. Psychologists and architects can work together to assure good
spaceflight behavioral health, defined by a lack of neuropsychiatric dysfunction, and
Keywords: the presence of high levels of personal adjustment, cordial interpersonal relations, and
Space architecture positive interactions with the physical and social environments. By designing and
Human factors
constructing facilities that are occupant centered and activity oriented, architects
Behavioral health
increase habitability thereby decreasing environmental challenges to behavioral health.
Spaceflight psychology
Simulators and spaceflight-analogous environments make it possible to test design
solutions prior to their deployment in space. This paper concludes with suggestions for
increasing collaboration between architects and psychologists. These include increased
sharing of hypotheses and data, articulating complementary research styles, and mutual
advocacy for early, potent, and sustained involvement in mission planning and
execution.
& 2009 Elsevier Ltd. All rights reserved.

1. Introduction space architecture. Then we will turn to the implications


of twenty-first century missions for architects. At the
Psychologists and architects are natural allies, joined heart of this discussion is an organizational framework
by their search to support people in their varied under development by Harrison and Sherwood which
endeavors. To be sure, there are some differences, in that posits three levels of support (biological, psychological,
psychologists characteristically emphasize picking the and sociocultural) for three types of spacefarers (profes-
right people for the environment while architects mold sionals, passengers, and settlers) [1]. We will review the
environments to fit their occupants. But these distinctions opportunities offered by simulators and spaceflight-
are somewhat arbitrary because many psychologists share analogous environments, and conclude with suggestions
architects’ interest in environmental design and architects for strengthening collaboration among architects and
seek to understand a structure’s future occupants and psychologists.
their activities before undertaking a preliminary design. Human factors, architecture, habitability, and beha-
In this paper we will consider first how elements of vioral health are highly interrelated. Human factors and
contemporary space psychology dovetail with modern ergonomics are roughly equivalent terms, the former
favored in the US and the latter preferred in Europe and
the UK. Traditionally, human factors focused on human
 Corresponding author. Tel./fax: þ1 530 756 2361. interaction with the physical environment in work
E-mail address: aaharrison@ucdavis.edu settings, but there has been a shift over the years from a

0094-5765/$ - see front matter & 2009 Elsevier Ltd. All rights reserved.
doi:10.1016/j.actaastro.2009.09.008
ARTICLE IN PRESS
A.A. Harrison / Acta Astronautica 66 (2010) 890–896 891

‘‘displays and knobs’’ orientation to a more holistic 2. Challenges for space architecture
approach [2]. Today, behavioral disciplines that are rooted
in biology, engineering, and experimental psychology Space architecture is the theory and practice of
have been joined by disciplines founded in personality, designing and building environments for humans in outer
social, and organizational psychology. Narrow views of space. It combines engineering and aesthetics, and
human factors limited to anatomy, physiology, biomecha- requires knowledge of space environments, spaceflight
nics, perception and cognition are giving way to enlarged engineering, space system engineering, and the psychol-
views that include emotions, attitudes, personality, inter- ogy of isolated and confined environments [10]. Like other
personal relations, group and organizational dynamics, architects, space architects must grapple with volumetric
and culture. Also, contemporary human factors extend limitations, activity envelopes, layouts, adjacencies, doors,
beyond work to self-maintenance (sleeping, eating, per- windows, and decor. Unlike their peers who design
sonal hygiene) and leisure time activities [3]. terrestrial structures, they must reckon with the constant
A broad view of human factors is essential to protect lethality of the external environment, the immense costs
spacefarers from an accumulation of stresses that could of lifting materials into orbit, and the constraints imposed
lead to performance lapses, interpersonal strife, and by flight-qualified materials, life support systems, and
possible psychiatric breakdowns. ‘‘Behavioral health’’ limited opportunities for rescue and resupply. Design
captures some of the psychological requirements for solutions that work well in normal settings may be too
contemporary and future missions [4,5]. People with costly or fail in space. For example, sound insulation may
excellent behavioral health feel good about themselves, be prohibitively heavy and expensive, and in orbit there is
are capable of the work that they set out to do, and are not no way to dampen noise by transferring it to the outside.
crippled by anxiety, muddled thought processes, extreme Space architects build bridges across the constraints of the
emotions, or addiction to alcohol and drugs. Whereas spaceflight environment, engineering capabilities, the
older notions of psychological well-being rested on the interests of mission managers, astronauts and other end
absence of pathology, behavioral health implies positive, users, and the public. Working within tight budget
rewarding interactions with both the physical and social constraints they weave together many different strands
environments. Behavioral health acknowledges that to help satisfy the needs of their varied constituencies.
spaceflight has favorable psychological consequences such The first fifty years of space exploration has been
as generating a sense of mastery, appreciation of the marked by several trends including increasing crew size,
grandeur of space, and satisfaction at being a part of an crew diversity, mission duration, and partnering with
elite team [6,7]. It recognizes that viewing the Earth from intelligent machines [11,12]. Crews have increased from
space sometimes has a strong spiritual component, one to a half dozen or more and missions that were
including a sense of oneness with humanity and a strong measured first in hours and days are now measured in
desire for peace [8]. weeks and months. Over time, male military test pilots
Selection, training, and environmental design are all were supplemented by men and women from many
intended to improve the person-environment fit. Collec- different professions, and the ISS is home to genuine
tively, professionals from many fields try to identify international crews. Continuous advances in electronics
people who are likely to do well in space, help them and robotics have transformed human activity every-
develop the requisite intellectual, emotional, and inter- where, including in space. In addition, space flight has
personal skills, and place them in user-friendly environ- become ‘‘routine’’ in the sense that whereas audiences
ments that match their needs and wants. Success depends around the world were enthralled by the successive
upon contributions from a wide range of disciplines, achievements of the earliest astronauts and cosmonauts,
including engineering, biology and medicine, psychiatry from the late Apollo era on (and in the absence of disaster)
and psychology, and architecture and design. many flights have barely made the newspapers. Less
For architects, the goal is to design environments that ‘‘glory’’ in the form of public attention and acclaim may
are habitable in the sense that they support their occupants reduce motivation to endure harsh environments, and
physically, psychologically, socially, and spiritually. Habit- hence increase demand for better working conditions
ability entered NASA’s vocabulary during the mid-1970s, such as improved accommodations and amenities [13].
when Skylab had to be designed not just to be operated but These trends are likely to continue, not just for the
to be lived in. Subsequent improvements according to remainder of the present century, but beyond.
Mohanty et al. evolve from a mix of habitability studies, Accommodating new kinds of missions will make
crew debriefs, esthetic experimentation, and evaluation [9]. heavy demands on space architecture including new
Habitability serves the interests of behavioral health by transit, orbital, lunar, and planetary vehicles and habitats;
minimizing environmental stressors that magnify risk, each with its own set or requirements [14]. Also, space
undermine performance, and raise the human cost of architects will contribute to the development of space-
occupancy. The same panoply of emotional and behavioral ports to handle new space access technology, and the
problems flowing from ‘‘sick’’ environments on Earth–hot, increasing number of spacefarers [15].
crowded, noisy, smelly, cramped, and crowded environ- We know that the private sector will play an increas-
ments—can be expected of equally dismal environments in ingly active role in space. An example here is Bigelow
space. Even as we try to avoid sick houses, schools, and Aerospace’s efforts to provide space habitats and labora-
workplaces we should try to avoid unhealthy transit tories for governments desiring access to space without
vehicles, orbital facilities, and lunar or planetary bases. launching a dedicated space station, and afford space
ARTICLE IN PRESS
892 A.A. Harrison / Acta Astronautica 66 (2010) 890–896

industrialists orbital facilities on a time share basis. As safety come from structural and mechanical problems,
these efforts flower, new types of people will enter space, communication failures, insufficient or spoiled supplies,
posing new challenges for architects. and much else. This demands robust designs that can
The professionals are the direct descendents of today’s withstand the harsh environments of space, and that are
pilots and mission specialists. Highly selected and exten- user-friendly and forgiving in that they are tolerant of
sively trained they are thoroughly versed in astronautics, people’s limits and mistakes.
spacecraft operations, life support, space medicine, and Although professionals require a safe environment,
the scientific and commercial activities assigned to them high levels of skill and extensive training help preserve
by their employers. Competent, self-reliant, hardy, and their safety. Architectural interventions can help to ensure
resilient, professionals include two major sub-groups: that neither passengers nor their baggage interfere with
exploration/science crews and in-space facility staff. spacecraft operations. To meet the needs of passengers
Exploration/science crews will work in small teams. Like and settlers, safety devices and procedures will have to
today’s astronauts and cosmonauts many will be test achieve higher standards of transparency and ease of
pilots, scientists, and engineers and they will be comfor- operation, especially if children are on board. Warnings
table with hierarchical forms of organization. Highly and alarms must be immediately detected and under-
visible, their assignments will include working at the stood, rescue equipment easy to find and use, and escape
very frontier of exploration and providing safe passage for procedures clear, memorable, and not dependent on
other spacefarers. The second type of professional, the months of training and peak physical fitness.
space facility staff, includes managers, skilled laborers, In the short term, microgravity is associated with space
and service specialists. Like exploration/science profes- sickness, a form of motion sickness, and frequent urina-
sionals they, too, will be highly trained, but for nonflight tion to eliminate excess bodily fluids. These problems tend
assignments—for example, managing a space hotel or to dissipate within a few days. Microgravity also reduces
operating a lunar power station. Their function is helping the load on the skeleton and muscles. Over time, this leads
other people realize their ambitions in space. Here, a to osteoporosis, cardiovascular deconditioning, and ske-
cruise ship is a good analogy: both the ships captain and letal muscle loss which become most apparent when the
the purser have long term careers at sea, but provide their spacefarer returns to the full gravitation of Earth or the
clients different services. partial (by terrestrial standards) gravitation of the Moon
The second category, passengers, includes business or Mars. Load-bearing exercise is a potent antidote but it is
people, industrial workers and tourists who enter space difficult to provide good exercise facilities in cramped
under the care of the professionals. Compared to profes- environments that lack proper ventilation and sanitation.
sionals, passengers will be less carefully selected and We must seek improved life support systems that
trained, and less well-equipped to survive in rough, provide ever-improving levels of reliability and comfort
industrial-type settings. For some passengers, spaceflight for passengers and settlers. Challenges include achieving
will largely be the means to an end: for example, to reach proper temperature and humidity balance, maintaining a
the Moon where they will work as a physician or continuous supply of fresh air, ample water, developing
communications technician. Other passengers will fly as appealing and easy to prepare foods that are acceptable in
tourists to satisfy their curiosity, lust for adventure, or to many different cultures, and improved hygienic systems
boost their social status. Years of preparation accorded a that are easy to use and perform well under conditions of
professional may be replaced by a few weeks, or, in the microgravity. Quality sleep is important for professionals
case of tourists, a few days of intensive instruction [16]. to do their jobs properly, and for passengers and settlers to
The third category, settlers, consists of people who are react appropriately to emergencies, enjoy their flights and
en route to lunar or planetary destinations where they will reach their destinations reasonably refreshed and with
build and occupy permanent communities. Traveling in their performance capabilities intact. Sleeping quarters
relatively large numbers, they will need support in transit may require better shielding from sound, light, and
as well as at their destination. They will want architects to adjacent activities. Maintaining a 24- h day by means of
design entire communities that include multiple living, illumination control and activity scheduling will help. Like
working, and recreational structures. Much of the construc- cruise lines, space tourism companies that earn a reputa-
tion will have to be done on site, initially using materials tion for providing quality experiences will develop a
sent from Earth and later relying on in situ resources. competitive edge over those that offer the minimum.
Human requirements for spaceflight fall into three Spacecraft will require health maintenance facilities to
categories: biological requirements for safety and good mitigate the effects of illness and repair cuts, broken
physical health, psychological requirements for high bones, burns, and other injuries. Slow, debilitating
performance and good mental health, and sociocultural processes that can be ignored on brief missions—tooth
requirements for positive interpersonal and intergroup decay, failing eyesight, skin cancer—will require attention.
relationships. For professionals, health care can be basic with medics
standing in for physicians, podiatrists, and dentists.
2.1. Biological requirements Passengers, because of their brief time aboard the craft,
may also get by with minimal services. Crews on truly
Outer space is a lethal and unforgiving environment extended missions and settlers will need larger, more fully
and the first requirement is to protect the life, limb, and staffed, better equipped health maintenance facilities
mental stability of people who venture there. Threats to including diagnostic tools, surgeries, and, eventually, the
ARTICLE IN PRESS
A.A. Harrison / Acta Astronautica 66 (2010) 890–896 893

ability to synthesize drugs and fabricate prosthetic We suspect that for settlers in particular the ‘‘excite-
devices. Settlers will have to cope with pregnancies, ment of the mission’’ will wear thin and simply looking
births, and postnatal care, gingivitis, cataracts and hearing out the window will become less popular as months grind
loss as well as managing the end of life for those who are by, particularly at a lunar or planetary base. For settlers, it
terminally ill. will be more important to either reinstate leisure time
options that are available on Earth, or provide acceptable
substitutes. There will be greater need for group activities
such as sports contests and religious rituals. Educational
2.2. Psychological requirements opportunities are necessary, not just for children, but for
adults who seek advancement, career shifts, or new skills
All spacefarers deserve sufficient interior volume to to address changing community needs.
work comfortably and efficiently. Designs should offer
ample and rational storage areas, the type and intensity of
light that is appropriate to the task, facilities that are easy 2.3. Sociocultural requirements
to maintain, and clear channels for accurate communica-
tion. Everything should be easy to repair in situ. Space Spacefarers are cut off from their normal social
architects and their allies may be able to eliminate or at contacts and confined with a small group of other people.
least minimize tasks that astronauts and cosmonauts do Isolation and confinement have always been considered
not like to perform, for example, routine maintenance and major challenges of living in space. Spacefarers may take
inventory control. direction from ‘‘outsiders’’ at mission control, but the
Space architects will grapple with a full range of issues trend has been in the direction of greater autonomy for
pertaining to the human-system interface: the best crews in flight, a trend that is sure to continue as distances
techniques for presenting information in clear and usable increase and delay communication with Earth. Space
form, switches and knobs that are quickly identified and crews have to organize into cohesive, effective teams that
easy to use, activity envelopes that allow people to work interact successfully with other teams and within the
comfortably, and secure and pleasant working conditions. larger fold of the sponsoring organization.
Beyond this there are many design issues regarding Prolonged isolation and confinement are associated
partnering humans and intelligent machines—that is, with increased interpersonal tensions, so designers should
artificial intelligence, automation, and robotics. What do consider various mechanisms for minimizing social
people do best, what do machines do best, and how do we clashes. For example, interior space allocations should
combine their activities for synergistic results? How do allow people to work without interfering with one
we provide operators with enough information to under- another. We anticipate conflicts between the professionals
stand a situation without subjecting them to information that operate the spacecraft and the tourists [3,16].
overload? Settlements on the Moon or Mars will have the Professionals are likely to regard passengers as inexper-
advantage of natural gravity, and volumetric limitations ienced and hence potentially dangerous. Professionals will
are likely to be less severe there. Still, human-machine have concerns that passengers might inadvertently
interface issues will extend into new operational areas, change a setting, operate a control, or, by means of
such as agricultural production, mining, and manufactur- improper use, damage a crucial piece of equipment. At
ing. Here, too, basic rules apply: simplicity of design and lunar or planetary bases, passengers may not understand
operation, high reliability, ease of repair, room for or they may ignore protocols regarding treatment of the
improvisation, and other features that reduce the prob- natural environment. In their enthusiasm, they could
ability of misuse or error. damage or contaminate a fragile extraterrestrial ecosys-
Leisure time activities became important during the tem. Professionals may be torn between managing space
extended duration missions of the space station era and operations and monitoring passengers. Tourists will
will be even more prominent on future missions. At many expect the crew to pay them significant attention and to
remote locations, including outer space, simply looking attend to their idiosyncratic and collective needs at times
out windows or viewports is a favorite pastime. Addition- when the crew’s attention must be directed elsewhere.
ally, reading, watching television, listening to music, and Privacy provides down time for rest and recuperation,
communicating with people on Earth are popular. Future limited and protected communication with select fellow
spacecraft designs should make greater allowance for crewmembers, and, via electronic media, with people on
varied leisure-time activities, ranging from mere time Earth. Tourists will expect an opportunity for sex in space,
killers to those that lead to personal enhancement. and settlers, who are worried about establishing viable
For tourists, the entire mission is a leisure time activity off-world communities, will require this. Spacefarers will
although an educational one. Participation in the flight want small areas for confidential conversations or two-
itself is the main point and tourists’ primary interest will person games, but also large rooms for an all-in discussion
be maximizing the space experience. Tourists will take or party. One of the challenges for space architects is
advantage of microgravity to ‘‘float’’ and tumble around creating environments that support privacy but discou-
and cluster near windows and viewports. Some tourists rage people from isolating themselves from the group for
will want to participate in dangerous activities (such as extended periods.
EVAs) and it would be useful to have safe substitutes for Cultural differences offer a welcome source of diver-
these [16]. sity, but can also increase design challenges. Problems
ARTICLE IN PRESS
894 A.A. Harrison / Acta Astronautica 66 (2010) 890–896

arise when not everyone on board shares a common one or more aspects of spaceflight. Examples include
language. Different standards in areas such as personal shuttle and space station simulators, neutral buoyancy
hygiene or in preferred social interaction distances, and chambers, aircraft that afford brief periods of microgravity
idiosyncratic preferences for food and entertainment can through parabolic flight, and computer programs that
contribute to conflicts. Extensive foreign language train- generate virtual space stations. Simulations can be staged
ing, cross-cultural awareness training, mutual experiences or targeted to resemble specific space missions. Simula-
and shared goals should reduce cultural tensions. Designs tions range from rough approximations of selected
that avoid ethnocentric biases and recognize cultural activities to full scale mission rehearsals. The fidelity or
differences will be welcome. A related issue is architec- realism of a simulation depends on funding, ingenuity,
tural support for cultural events that would be celebrated and the activity of interest. For many purposes, low-
on Earth: national holidays, religious events such as fidelity simulations may be acceptable—for example, it is
Christmas and Easter, and wedding anniversaries. Here, not necessary to have a space station mockup for bed rest
architecture must help people tolerate cultural differences studies of the debilitating effects of microgravity. On the
but without forcing them to participate in celebrations other hand, high-fidelity simulations may boost interest,
that do not interest them. commitment, and motivation, creating psychological
Eventually, settlers will need all of the major social states similar to those of people in flight. Throughout
institutions that support societies on Earth [17]. These the history of space exploration, from mock-ups of the
include government, an economy, nuclear families, an first capsules through the space shuttle, Salyut, Mir and
educational system, a legal system, and if not organized the ISS, simulators served as crucial precursors of work-
religion then something that provides a coherent world- able spacecraft.
view and set of values and caters to spiritual needs. In Spaceflight-analogous environments are authentic,
some cases social institutions may be exported from Earth real-world settings where exploration, science, military
(for example during a religious migration), in other cases operations, and other work are conducted. Also known as
these may emerge in skeletal form (for example, martial ‘‘extreme and unusual environments,’’ ‘‘exotic environ-
law). First and foremost, in all cases institutions will ments,’’ and ‘‘ICEs’’ (isolated and confined environments)
require modification to meet the demands of crew they capture one or more aspects of spaceflight with
demographics and the local space environment. varying degrees of fidelity. The better examples offer
For settlers, dating, mating, and procreation may be danger and risk, hardship, isolation and confinement, and
quite different than on Earth. People who are unable or heavy workloads. Over the years, researchers have
unwilling to get married or have children may suffer proposed many different analogues for spaceflight includ-
because everyone else may see them as failing to ing caves, surface ships (whalers, supertankers, coast
contribute to the settlement’s long term viability. In other guard cutters, racing sailboats), undersea habitats (sub-
cases, pragmatic considerations may discourage reproduc- marines and underwater research vessels) remote mining
tion, because this may be seen as too great a drain on and industrial facilities, missile bases, mountain ascents,
facilities or resources. Here, architects need to be sensitive and national parks [18–20]. Fidelity, accessibility, afford-
to the varied types of nuclear families that might evolve. ability, and leverage (the extent to which the results
Once at their destination, settlers are likely to develop extend to many different extreme and unusual environ-
a new culture which reflects their adopted environment, ments) are among the criteria proposed for evaluating
living conditions, and interactions with one another. With analogue environments [21]. The usefulness of the
the passage of time—especially in the absence of contact simulation, analogue, or hybrid depends on its ‘‘match’’
with outsiders—settlement culture may become increas- with a specific space mission, and we need quantitative
ingly differentiated from terrestrial culture. Space archi- methods for assessing goodness of fit.
tects can assist by providing settlers with workable design The most obvious benefit of analogue environments is
elements that help carry forth elements of terrestrial their number and relative ease of accessibility by
culture, but also give them ways to strengthen their researchers. Conducting studies on Earth simplifies logis-
emerging culture in space. Architects must be cognizant of tics, reduces expense, and bypasses most objections to
changes over time and stages, for example, initial land- studying astronauts. Analogue environments make it
ings, first communities, and mature settlements. On the possible to conduct ethical studies of people under
whole, since future space missions will vary more in their dangerous conditions. Scientists who would never put
tasks and personnel, architecture of their habitats should subjects in a depressurized chamber to study the effects of
provide enough flexibility to adjust to different crew sizes, reduced oxygen on mental functioning would have few
equipment, supply configurations, and tasks. qualms about testing volunteer mountain climbers
ascending through the rarified atmosphere approaching
the top of Mount Everest. Also, like simulations, analogue
3. Analogues and simulators environments help us glimpse the future. Nobody has
been to Mars, but we should be able to get a preview by
From the birth of the Space Age behavioral researchers studying people at Antarctic bases made to resemble
have looked beyond the laboratory but short of the stars anticipated Martian outposts.
for useful subject populations and research settings. Simulators and analogues have characteristic strengths
Simulators are laboratory mock-ups or models of space- and weaknesses, but it’s possible to combine the best of
craft or habitats that are purposely designed to capture both by conducting mission simulations in analogue
ARTICLE IN PRESS
A.A. Harrison / Acta Astronautica 66 (2010) 890–896 895

environments. This ‘‘hybrid’’ approach maintains the face Finally, architects and psychologists can work together
validity of the simulation while adding authentic risks and as advocates of behavioral research. As Vogler and
dangers. As part of its Aurora Exploration Program, ESA is Jorgensen note, all too often there is a serious neglect of
conducting Mars simulations at Concordia, a base built by both architectural and behavioral issues in the course of
the French Polar Institute and the Italian Antarctic mission planning, an oversight that encourages the
Program [22]. Completed in 2004, this complex consists development of little more than inhabited machines. This
of two cylindrical three story buildings for living and is a false economy because overlooking the human
working plus a smaller outbuilding for the power plant element increases rather than decreases costs [24].
and other life support equipment. Accessible only from We suspect that many architects, like many psychol-
November to February, it is located on a high plateau ogists, have run across: (1) pressures to get on with the
approximately 1,100 and 1,200 km from the French and metal-bending before behavioral requirements are under-
Italian coastal stations at Dumont d’Urville and Terra Nova stood; (2) self-styled experts, usually in high positions,
Bay, respectively. As of 2007, the third winter-over was who consider their personal views better founded than
underway, and ESA had released a call for research those advanced by highly qualified and seasoned profes-
proposals in the areas of glaciology, atmospheric sciences, sionals; (3) managerial convictions that past practices and
astronomy and astrophysics, Earth sciences, technology, rules of thumb are reliable, effective, and will work fine
and human biology and medicine. for the next generation of spacecraft; and (4) reluctance to
acknowledge possible human limitations or frailties as
this might reflect unfavorably on a space agency and its
personnel [5]. Similarly, many psychologists have faced
4. Strengthening the partnership the problems noted by space architects: (1) inertia that
discourages novelty; (2) overuse of a few ‘‘prime movers;’’
At the beginning of this paper we proposed that shared (3) trying to operate in a confusing array of overlapping
interest in human behavior make architects and psychol- and continually changing organizations; and (4) excessive
ogists natural allies. To conclude we will consider a few dependency on volunteer efforts [25]. Both architects and
ways to strengthen the partnership, to increase the psychologists can make worthwhile contributions to
symbiosis, to augment the mutual payoffs in this space exploration, and we must teach our colleagues from
win-–win situation. First, architecture and psychology other fields that we do more than increase expense or add
can look to each other for hypotheses and data. Architects’ time to project completion. Our shared goals should
hunches and observations are useful leads for psycholo- include greater professional recognition; early, substan-
gists, and psychologists already have some research tial, and continuing involvement in mission planning and
results of interest to architects. Open communications execution; and the authority, money and time to do the
channels and professionals who have one foot in each of job right.
the two ‘‘camps’’ can help enrich both fields. The action To conclude: psychological and interpersonal factors
step here is for architects and psychologists to pay closer are among the many considerations that will determine
attention to each others’ work. The space architecture the fate of the next hundred years of space exploration.
repository of peer-reviewed books, papers and chapters is We have to abandon thinking in terms of what we can
an excellent resource for anyone who is interested in the ‘‘get by with,’’ and wishfully viewing spacefarers as
design and development of spacecraft and habitats [23]. inexhaustible reservoirs of ability and resolve, always
Second, architects and psychologists have complemen- cheerfully willing to ‘‘pick up the slack.’’ It is not necessary
tary approaches or styles. Psychologists, as scientists, to guarantee resort-like living conditions, but if the
observe phenomena and test hypotheses. They are geared biological, psychological, and sociocultural capabilities
for systematic, quantitative studies that can inform and needs of professionals, passengers and settlers are not
architectural theories and designs. Psychologists have taken into account we can expect costly if not irretrievable
many tools—rating scales, questionnaires, non-obtrusive failures. Let our professions move forward together to
measures of preference or use and the like—that can put fulfill our mutual potential in this new era of spaceflight.
architecture on a stronger empirical footing. Unlike data-
driven psychologists, architects pursue creative visions. As References
they translate imagination to reality they draw on
professional design experience mixed with peer and user [1] A.A. Harrison, B. Sherwood, Professionals, passengers, and settlers:
evaluations. Design solutions work their way from the new communities in space, Paper presented at Contact, NASA-Ames
artists’ pad or computer screen to crude mock-ups and Research Center, Moffett Field, CA, 6 March, 2008.
[2] D. Meister, Conceptual Aspects of Human Factors, Johns Hopkins
undergo successive refinement over time. The different
University Press, Baltimore, 1989.
styles of psychologists and architects set the stage for a [3] A.A. Harrison, Spacefaring: The Human Dimension, University of
rich dialectic that can works to the advantage of each California Press, Berkeley, 2001.
profession. The action step here is collaborative research [4] J.R. Ball, C.H. Evans, Safe Passage: Astronaut Care for Exploration
proposals that combine data and vision. These could be Missions, National Academy Press, Washington DC, 2001.
[5] A.A. Harrison, Behavioral health: integrating research and applica-
particularly helpful for selling projects to sponsors that
tion in support of exploration missions, Aviation, Space and
seek well-defined reliable research procedures and replic- Environmental Medicine 76 (6 (suppl.)) (2005) B3–B12.
able, quantitative results as well as high levels of [6] A.A. Harrison, J.E. Summit, How third force psychology might view
architectural creativity. humans in space, Space Power 10 (1991) 85–103.
ARTICLE IN PRESS
896 A.A. Harrison / Acta Astronautica 66 (2010) 890–896

[7] P. Suedfeld, Invulnerability, coping, salutogenesis, integration: four [16] H.A. Wichman, Behavioral health and implications of civilian
phases of spaceflight psychology, Aviation, Space and Environmen- spaceflight, Aviation, Space and Environmental Medicine
tal Medicine 76 (6 (suppl.)) (2005) B61–B66. 76 (6 (suppl.)) (2005) B61–B66.
[8] F. White, The Overview Effect, Houghton-Mifflin, Boston, 1987. [17] J. Pass, A.A. Harrison, Shifting from airports to spaceports: an
[9] S. Mohanty, J. Jorgensen, M. Nystrom, Psychological factors astrosociological model of social change toward spacefaring
associated with habitat design for planetary mission simulators. societies., Paper presented at the AIAA Space 2007 Conference in
AIAA 2006-7345, Presented at Space, 2006, San Jose, CA, 19–21 Long Beach, CA, 20 September 20, 2007.
September, 2006. [18] A.A. Harrison, Y.A. Clearwater, C.P. McKay, From Antarctica to Outer
[10] J. Osburg, C. Adams, B. Sherwood, A mission for space architecture. Space: Life in Isolation and Confinement, Springer, New York, 1990.
SAE 2003-01-2431, July, 2003. [19] J. Stuster, Bold Endeavors, US Naval Institute Press, Annapolis,
[11] M.M. Connors, A.A. Harrison, F.R. Akins, Living Aloft: Human MD, 1996.
[20] J. Stuster, Analogue prototypes for lunar and Mars exploration,
Requirements for Extended Spaceflight, NASA SP-483, NASA,
Aviation, Space and Environmental Medicine 76 (6 (suppl.)) (2005)
Washington, DC, NASA, 1985.
B78–B83.
[12] M.M. Connors, A.A. Harrison, J.E. Summit, Crew systems: integrating
[21] M. Shepanek, Human behavioral research in space: quandaries for
human and technical subsystems for the exploration of space,
research subjects and researchers, Aviation, Space and Environ-
Behavioral Science 39 (1994) 183–212.
mental Medicine 76 (6 (suppl.)) (2005) B25–B31.
[13] R.L. Helmreich, J.L. Wilhelm, T.E. Runge, Psychological considera- [22] ESA Press Release, Mission to Mars via Antarctica, /http://www.
tions in future space missions, in: S.T. Cheston, D.L. Winters, (Eds.), spaceref.com/news/viewpr.html?pid=18591S, 21 December 2005,
The Human Factors in Outer Space Production, American Associa- (accessed 30 November 2007).
tion for the Advancement of Science, Selected Symposium No. 50, [23] Space Architecture Publications, /http://www.spacearchitect.org/
Washington, D.C., 1980, pp., 1–23. indexhtmS, (accessed 21 May 2009).
[14] L. Bell, G.D. Hines, Mars habitat modules: launch, scaling, and [24] A. Vogler, J. Jorgensen, Windows to the world–doors to space, Paper
functional design considerations, Acta Astronautica 57 (2005) presented at the 7th Workshop on Space and the Arts, Noordwijk,
48–58. the Netherlands, 18–21 May, 2004.
[15] C.M. Adams, G. Petrov, Spaceport master planning: principles and [25] B. Sherwood, Organizing ourselves: schema to build the interna-
precedents. AIAA 2006-7325, Presented at Space, 2006, San Jose, tional space architecture community, Presented at Space, 2006,
CA, 19–21 September, 2006. San Jose, CA, 19–21 September, 2006.

You might also like