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THE CURRENT STATE

OF ICT
TECHNOLOGIES
Lesson 1
Asst. Prof.. I Jennylou Pangilinan-Riel
01 02
INTRODUCTION “INFORMATION AND
COMMUNICATION, TECHNOLOGY
Current State of ICT (ICT)”
Technologies
Getting to know.

03 04
WEB 1.0, 2.0 AND 3.0 Global ICT Developments
defined Get informed!
“It always seems impossible until it’s done.”

— Nelson Mandela
INTRODUCTION
01.
Will our dependence on
technology increase or decrease
in the near future? Why? Type
your answers on the question
posted on the classroom.
Learning Competency No. 1
compare and contrast the nuances of varied online platforms, sites, and content to
best achieve specific class objectives or address situational challenges

Contents
The current state of ICT Technologies, web 2.0, 3.0, convergent technologies, social,
mobile, and assistive media
Role of Teacher in Online Learning Sessions:
ICT is the abbreviation for Information and Communication
Technology. ICT is an umbrella term used to encompass all
rapidly emerging, evolving and converging computer,
software, networking,
VLAN_network_04telecommunications, Internet,
programming and information systems technologies. Today
we are going to discuss what is Information and
Communication Technology, its terminologies and how are
we able to use its terms for us to practice in the next
lesson.
WHAT IS INFORMATION AND
COMMUNICATION TECHNOLOGY (ICT)?
ICT is a composite term, which embodies three
important concepts. To understand ICT, one must understand
all three concepts.
a.) “INFORMATION”
b.) “COMMUNICATION”
c.) “TECHNOLOGY”
Information and Communications
Technology. It is an extended term of
Information Technology (IT). It stresses
the role of unified communications and
the integration of telecommunications,
computers, as well as necessary
enterprise software, middleware, storage,
and audio- visual systems, which enable
users to access, store, transmit, and
manipulate information.
“INFORMATION”
● information is a processed data.
● aids decision making.
● could also be visualized as a commodity, which could be or solid.
● Any potentially useful fact, quantity or value that can be expressed uniquely with exactness. Information is whatever
is capable of causing a human mid to change its opinion about the current state of the world.

“COMMUNICATION”
● the transfer or exchange of information from person to person or
from one place to another.
● a process: a transfer of information, ideas, thoughts and messages.
● involves a sender, a receiver, a code and a language that is
understood by both the sender and receiver.

“TECHNOLOGY”
● the use of scientific knowledge to invent tools that assist human
beings in their efforts to overcome environmental hazards and
impediments to comfort.
“INFORMATION AND
COMMUNICATION,
TECHNOLOGY (ICT)”
.02
What is it?
Information and Communication Technologies (ICTs)

Information and Communication Technologies


(ICTs) is a broader term for Information
Technology (IT), which refers to all
communication technologies, including the
internet, wireless networks, cell phones,
computers, software, middleware,
video-conferencing, social networking, and
other media applications and services
enabling users to access, retrieve, store,
transmit, and manipulate information in a
digital form.
WEB 1.0, 2.0
AND 3.0
.03
Defined
Web 1.0
Web 1.0 is the term used to refer to the first stage of development on the World Wide Web
that was characterized by simple static websites.

The term Web 1.0 didn’t appear until the term Web 2.0 was coined in 1999 by Darci DiNucci.
During that time, the web was undergoing a major transformation. Most websites in the
1990s had originally been built with static HTML pages, and a few simple styles embedded
in the HTML markup. In the late 1990s and early 2000s, interactive website features
redefined what could be accomplished in a web browser and marked a major point of
evolution in the world of web development.
Web 1.0 is a term coined to differentiate the first
stage of the World Wide Web (www) in WEB 1.0
comparison with the present stage of the internet
technology.
• Static pages: Pages didn’t offer interactive
features that changed based on website visitor
behavior. At that point websites were largely
informational.
• Website content stored in files: Virtually every
modern website makes use of a database to
store the majority of website content. During
Web 1.0 this was not the case and most
website content was stored directly in the
website files, not in a separate database.
• Combination of content and layout: Good web
design practice today dictates the separation of WEB 1.0
webpage markup and styling. Virtually every
modern website makes use of external style sheets
to determine the look and layout of webpages.
During Web 1.0 most styling was built into the page
markup itself, often by misusing HTML elements
such as tables.
• Proprietary HTML tags: During Web 1.0 browsers
attempted to stand out by offering support for
proprietary tags, creating significant incompatibility
problems between websites that used these tags
and site visitors using unsuported browsers.
• Guestbooks: Website visitor comments were usually
added to a Guestbook page rather than attached WEB 1.0
directly to content pages.

• E-mailing of forms: Web hosting servers during the


Web 1.0 phase rarely offered support for server-side
scripting, which is required to use the web server to
submit a form. As a result, during Web 1.0, when the
Submit button was clicked on most forms the
website visitor’s e-mail client would launch, and the
visitor would have to e-mail their form to an e-mail
address provided by the website.
Web 2.0 is term that was introduced in 2004 and refers to the
second generation of the World Wide Web. The term "2.0" comes from
the software industry, where new versions of software programs are
labeled with an incremental version number. Like software, the new
generation of the Web includes new features and functionality that was
not available in the past. However, Web 2.0 does not refer to a specific
version of the Web, but rather a series of technological improvements.

Web 2.0
Some examples of features
considered to be part of Web 2.0 are
listed below:

• Blogs - also known as Web logs, these allow users to


post thoughts and updates about their life on the Web.
• Wikis - sites like Wikipedia and others enable users
from around the world to add and update online
content.
• Social networking - sites like Facebook and MySpace
allow users to build and customize their own profile
sand communicate with friends.
• Web applications - a broad range of new applications
make it possible for users to run programs directly in a
Web browser.
Some examples of features
considered to be part of Web 2.0
are listed below:

• Web 2.0 technologies provide a level user interaction that was not available before.
Websites have become much more dynamic and interconnected, producing "online
communities" and making it even easier to share information on the Web.
Because most Web 2.0 features are offered as free services, sites like Wikipedia and
Facebook have grown at amazingly fast rates. As the sites continue to grow, more
features are added, building off the technologies in place. So, while Web 2.0 may be a
static label given to the new era of the Web, the actual technology continues to evolve
and change.
Web 2.0
Web 2.0 and higher education: changing
approaches to learning and teaching.

“Web 2.0 changes us from


passive to active information
consumers, allowing our
online voice to be part of
theconversation.

Web 2.0 describes World Wide Web sites Web2.0 trends in distance education,
that emphasize user-generated content, globalization, digital literacy skills,
usability, and interoperability. The term
and collective intelligence are now
was popularized by Tim O’Reilly and Dale
Dougherty at the O’Reilly Media Web 2.0 driving the restructuring of academic
Conference in late 2004, though it was programs
coined by Darcy DiNucci in 1999.
Web3.0
The term used to describe the
evolution of the Web as an extension of
Web 2.0. This definition of Web 3.0 is the
popular view held by Tim O'Reilly.

In contrast, Nova Spivack defines Web 3.0 as connective


intelligence; connecting data, concepts, applications and ultimately
people. While some call the The Semantic Web 'Web 3.0', Spivack's
opinion is that The Semantic Web is just one of several converging
technologies and trends that will define Web 3.0.
Web3.0
Web 3.0
he web 3.0 browsers will display results for
you and it will act as a personal assistant.

As you use the browser to


perform searches it learns
your interests and the more
you use it the more it learns
about you.

Web 3.0 will make search In a Web 3.0 world instead of


task faster and easier and performing multiple searches you
on top of that it will make would simply type a complex
searches more sentence or two and the Web 3.0
personalized. browser will do the rest.
Differences between
Web 1.0, Web 2.0 and
Web 3.0 for the
education sector
Web evolution
summary
Activity #1 Join the Jam!

Let me know:
1.) How many times have you checked your phone this morning?
2.) How many status updates have you posted in Facebook or Twitter
today?
3.) Did you use the internet for an hour after you woke up this morning?
4.) Do you follow a celebrity via his/her media account? Whose?

If you happened to be, you are “guilty as charged”, chances are you are a
digital native!

Use the Jamboard link to post your answers. It it does not work in your
phone. Be creative! Draw post-its on a piece of paper and write your
answers there. remember to put your name, course and section. (One post -
it for each question.
Global ICT
Developments,
04.
What is known?
Technology Convergence
Technology Convergence is an
evolution of technological
developments that merge into a new
system bringing together different
types of applications and media. It is
the single most important example of
technological convergence.
Technological Convergence

Telecommunications convergence (also


Media technological convergence is
called "network convergence")
the tendency that as technology describes emerging
changes, different technological telecommunications technologies, and
system sometimes evolve toward network architecture used to migrate
performing similar tasks. multiple communications services into
Previously separate technologies a single network.[12] Specifically this
such as voice (and telephony involves the converging of previously
features), data (and productivity distinct media such as telephony and
applications), and video can now data communications into common
share resources and interact with interfaces on single devices, such as
most smartphones can make phone
each other synergistically.
calls and search the web.
Media Technological Convergence Telecommunications Convergence
Assistive Media
● the first internet-based audio reading
service for persons with print reading
barriers thereby opening a unique
avenue of accessibility for many
individuals with cognitive, physical, and
communication disabilities.
● allows access to previously inaccessible
reading materials leading to greater
independence and integration into the
mainstream of society and community
life.
MOBILE MEDIA
● A range of handheld devices, from
mobile phones, tablets, and e- readers to
game consoles, primarily used as
personal, interactive, Internet-enabled
and user-controlled portable platforms
that allow interconnected users to
exchange personal and nonpersonal
information ( Wei, 2013 ).
SOCIAL MEDIA
● It is a collection of internet-based communication
tools and computer assisted channels dedicated to
allow users to interact, communicate, and share
information in a virtual community and network.
● Facebook: It is a popular free social networking
site with more than a billion users around the
globe that allows its users to create profiles, upload
photos and videos, create and join groups, react to
friend’s posts, creative events, send messages,
keeping in touch with close friends, and relatives.
SOCIAL MEDIA
● Twitter: With more than 300 Million users in 2016,
this social networking site allows users to
microblog or broadcast short messages called
“tweets.” Registered Tweeter members can also
read and follow tweets of other users.
● Also include Snapchat, Instagram, and others.
CREDITS: This presentation template was created by Slidesgo,
including icons by Flaticon, and infographics & images by
Freepik and illustrations by Stories

THANKS!
Does anyone have any questions?
pangilinan.jennylou@yahoo.com
PM thru our online channels. :)

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