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Shorter wavelength and high frequency scatter more due to the waviness of the line and its
intersection with a particle. The wavier the line, more are the chances of it intersecting with a
particle. On the other hand, longer wavelength have low frequency and they are straighter and
chances of colliding with the particle is less so the chances are less.
Diffusion:
When light is reflected from a mirror, the angle of reflection of each ray equals the angle of
incidence. When light is reflected from a piece of plain white paper, however, the reflected
beam is scattered, or DIFFUSED. Because the surface of the paper is not smooth, the
reflected light is broken up into many light beams that are reflected in all directions.
Reflection:
Absorption:
Source https://www.physicsforums.com/threads/scatter-vs-diffusion.110261/
Reflection:
The absorption of light occurs when a ray of light strikes a surface. The energy from the light is
transferred to the surface material. The transfer creates heat (usually small amounts). An
absorbing surface prevents reflection or diffusion of light striking on the surface. In practice,
perfect absorption does not exist. However, the surface of photographic absorbers are normally
of low reflectivity as a result of texture and colour.
A highly absorbing surface, like the matt black of a blackboard, has a higher transfer of light to
energy at the surface. Consequently the board will become warmer or hotter than the ambient
temperature in strong direct sunlight. Equally a mirror with a very high reflection level will
absorb very little energy and will remain close to the ambient temperature.
Diffusion:
The propagation of light through complex media is often diffusive. Take, for
example, the scattering of sunlight through fog or dust in air, where it can be
difficult to determine from where the light originates.