Professional Documents
Culture Documents
GMTK
GMTK
DamageControl
O O
Enemies
fi i
Player
LIFE
Fire
Me
DADS Tract
STANDARD stirrup
O O
O
r
f i
f is i
I falloff
LIFE W and
I makethem whilealsobouncing
Fire Unuseable
spiffy aroundtresoeen
0 O
O
r
fi
3win.to
grab
mouse
LIFE
Fire
offDD Tt
tf
Andmash click
to hammer it back
Ff DDM
Concept
Breaking parts
ADD
iection
AD l
lfj
If
Repairing keys
Bi i
still not
I usable yet
HAMMERING
I i
Icon
8 EE
Nodick click
Enemies
Emotions
Basic
i Rage
Igg f
quick
2 SADNESSDepression
o slower
larger curvingteardropbullets
Don'tmovemuch
3 Apathy
Don'tmove
inbursts.tuyg.us floatatraoon
6
Noprojectile J
BulkyinHP
I s
4 Agony
O
auO
9i p oo Oo
Fines in bursts of 3
1 movingaround
5 Despair 0
bunchbeforeattacking
1 lungestowardstheplayerlagsa again
2 Explodes on
death
Vulnerable
Hege
1 I
Boss Hollow I
fT
EEEEI EETETE
a
big enemies
f
oI
Iff
Lage Lage
again
spawn despairs
Disruption
t she
s
EFI
Random
B D Dn
Pre-fight
When the player gets to the boss, the eyes open up and appear.
It’s... you.
How many times will you keep on trying.
Rage. Depression. Apathy. Agony. Despair.
Your sins will never leave you. Your suffering will never end.
Hollow.
Post-Fight
And so it happens once again.
You... never seem to learn.
Your virtues will always leave you. I will always remain. You will always return.
Whole.
Good morning.
Tutorial
Starts
17
DI nI
Affiant
iffii
I
Lf
if
I
Lf
highlights to its key
Dn
FA
_Cursor
changesto
Q n
If malletwhen
here
it
D
I