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𝑛𝑥 (𝑥 − 𝑥0 )
Vector Form:
Plane +𝑛𝑦 (𝑦 − 𝑦0 ) 𝒓 = 𝒓0 + 𝑠𝒗 + 𝑡𝒘
𝒏 ⦁ (𝒓 − 𝒓0 ) = 0
+ 𝑛𝑧 (𝑧 − 𝑧0 ) = 0
𝐴𝑥 2 + 𝐵𝑥𝑦 + 𝐶𝑦 2 + 𝐷𝑥 + 𝐸𝑦 + 𝐹 = 0 𝑝
𝑟=
1 − 𝑒 𝑐𝑜𝑠 𝜃
where
𝐿𝑖𝑛𝑒: 𝐴=𝐵=𝐶=0 𝑎 (1 − 𝑒 2 ) 0≤𝑒<1
𝐶𝑖𝑟𝑐𝑙𝑒: 𝐴 = 𝐶 𝑎𝑛𝑑 𝐵 = 0 𝑤ℎ𝑒𝑟𝑒 𝑝 = { 2𝑑 𝑓𝑜𝑟 { 𝑒 = 1
𝐸𝑙𝑙𝑖𝑝𝑠𝑒: 𝐴𝐶 > 0 𝑎 (𝑒 2 − 1) 𝑒>1
𝑜𝑟 𝐵2 − 4𝐴𝐶 < 0
𝑃𝑎𝑟𝑎𝑏𝑜𝑙𝑎: 𝐴𝐶 = 0 p = semi-latus rectum
or 𝐵2 − 4𝐴𝐶 = 0 or the line segment running from the focus
𝐻𝑦𝑝𝑒𝑟𝑏𝑜𝑙𝑎: 𝐴𝐶 < 0 to the curve in a direction parallel to the
𝑜𝑟 𝐵2 − 4𝐴𝐶 > 0 directrix
Note: If 𝐴 + 𝐶 = 0, square hyperbola
Eccentricity:
Rotation: 𝐶𝑖𝑟𝑐𝑙𝑒 𝑒=0
If B ≠ 0, then rotate coordinate system: 𝐸𝑙𝑙𝑖𝑝𝑠𝑒 0≤𝑒<1
Conics 𝐴−𝐶 𝑃𝑎𝑟𝑎𝑏𝑜𝑙𝑎 𝑒=1
𝑐𝑜𝑡 2𝜃 = 𝐻𝑦𝑝𝑒𝑟𝑏𝑜𝑙𝑎 𝑒>1
𝐵
𝑥 = 𝑥′ 𝑐𝑜𝑠 𝜃 − 𝑦′ 𝑠𝑖𝑛 𝜃
𝑦 = 𝑦′ 𝑐𝑜𝑠 𝜃 + 𝑥′ 𝑠𝑖𝑛 𝜃
Center: (ℎ, 𝑘)
Vertices: NA
Focus: (ℎ, 𝑘)
(ℎ, 𝑘)
Interesting Note:
The sum of the distances from each focus
to a point on the curve is constant.
|𝑑1 + 𝑑2 | = 𝑘
Projectile Motion:
𝑥(𝑡) = 𝑥0 + 𝑣𝑥 𝑡
𝑦(𝑡) = 𝑦0 + 𝑣𝑦 𝑡 − 16𝑡 2 feet
𝑦(𝑡) = 𝑦0 + 𝑣𝑦 𝑡 − 4.9𝑡 2 meters
𝑣𝑥 = 𝑣 𝑐𝑜𝑠 𝜃
𝑣𝑦 = 𝑣 𝑠𝑖𝑛 𝜃
General Form:
𝑥 = 𝐴𝑡 2 + 𝐵𝑡 + 𝐶
𝑦 = 𝐷𝑡 2 + 𝐸𝑡 + 𝐹
where A and D have the same sign
p = semi-latus rectum
or the line segment running from the focus General Form:
to the curve in the directions 𝜃 = ±
𝜋 𝑥(𝑡) = 𝐴𝑡 2 + 𝐵𝑡 + 𝐶
2 𝑦(𝑡) = 𝐷𝑡 2 + 𝐸𝑡 + 𝐹
where A and D have different signs
Interesting Note:
The difference between the distances from
each focus to a point on the curve is
constant.
|𝑑1 − 𝑑2 | = 𝑘
if 𝑦 = 𝑠𝑖𝑛 𝜃 𝑡ℎ𝑒𝑛 𝜃 = 𝑠𝑖𝑛−1 𝑦 𝜃 = arcsin 𝑦
𝑓(𝑓 −1 (𝑥)) = 𝑓 −1 (𝑓(𝑥)) = 𝑥
𝑖𝑓 𝑦 = 𝑐𝑜𝑠 𝜃 𝑡ℎ𝑒𝑛 𝜃 = 𝑐𝑜𝑠 −1 𝑦 𝜃 = arccos 𝑦
𝑖𝑓 𝑦 = 𝑡𝑎𝑛 𝜃 𝑡ℎ𝑒𝑛 𝜃 = 𝑡𝑎𝑛−1 𝑦 𝜃 = 𝑎𝑟𝑐𝑡𝑎𝑛 𝑦
Inverse Inverse Function Theorem:
Functions 1
𝑓 −1 (𝑏) = ′ if 𝑦 = 𝑐𝑠𝑐 𝜃 𝑡ℎ𝑒𝑛 𝜃 = 𝑐𝑠𝑐 −1 𝑦 𝜃 = 𝑎𝑟𝑐𝑐𝑠𝑐 𝑦
𝑓 (𝑎)
if 𝑦 = 𝑠𝑒𝑐 𝜃 𝑡ℎ𝑒𝑛 𝜃 = 𝑠𝑒𝑐 −1 𝑦 𝜃 = 𝑎𝑟𝑐𝑠𝑒𝑐 𝑦
where 𝑏 = 𝑓 ′ (𝑎)
𝑖𝑓 𝑦 = 𝑐𝑜𝑡 𝜃 𝑡ℎ𝑒𝑛 𝜃 = 𝑐𝑜𝑡 −1 𝑦 𝜃 = 𝑎𝑟𝑐𝑐𝑜𝑡 𝑦
Proof:
Arc Length 𝐿 = (𝑓𝑟𝑎𝑐𝑡𝑖𝑜𝑛 𝑜𝑓 𝑐𝑖𝑟𝑐𝑢𝑚𝑓𝑒𝑟𝑒𝑛𝑐𝑒) ∙
𝜋 ∙ (𝑑𝑖𝑎𝑚𝑒𝑡𝑒𝑟)
𝜃
𝐿 = ( ) 𝜋 (2𝑟) = 𝑟𝜃
2𝜋
Square: P = 4s
Circle: C = πd = 2πr
Perimeter Rectangle: P = 2l + 2w
Ellipse: 𝐶 ≈ 𝜋(𝑎 + 𝑏)
Triangle: P = a + b + c
Square: A = s² Triangle: A = ½ bh 1 𝑏1 +𝑏2
Rectangle: A = lw Triangle: A = ½ ab sin(C) Frustum: 𝐴 = 3 ( 2
)ℎ
Rhombus: A = ½ ab
Area Parallelogram: A = bh Triangle: 𝐴 = √𝑠(𝑠 − 𝑎)(𝑠 − 𝑏)(𝑠 − 𝑐), Circle: A = πr²
(𝑏 +𝑏 )
Trapezoid: 𝐴 = 1 2 2 ℎ 𝑎+𝑏+𝑐
𝑤ℎ𝑒𝑟𝑒 𝑠 = 2 Circular Sector: A = ½ r²𝜃
𝑑1 𝑑2 Ellipse: A = πab
Kite: 𝐴 = 2 Equilateral Triangle: 𝐴 = ¼√3𝑠 2
Lateral
Cylinder: S = 2πrh
Surface
Cone: S = πrl
Area
Cube: S = 6s²
Sphere: S = 4πr²
Total Rectangular Box: S = 2lw + 2wh + 2hl
Ellipsoid: S = (too complex)
Surface Regular Tetrahedron: S = 2bh
Area Cylinder: S = 2πr (r + h)
Cone: S = πr² + πrl = πr (r + l)
Cube: V = s³
Rectangular Prism: V = lwh
Cylinder: V = πr²h 4
Sphere: 𝑉 = 3 𝜋𝑟 3
Volume Triangular Prism: V= Bh 4
Tetrahedron: V= ⅓ bh Ellipsoid: V = πabc
3
Pyramid: V = ⅓ Bh
Cone: V = ⅓ bh = ⅓ πr²h