Professional Documents
Culture Documents
Sam Tremere
DESCR IP TION C L A N B AC KG R O U N D
Customize your character. Put yourself in their place and
answer the following questions. Mistrusted by most, the Kindred known as Warlocks
What’s your Gender? hail from a centuries old tradition of magicians
and occultists. They used to form a hermetic
Gender: society, keeping their secrets safe from any curious
What are you wearing? eyes. However, recent events have destroyed their
Clothing: organisation, and now they survive as mercenaries,
{{ Old military fatigues information brokers, and outcasts.
Persuade: 6 dice
Charisma
Your strong personality allows you to convince others of giving Manipulation
you what you need.
Composure
Attack: 4 dice (Unarmed) 5 dice (Pistol +2 Mental
damage)
Your military training has provided you with the means to harm
Intelligence
others. Wits
Bite: 4 dice Resolve
If need be, you can use your fangs as a weapon in a fight.
Intimidate: 4 dice (Add 1 die if you physically SK ILLS
coerce your opponent.)
Other people are wary of your military training. Athletics
Brawl
EQU IPM E N T Firearms (Pistols)
A reasonable amount of pocket change. Insight
Your wallet (driver’s license and any form of Intimidation
identification missing.) Dog tags. A box of Investigation
aspirin.
Leadership
H OW T O R O L L Occult
To roll a test, create a dice pool by picking up as many dice
as the Action or trait combination the Storyteller calls for.
Persuasion
Start with a number of Hunger dice equal to your Hunger Stealth
and add regular dice to complete.