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FRIENDS, FOES & FOLLOWERS

GENERAL INFORMATION
 

Species: Human
Sex: Male
Apparent Age: Early sixties
Culture: Feudal
Social Class: Guildsman
Height: 6 ft 0 in
Frame: Heavy
Weight: 187 lbs
Appearance: Average
Hair Colour: Gray (balding)
Eye Colour: Hazel
Voice: Average
Obvious Medical Traits: Irrational, raving, mood
swings, tremors
Apparent Occupation: Alchemist
Apparent Wealth: Poor
Weapons: None
Armour: None
Companions: None
Other obvious features: Moustache and beard

Notes:

CREDITS
Author: Kerry Mould Special Acknowledgement: To my friend,
Editor: Brent Bailey Lawrence Brian, long time Hârn supporter, who bears
Artist: Richard Luschek no similarity, except in appearance (!), to this NPC.
Art Sponsor: Paul Kunnap

HârnWorld © 2010, Kerry R. Mould, N. Robin Crossby & Columbia Games Inc.
 ALCHEMIST – 301A
RAKOCZI of AYMAR
HârnMaster Character Profile
Alchemist
Name: Rakoczi of Aymar Race/Sex: Human/Male
Rakoczi of Aymar is a well-known and experienced Occupation: Alchemist Born: 30 Nuzyael 658 (Ulandus)
alchemist. He has been active in the local community Appearance: Age 62, height 6’0”, heavy frame (size 7), weight 187 lbs,
for many years and actually produced some effective average appearance, fair complexion, gray hair, hazel eyes
rotes (recipes), at least as far as his clients were con- Str 13 Agl 12 Sml 16 Wil 11 Cml 09
cerned. These include several potions that he claims Sta 12 Eye 16 Voi 11 Aur 11 End 12
Dex 09 Hrg 15 Int 16 Mor 08 Mov 12
will make the user more charismatic and powerful, fall
Medical/Psyche: Severe mercury poison, see description for details
in love, or live longer. His most important discovery
Physical Skills: CLIMBING 13/34, CONDITION 13/43, JUMPING 12/32,
was a formula for making a rare, bright blue dye that STEALTH 13/26, THROWING 13/34
worked better than the commonly used woad. This Communication Skills: AWARENESS 16/42, INTRIGUE 13/26, ORATORY
earned him quite a bit of money and has allowed him to 12/16, RHETORIC 13/26, SINGING 12/24
Languages: Hârnic 13/73
pursue his true goal, the transmutation of lead to gold. Scripts: Lakise 14/84
Unfortunately, Rakoczi’s primary course of re- Religion: Ritual: Save-K’nor 14/14; Piety: 23
search involves the repeated vaporization and conden- Combat Skills: INITIATIVE 11/29, UNARMED 13/34, DODGE 12/40,
sation of quicksilver onto lead ingots. In the course of Dagger 11/22

his experimentation, he has used large quantities of Craft Skills: Alchemy 14/84 ( ), Cookery 14/56, Herblore
19/76, Mathematics 14/70, Mining 17/68, Physician 14/28
mercury. Because he closely monitors all of the steps in
Money / Valuables: 23d in coin, three gold nuggets (480d)
the process, he has handled and inhaled dangerously
Armour / Weapons: Tattered cloth tunic and leggings, leather belt and
large quantities of mercury. shoes, dagger
Over the last three years, the mercury has begun to Other Equipment: Belt pouch, tinder box, canvas shoulder bag, two vials
of strong acid, a pouch of purified powdered limestone, an iron flask
seriously affect Rakoczi’s health. It started with pink of quicksilver
cheeks, fingertips, and toes. Then came swelling, shed- Load: 20.8 lbs Encumbrance: 2
ding of skin, profuse sweating, increased salivation, Melee Wpns Wt WQ AML DML HM B E P
muscle weakness, sensitivity to light, and loss of hair, Dagger 1 11 57 57 • 1 2 5
teeth, and nails. Most recently, he has started to display Missile Wpns AML Short (0) Med (-40) Long (-60) Ext (-80)
tremors, impaired cognitive skills, insomnia, frequent None • • • • •
mood swings, and forgetfulness. Location Armour Layers AQ B E P F
Because of his ranting and raving, bizarre behav- Skull Plate • • • • •
Face • • • • • •
iour, and irrational actions, the locals are convinced he Neck • • • • • •
is going insane. Despite this, he seems to have an un- Shoulder Cloth +0 1 1 1 1
Upper Arm Cloth +0 1 1 1 1
ending supply of gold. His neighbours think he may Elbow Cloth +0 1 1 1 1
have discovered transmutation. Forearm Cloth +0 1 1 1 1
Hand • • • • • •
Thorax Cloth +0 1 1 1 1
HOOKS Abdomen Cloth +0 1 1 1 1
Hip Cloth +0 1 1 1 1
Quicksilver, Get Me More Quicksilver. Groin Cloth +0 1 1 1 1
Rakoczi’s experiments have consumed all the locally Thigh Cloth +0 1 1 1 1
available quicksilver. He hires the PCs to pick up more Knee Cloth +0 1 1 1 1
Calf Cloth +0 1 1 1 1
from a mercantyler he has dealt with before. He gives Foot Cloth, Leather +0 3 5 4 4
the PCs a letter of credit to pay for the quicksilver. It is Invocations: None
contained in large, very heavy, iron flasks. Convocations: None
All That Glitters. The PCs hear rumors that Ra- Spells: None
koczi has discovered how to transmute lead into gold Psionics: None
and has a cellar full of it. They decide to rob him. When Notes:
they break in, they can’t find the gold and have to try
and get the information out of him. The gold actually
comes from the sale of blue dye.
Madman In Town. The PCs encounter a very
strange man, speaking gibberish. As they turn to walk
away, he reveals one of the PCs deep secrets. How
does he know this?

© 2010, Kerry R. Mould, N. Robin Crossby & Columbia Games Inc. HârnWorld

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