Subplot. Charater is offered +3 bonus to net find, Subplot. Character is a chance to destroy himself net stealth, netmanipulation offered a chance to embark and love ones instantly or net tracking on a quest, or may turn this or play a Keefee Haroo while in the GodNet in for a Possibility. Template! or Grid. Critical Problem Skill A B Critical Problem Act: DIE HORRIBLY Act: MANEUVER/TRICK Act: ATTACK/DEFEND Setback H D: V Up D: H Breakdown V — Fatigued H Up D: V Setback H V Up S: H Setback S: V — Setback Setback V H S: Aarrggg!!!! Feel the tension When suddenly … 666 161 160 159 158 157 Research Hero Fails Survival The gamemaster supplies If played, the gamemaster may +3 bonus to any action needed, but unexpected, negate one of your character’s which avoids danger or clues to a mystery when this successful actions. If played, overcomes environment; card has been played down. gain three possibilities at the plus second chance if played end of the adventure. Set this in Living Land. card out facing the GM. Skill A B C D Skill Complication Skill A B D Act: MANEUVER/TRICK Act: ANY MULTI-ACTION Act: ATTACK/ MANEUVER Breaks V D: H — D: V Trick/test H Danger Life Rage V — D: H H Flee V Test S: V — Danger H S: Life Rage H — V S: Run Away! The pace quickens! The will of Lanala! 159 158 157