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UNIVERSITY INSTITUTE OF ENGINEERING

Bachelor of Engineering (Computer


Science & Engineering)
Operating System (CST-328)

Process Management DISCOVER . LEARN . EMPOWER

University Institute of Engineering (UIE)


Process Management
Process Concept, Process Control Block, Process Scheduling, Threads,
CPU Scheduling : Preemptive/ Non Preemptive Scheduling, Scheduling
Criteria, Scheduling Algorithms, inter-process communication, remote
procedure calls, Process Synchronization.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process Concept
• An operating system executes a variety of programs:
– Batch system – jobs
– Time-shared systems – user programs or tasks
• Textbook uses the terms job and process almost interchangeably
• Process – a program in execution; process execution must progress in
sequential fashion
• Multiple parts
– The program code, also called text section
– Current activity including program counter, processor registers
– Stack containing temporary data
• Function parameters, return addresses, local variables
– Data section containing global variables
– Heap containing memory dynamically allocated during run time

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process Concept (Cont.)


• Program is passive entity stored on disk
(executable file), process is active
– Program becomes process when executable file loaded into
memory
• Execution of program started via GUI mouse clicks,
command line entry of its name, etc
• One program can be several processes
– Consider multiple users executing the same program

University Institute of Engineering (UIE)


Process in Memory

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process State

• As a process executes, it changes state


– new: The process is being created
– running: Instructions are being executed
– waiting: The process is waiting for some event to occur
– ready: The process is waiting to be assigned to a processor
– terminated: The process has finished execution

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Diagram of Process State

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Department of Computer Science and Engineering (CSE)

Process control block


• The process control block (PCB) maintains information that the operating system
needs in order to manage a process.
• PCBs typically include information such as
– the process ID,
– the current state of the process (e.g. running, ready, blocked, etc.),
– the number of the next program instruction to be executed, and the starting
address of the process in memory.
– The PCB also stores the contents of various processor registers

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process Control Block (PCB)


Information associated with each process
(also called task control block)
• Process state – running, waiting, etc
• Program counter – location of instruction to
next execute
• CPU registers – contents of all process-
centric registers
• CPU scheduling information- priorities,
scheduling queue pointers
• Memory-management information –
memory allocated to the process
• Accounting information – CPU used, clock
time elapsed since start, time limits
• I/O status information – I/O devices
allocated to process, list of open files

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process control block

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Department of Computer Science and Engineering (CSE)

CPU Switch From Process to Process

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process Scheduling
Process scheduling is a major element in process management, since the
efficiency with which processes are assigned to the processor will affect the
overall performance of the system. It is essentially a matter of managing queues,
with the aim of minimizing delay while making the most effective use of the
processor's time. The operating system carries out four types of process
scheduling:

• Maximize CPU use, quickly switch processes onto CPU for time sharing
• Process scheduler selects among available processes for next execution on
CPU
• Maintains scheduling queues of processes
– Job queue – set of all processes in the system
– Ready queue – set of all processes residing in main memory, ready and
waiting to execute
– Device queues – set of processes waiting for an I/O device
– Processes migrate among the various queues

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Ready Queue And Various I/O Device Queues

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Representation of Process
Scheduling
 Queueing diagram represents queues, resources, flows

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Schedulers
• Short-term scheduler (or CPU scheduler) – selects which process
should be executed next and allocates CPU
– Sometimes the only scheduler in a system
– Short-term scheduler is invoked frequently (milliseconds)  (must be
fast)
• Long-term scheduler (or job scheduler) – selects which processes
should be brought into the ready queue
– Long-term scheduler is invoked infrequently (seconds, minutes) 
(may be slow)
– The long-term scheduler controls the degree of multiprogramming
• Processes can be described as either:
– I/O-bound process – spends more time doing I/O than computations,
many short CPU bursts
– CPU-bound process – spends more time doing computations; few
very long CPU bursts
• Long-term scheduler strives for good process mix

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process scheduling
• The long-term scheduler determines which programs are admitted to the system
for processing, and as such controls the degree of multiprogramming. Before
accepting a new program, the long-term scheduler must first decide whether the
processor is able to cope effectively with another process.

• Medium-term scheduling is part of the swapping function. The term "swapping"


refers to transferring a process out of main memory and into virtual
memory (secondary storage) or vice-versa. This may occur when the operating
system needs to make space for a new process, or in order to restore a process to
main memory that has previously been swapped out.

• The task of the short-term scheduler (sometimes referred to as the dispatcher) is


to determine which process to execute next. This will occur each time the
currently running process is halted.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Process scheduling

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Addition of Medium Term
Scheduling
 Medium-term scheduler can be added if degree of multiple
programming needs to decrease
 Remove process from memory, store on disk, bring back in from
disk to continue execution: swapping

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Multitasking in Mobile Systems


• Some mobile systems (e.g., early version of iOS) allow only one process
to run, others suspended
• Due to screen real estate, user interface limits iOS provides for a
– Single foreground process- controlled via user interface
– Multiple background processes– in memory, running, but not on the
display, and with limits
– Limits include single, short task, receiving notification of events,
specific long-running tasks like audio playback
• Android runs foreground and background, with fewer limits
– Background process uses a service to perform tasks
– Service can keep running even if background process is suspended
– Service has no user interface, small memory use

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Threads
• A thread is a sub-process that executes independently of the parent process.
• A process may spawn several threads, which although they execute
independently of each other, are managed by the parent process and share the
same memory space. Most modern operating systems support threads, which if
implemented become the basic unit for scheduling and execution.
• If the operating system does not support threads, they must be managed by the
application itself. Threads will be discussed in more detail elsewhere.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

CPU Scheduling
CPU scheduling is a process which allows one process to use the CPU while the
execution of another process is on hold(in waiting state) due to unavailability of any
resource like I/O etc, thereby making full use of CPU. The aim of CPU scheduling is
to make the system efficient, fast and fair.

Types of Scheduling:

Preemptive scheduling: The preemptive scheduling is prioritized. The highest


priority process should always be the process that is currently utilized.

Non-Preemptive scheduling: When a process enters the state of running, the


state of that process is not deleted from the scheduler until it finishes its service
time.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

CPU Scheduling-Scheduling
Criteria
Scheduling Criteria
There are many different criteria's to check when considering the "best"
scheduling algorithm :

CPU utilization
To make out the best use of CPU and not to waste any CPU cycle, CPU
would be working most of the time(Ideally 100% of the time). Considering a real
system, CPU usage should range from 40% (lightly loaded) to 90% (heavily loaded.)

Throughput
It is the total number of processes completed per unit time or rather say
total amount of work done in a unit of time. This may range from 10/second to
1/hour depending on the specific processes.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

CPU Scheduling
Turnaround time
It is the amount of time taken to execute a particular process, i.e. The
interval from time of submission of the process to the time of completion of the
process(Wall clock time).
Waiting time
The sum of the periods spent waiting in the ready queue amount of time a
process has been waiting in the ready queue to acquire get control on the CPU.
Load average
It is the average number of processes residing in the ready queue waiting
for their turn to get into the CPU.

Response time
Amount of time it takes from when a request was submitted until the first
response is produced. Remember, it is the time till the first response and not the
completion of process execution(final response).

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Scheduling Algorithms

We'll discuss four major scheduling algorithms here which are following :

• First Come First Serve(FCFS) Scheduling


• Shortest-Job-First(SJF) Scheduling
• Priority Scheduling
• Round Robin(RR) Scheduling

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

First Come First Serve(FCFS)


Scheduling
• Jobs are executed on first come, first
serve basis.
• Easy to understand and implement.
• Poor in performance as average wait
time is high.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Shortest-Job-First(SJF) Scheduling
• Best approach to minimize waiting time.
• Actual time taken by the process is already
known to processor.
• Impossible to implement.

Note: In Preemptive Shortest Job First


Scheduling, jobs are put into ready queue as
they arrive, but as a process with short
burst time arrives, the existing process is
preempted.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Preemptive Shortest-Job-
First(SJF) Scheduling

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Shortest Remaining Time


• Shortest remaining time (SRT) is the preemptive version of the SJN algorithm.
• The processor is allocated to the job closest to completion but it can be
preempted by a newer ready job with shorter time to completion.
• Impossible to implement in interactive systems where required CPU time is not
known.
• It is often used in batch environments where short jobs need to give preference.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Priority Scheduling
• Priority scheduling is a non-
preemptive algorithm and one of
the most common scheduling
algorithms in batch systems.
• Each process is assigned a
priority. Process with highest
priority is to be executed first and
so on.
• Processes with same priority are
executed on first come first
served basis.
• Priority can be decided based on
memory requirements, time
requirements or any other
resource requirement.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Round Robin Scheduling


• Round Robin is the preemptive
process scheduling algorithm.
• Each process is provided a fix time
to execute, it is called a quantum.
• Once a process is executed for a
given time period, it is preempted
and other process executes for a
given time period.
• Context switching is used to save
states of preempted processes.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Multilevel Queue Scheduling


• When processes can be readily categorized, then multiple separate queues can be
established, each implementing whatever scheduling algorithm is most
appropriate for that type of job, and/or with different parametric adjustments.
• Scheduling must also be done between queues, that is scheduling one queue to
get time relative to other queues. Two common options are strict priority ( no job
in a lower priority queue runs until all higher priority queues are empty ) and
round-robin ( each queue gets a time slice in turn, possibly of different sizes. )

Note that under this algorithm jobs cannot switch from queue to queue - Once they
are assigned a queue, that is their queue until they finish.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Multilevel Queue Scheduling

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Interprocess Communication
• Processes within a system may be independent or cooperating
• Cooperating process can affect or be affected by other processes, including
sharing data
• Reasons for cooperating processes:
– Information sharing
– Computation speedup
– Modularity
– Convenience

• Cooperating processes need interprocess communication (IPC)


• Two models of IPC
– Shared memory
– Message passing

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Interprocess communication
Interprocess communication (IPC) is a set of programming interfaces that allow a
programmer to coordinate activities among different program processes that can run
concurrently in an operating system. This allows a program to handle many user
requests at the same time.

Need of Inter Process Communication


• Assume that there is need to send through the kernel an output data (a
message of a known size with or without a header or a flag to notify an event)
for processing or taking note of by another task
• Global variables problems ─ shared data and no encapsulation of the data or
message accessibility by other tasks
• Inter Process Communication (IPC) functions in the OS provide the solutions

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Communications Models

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Interprocess Communication –
Shared Memory
• An area of memory shared among the processes that wish to communicate
• The communication is under the control of the users processes not the operating
system.
• Major issues is to provide mechanism that will allow the user processes to
synchronize their actions when they access shared memory.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Interprocess Communication –
Message Passing
• Mechanism for processes to communicate and to synchronize their actions

• Message system – processes communicate with each other without resorting to


shared variables

• IPC facility provides two operations:


– send(message)
– receive(message)

• The message size is either fixed or variable

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Producer-Consumer Problem
• Paradigm for cooperating processes, producer process produces information that
is consumed by a consumer process

• To allow producer process and consumer process to run concurrently, we must


have a buffer that can be filled by producer and emptied by consumer.

Buffer can be of 2 types:


– unbounded-buffer places no practical limit on the size of the buffer
– bounded-buffer assumes that there is a fixed buffer size

• The buffer may be provided by OS through the use of IPC or explicitly with the
use of shared memory.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Direct Communication
• Processes must name each other explicitly: send (P, message) – send a message
to process P
• receive(Q, message) – receive a message from process Q

• Properties of communication link Links are established automatically


• A link is associated with exactly one pair of communicating processes
• Between each pair there exists exactly one link
• The link may be unidirectional, but is usually bi-directional

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Indirect Communication
• Messages are directed and received from mailboxes (also referred to as ports)
Each mailbox has a unique id
• Processes can communicate only if they share a mailbox

• Properties of communication link established only if processes share a common


mailbox
• A link may be associated with many processes
• Each pair of processes may share several communication links
• Link may be unidirectional or bi-directional

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Message Passing (Cont.)


• If processes P and Q wish to communicate, they need to:
– Establish a communication link between them
– Exchange messages via send/receive
• Implementation issues:
– How are links established?
– Can a link be associated with more than two processes?
– How many links can there be between every pair of communicating
processes?
– What is the capacity of a link?
– Is the size of a message that the link can accommodate fixed or variable?
– Is a link unidirectional or bi-directional?

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Message Passing (Cont.)


• Implementation of communication link
– Physical:
• Shared memory
• Hardware bus
• Network
– Logical:
• Direct or indirect
• Synchronous or asynchronous
• Automatic or explicit buffering

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Synchronization
• Message passing may be either blocking or non-blocking
• Blocking is considered synchronous
– Blocking send -- the sender is blocked until the message is received
– Blocking receive -- the receiver is blocked until a message is available
• Non-blocking is considered asynchronous
– Non-blocking send -- the sender sends the message and continue
– Non-blocking receive -- the receiver receives:
A valid message, or
Null message
n Different combinations possible
l If both send and receive are blocking, we have a rendezvous

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Buffering
• Queue of messages attached to the link.
• implemented in one of three ways
1. Zero capacity – no messages are queued on a link.
Sender must wait for receiver (rendezvous)
2. Bounded capacity – finite length of n messages
Sender must wait if link full
3. Unbounded capacity – infinite length
Sender never waits

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Examples of IPC Systems - POSIX


POSIX Shared Memory
Process first creates shared memory segment
shm_fd = shm_open(name, O CREAT | O RDWR,
0666);
Also used to open an existing segment to share it
Set the size of the object
ftruncate(shm fd, 4096);
Now the process could write to the shared memory
sprintf(shared memory, "Writing to shared
memory");

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Local Procedure Calls in Windows

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Communications in Client-Server
• Sockets Systems
• Remote Procedure Calls
• Pipes
• Remote Method Invocation (Java)

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Sockets
• A socket is defined as an endpoint for communication
• Concatenation of IP address and port – a number
included at start of message packet to differentiate
network services on a host
• The socket 161.25.19.8:1625 refers to port 1625 on
host 161.25.19.8
• Communication consists between a pair of sockets
• All ports below 1024 are well known, used for
standard services
• Special IP address 127.0.0.1 (loopback) to refer to
system on which process is running

University Institute of Engineering (UIE)


Socket Communication

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Sockets in Java
• Three types of
sockets
– Connection-oriented
(TCP)
– Connectionless (UDP)
– MulticastSocket
class– data can be sent
to multiple recipients

• Consider this “Date”


server:

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Remote Procedure Calls


• Remote procedure call (RPC) abstracts procedure
calls between processes on networked systems
– Again uses ports for service differentiation
• Stubs – client-side proxy for the actual procedure on
the server
• The client-side stub locates the server and
marshalls the parameters
• The server-side stub receives this message, unpacks
the marshalled parameters, and performs the
procedure on the server
• On Windows, stub code compile from specification
written in Microsoft Interface Definition
Language (MIDL)

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Remote Procedure Calls (Cont.)


• Data representation handled via External Data
Representation (XDL) format to account for
different architectures
– Big-endian and little-endian
• Remote communication has more failure
scenarios than local
– Messages can be delivered exactly once rather than at
most once
• OS typically provides a rendezvous (or
matchmaker) service to connect client and
server

University Institute of Engineering (UIE)


Execution of RPC

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Pipes
• Acts as a conduit allowing two processes to
communicate
• Issues:
– Is communication unidirectional or bidirectional?
– In the case of two-way communication, is it half or full-
duplex?
– Must there exist a relationship (i.e., parent-child) between
the communicating processes?
– Can the pipes be used over a network?
• Ordinary pipes – cannot be accessed from outside
the process that created it. Typically, a parent process
creates a pipe and uses it to communicate with a child
process that it created.
• Named pipes – can be accessed without a parent-
child relationship.

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Ordinary Pipes
Ordinary Pipes allow communication in standard producer-
consumer style
Producer writes to one end (the write-end of the pipe)
Consumer reads from the other end (the read-end of the pipe)
Ordinary pipes are therefore unidirectional
Require parent-child relationship between communicating
processes

Windows calls these anonymous pipes


See Unix and Windows code samples in textbook

University Institute of Engineering (UIE)


Department of Computer Science and Engineering (CSE)

Named Pipes
• Named Pipes are more powerful than ordinary
pipes
• Communication is bidirectional
• No parent-child relationship is necessary between
the communicating processes
• Several processes can use the named pipe for
communication
• Provided on both UNIX and Windows systems

University Institute of Engineering (UIE)

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