You are on page 1of 4

Warlock 1 gamingsanta

CLASS & LEVEL PLAYER NAME


the tutor
Wood Elf Noble 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
-1 Constitution +2 16 7 --
+2 +1 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
15
• +2 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being
+2 charmed, and magic can’t
put you to sleep
DEFENSES HIT DICE DEATH SAVES

Disadvantage on STR
14 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
-1 +2

+1
Animal Handling WIS
Arcana INT
Longbow, Longsword, Shortsword, Simple
Weapons

8 +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set
P +2 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Celestial, Common, Elvish
35 ft. (Walking)
+1 +0 Intimidation CHA
+1 Investigation INT
13 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


+0 Performance CHA === ACTIONS ===
+2 P +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +4 Stealth DEX === SPECIAL ===


CHARISMA Dark One’s Blessing
+2 Survival WIS
When you reduce a hostile creature to 0 HP, you

+0 gain 1 temp HP.

Mask of the Wild


You can attempt to hide even when you are only
10 lightly obscured.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Longbow +4 1d8+2 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Shortsword +4 1d6+2 Piercing Martial, Finesse, Light


12 PASSIVE WISDOM (INSIGHT)

Shortsword +4 1d6+2 Piercing Martial, Finesse, Light


11 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +4 3 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Warlock 1 gamingsanta
CLASS & LEVEL PLAYER NAME
the tutor
Wood Elf Noble 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
* Hit Points • PHB 106 exercises that have become reflexive through years of
practice. After resting in this way, you gain the same
* Proficiencies • PHB 107 benefit that a human does from 8 hours of sleep.

* Otherworldly Patron • PHB 107 * Mask of the Wild • BR 24


You have struck a bargain with an otherworldly being. You can attempt to hide even when you are only lightly
obscured.
| The Fiend
| Special
* Pact Magic • PHB 107
You can cast known warlock spells using CHA as your
spellcasting modifier (Spell DC 10, Spell Attack +2).
You can use an arcane focus as a spellcasting focus.

* Expanded Spell List • PHB 109


Additional spells are added to the warlock spell list for
you.

* Dark One’s Blessing • PHB 109


When you reduce a hostile creature to 0 HP, you gain
1 temp HP.

| Special

=== WOOD ELF RACIAL TRAITS ===

* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • BR 23
You have proficiency in the Perception skill.

* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.

* Trance • BR 23
You don't need to sleep, but meditate semiconsciously

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Scale Mail 1 45 lb.

Shortsword 1 2 lb.

SP 0 Shortsword 1 2 lb.

Longbow 1 2 lb.
EP 0 Backpack 1 5 lb.

Arrows 20 1 lb.
GP 25 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

117.5 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb. Clothes, Fine 1 6 lb.

PUSH/DRAG/LIFT Signet Ring 1 --

450 lb. Waterskin 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
the tutor
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the
world.
The common folk love me for my kindness and generosity.
I take great pains to always look my best and follow the latest fashions.
If you do me an injury, I will crush you, ruin your name, and salt your fields.
My favor, once lost, is lost forever.
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
I don’t like to get my hands dirty, and I won’t be caught dead in unsuitable accommodations.
I take great pains to always look my best and follow the latest fashions.
No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses.
The common folk love me for my kindness and generosity.

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 10 +2
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like