Professional Documents
Culture Documents
Types of layout
1. Office layout
2. Retail layout
3. Warehouse layout
4. Fixed-position layout
5. Work-cell layout
6. Product-oriented layout
7. Process-oriented layout
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6. Repetitive/product-oriented layout
6. Repetitive/product-oriented layout
Volume is adequate Supplies of raw materials
for high equipment and components are
utilisation adequate and of uniform
quality
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6. Repetitive/product-oriented layout
Advantages
• Low variable cost
per unit
• Low material
handling costs
Disadvantages • Reduced work-in-
process inventories
• High volume is
• Easier training and
required
supervision
• Work stoppage at
any point ties up the • Rapid throughput
whole operation
• Lack of flexibility in
product or
production rates
6. Repetitive/product-oriented layout
MacDonald’s assembly line
Source: Heizer, J., & Render, B. (2014). Operations management: Sustainability and Supply Chain Management
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6. Repetitive/product-oriented layout
Disassembly lines
6. Repetitive/product-oriented layout
Assembly line balancing
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6. Repetitive/product-oriented layout
Assembly line balancing
6. Repetitive/product-oriented layout
Assembly line balancing
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6. Repetitive/product-oriented layout
Assembly line balancing:
Cycle time
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
10 min 20 min 15 min 25 min 30 min
Minimum cycle time: Longest task time – Each 30 minutes a unit leaves
the process
Applies if there were five workstations
Maximum cycle time: Sum of the task times – Each 100 min a unit leaves
the process
Applies if all tasks were performed at a single workstation
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
Output rate: Number of units that can be produced per day
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦
𝑂𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
Assume that the line operates eight hours per day (480 minutes). With the minimum cycle
time of 30 min, the output rate is
480 𝑚𝑖𝑛𝑢𝑡𝑒𝑠 𝑝𝑒𝑟 𝑑𝑎𝑦
𝑂𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 = = 16 𝑏𝑎𝑡𝑐ℎ𝑒𝑠 𝑝𝑒𝑟 𝑑𝑎𝑦
30 𝑚𝑖𝑛𝑢𝑡𝑒𝑠 𝑝𝑒𝑟 𝑏𝑎𝑡𝑐ℎ
With the maximum cycle time of 100 min, the output rate is
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
Output rate: Number of units that can be produced per day
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦
𝑂𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
With a desired output rate then
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6. Repetitive/product-oriented layout
Assembly line balancing: Number of
Workstations
Number of workstations depends on the desired
output rate.
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6. Repetitive/product-oriented layout
Assembly line balancing: Number of Workstations - Example
Assume the desired output is the maximum of 16 batch per day. It means a cycle
time of 30 minutes. The minimum number of workstations is:
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
100 𝑚𝑖𝑛𝑢𝑡𝑒𝑠 𝑝𝑒𝑟 𝑏𝑎𝑡𝑐ℎ
𝑁𝑚𝑖𝑛 = = 3.33 ≈ 4 𝑤𝑜𝑟𝑘𝑠𝑡𝑎𝑡𝑖𝑜𝑛𝑠
30 𝑚𝑖𝑛𝑢𝑡𝑒𝑠 𝑝𝑒𝑟 𝑢𝑛𝑖𝑡 𝑝𝑒𝑟 𝑠𝑡𝑎𝑡𝑖𝑜𝑛
16
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6. Repetitive/product-oriented layout
Assembly line balancing: Precedence diagrams
The diagram is read from left to right, so the initial task(s) are on the left and
the final task is on the right.
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6. Repetitive/product-oriented layout
Assembly line balancing: Heuristics and rules
Line balancing is based mostly on heuristic (intuitive) rules.
Rule Explanation
Longest task time Choose the available task with the longest task time
Most following tasks Choose the available task with the largest number of
following tasks
Ranked positional weight Choose the available task for which the sum of
following task times is the longest
Shortest task time Choose the available task with the shortest task time
Least number of following Choose the available task with the least number of
tasks following tasks
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6. Repetitive/product-oriented layout
Assembly line balancing: Idle time and efficiency
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04 06
03 05
Calculate percentage of
Calculate cycle time. idle time and efficiency
02
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦 𝐼𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑐𝑦𝑐𝑙𝑒
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒 = 𝑃𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 = ∗ 100%
𝐷𝑒𝑠𝑖𝑟𝑒𝑑 𝑜𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 𝑁𝑎𝑐𝑡𝑢𝑎𝑙 ∗ 𝑐𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
𝐸𝑓𝑓𝑖𝑐𝑖𝑒𝑛𝑐𝑦 = 100% − 𝑝𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑜𝑓 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
0.1 min 1.0 min
a b
0.7 min 0.5 min 0.2 min
c d e
Tiempo de ciclo= 1.0 min
Tiempo operación diario= 480 minutos diarios(8 horas)
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑜𝑝𝑒𝑟𝑎𝑐𝑖ó𝑛 𝑑𝑖𝑎𝑟𝑖𝑜
𝑂𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒(𝑡𝑎𝑠𝑎 𝑑𝑒 𝑠𝑎𝑙𝑖𝑑𝑎) =
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑐𝑖𝑐𝑙𝑜
480 𝑚𝑖𝑛𝑢𝑡𝑜𝑠 𝑝𝑜𝑟 𝑑í𝑎
𝑇𝑎𝑠𝑎 𝑑𝑒 𝑠𝑎𝑙𝑖𝑑𝑎 = = 480 𝑢𝑛𝑖𝑑𝑎𝑑𝑒𝑠 𝑝𝑜𝑟 𝑑í𝑎
1.0 𝑚𝑖𝑛𝑢𝑡𝑜 𝑝𝑜𝑟 𝑢𝑛𝑖𝑑𝑎𝑑
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Calculate number of
workstations
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
03
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
0.1 min 1.0 min
a b
0.7 min 0.5 min 0.2 min
c d e
0.1 + 1.0 + 0.7 + 0.5 + 0.2 = 2.5 min
∑𝑡
𝑁ú𝑚𝑒𝑟𝑜 𝑚𝑖𝑛𝑖𝑚𝑜 𝑑𝑒 𝑒𝑠𝑡𝑎𝑐𝑖𝑜𝑛𝑒𝑠 𝑑𝑒 𝑡𝑟𝑎𝑏𝑎𝑗𝑜 (𝑁𝑚𝑖𝑛) =
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑐𝑖𝑐𝑙𝑜
2,5 𝑚𝑖𝑛𝑢𝑡𝑜𝑠 𝑝𝑜𝑟 𝑢𝑛𝑖𝑑𝑎𝑑
𝑁𝑚𝑖𝑛 = = 2,5 ≈ 3 𝑒𝑠𝑡𝑎𝑐𝑖𝑜𝑛𝑒𝑠
1.0 𝑚𝑖𝑛𝑢𝑡𝑜 𝑝𝑜𝑟 𝑢𝑛𝑖𝑑𝑎𝑑 𝑝𝑜𝑟 𝑒𝑠𝑡𝑎𝑐𝑖ó𝑛
SIEMPRE se redondea al entero superior
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04
03
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04
03 05
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example
Tiempo muerto de la
Estación de Tiempo Tarea Duración de Tiempo restante
Elegible estación de trabajo
trabajo restante (min) asign tarea (min) revisado(min)
(min)
1 1,0 a,c a 0,1 0,9
0,9 b,c c 0,7 0,2
0,2 Ninguna 0,2
2 1,0 b b 1,0 0,0 0,0
3 1,0 d d 0,5 0,5
0,5 e e 0,2 0,3
0,3 Ninguna 0,3
Total tiempo muerto
(idle time) 0,5
c d e
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04 06
03 05
Calculate percentage of
Calculate cycle time. idle time and efficiency
02
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦 𝐼𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑐𝑦𝑐𝑙𝑒
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒 = 𝑃𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 = ∗ 100%
𝐷𝑒𝑠𝑖𝑟𝑒𝑑 𝑜𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 𝑁𝑎𝑐𝑡𝑢𝑎𝑙 ∗ 𝑐𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
𝐸𝑓𝑓𝑖𝑐𝑖𝑒𝑛𝑐𝑦 = 100% − 𝑝𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑜𝑓 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Idle time and efficiency
29
6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04 06
03 05
Calculate percentage of
Calculate cycle time. idle time and efficiency
02
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦 𝐼𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑐𝑦𝑐𝑙𝑒
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒 = 𝑃𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 = ∗ 100%
𝐷𝑒𝑠𝑖𝑟𝑒𝑑 𝑜𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 𝑁𝑎𝑐𝑡𝑢𝑎𝑙 ∗ 𝑐𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
𝐸𝑓𝑓𝑖𝑐𝑖𝑒𝑛𝑐𝑦 = 100% − 𝑝𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑜𝑓 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
Tarea Predecesor Tiempo de Asuma un día de trabajo de ocho horas
inmediato tarea (min) y calcule el tiempo de ciclo requerido
para obtener una producción de 400
a - 0,2 unidades al día.
6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
a b e
0.8 min 0.6 min 1.0 min 0.4 min 0.3 min
c d f g h
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑜𝑝𝑒𝑟𝑎𝑐𝑖ó𝑛
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑐𝑖𝑐𝑙𝑜 =
𝑆𝑎𝑙𝑖𝑑𝑎 𝑜 𝑝𝑟𝑜𝑑𝑢𝑐𝑐𝑖ó𝑛 𝑑𝑒𝑠𝑒𝑎𝑑𝑎
35
6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Calculate number of
workstations
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
03
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
∑𝑡
𝑁𝑚𝑖𝑛 =
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑐𝑖𝑐𝑙𝑜
3,8 𝑚𝑖𝑛𝑢𝑡𝑜𝑠 𝑝𝑜𝑟 𝑢𝑛𝑖𝑑𝑎𝑑
𝑁𝑚𝑖𝑛 = = 3,17 ≈ 4 𝑒𝑠𝑡𝑎𝑐𝑖𝑜𝑛𝑒𝑠 𝑑𝑒 𝑡𝑟𝑎𝑏𝑎𝑗𝑜
1,2 𝑚𝑖𝑛𝑢𝑡𝑜𝑠 𝑝𝑜𝑟 𝑐𝑖𝑐𝑙𝑜
37
6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04
03
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
Tiempo Tiempo muerto de
Estación de Tiempo restante Duración de
Elegible Tarea asignar restante la estación de
trabajo (min) tarea (min)
revisado(min) trabajo (min)
1 1,2 a,c a 0,2 1,0
1,0 b,c c 0,8 0,2
0,2 b,d b 0,2 0,0
0,0 d,e Ninguna 0,0
2 1,2 d,e d 0,6 0,6
0,6 e e 0,3 0,3
0,3 f Ninguna 0,3
3 1,2 f f 1,0 0,2
0,2 g Ninguna 0,2
4 1,2 g g 0,4 0,8
0,8 h h 0,3 0,5
0,5 Ninguna Ninguna 0,5
Total tiempo
Reglas heurísticas de asignación muerto 1,0
1. Mayor número de tareas dependientes
2. Tarea más larga
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04
03 05
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
Workstation 2
0.2 min 0.2 min 0.3 min
a b e
Workstation 4
0.8 min 0.6 min 1.0 min 0.4 min 0.3 min
c d f g h
Workstation 1 Workstation 3
41
6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04 06
03 05
Calculate percentage of
Calculate cycle time. idle time and efficiency
02
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦 𝐼𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑐𝑦𝑐𝑙𝑒
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒 = 𝑃𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 = ∗ 100%
𝐷𝑒𝑠𝑖𝑟𝑒𝑑 𝑜𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 𝑁𝑎𝑐𝑡𝑢𝑎𝑙 ∗ 𝑐𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
𝐸𝑓𝑓𝑖𝑐𝑖𝑒𝑛𝑐𝑦 = 100% − 𝑝𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑜𝑓 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
Tarea Predecesor Tiempo de Asuma un día de trabajo de ocho horas
inmediato tarea (min) y calcule el tiempo de ciclo requerido
para obtener una producción de 400
a - 0,2 unidades al día.
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
2.4 min 2.2 min 2.0 min
0.2 min 0.2 min 0.3 min
a b e
1.7 min 0.7 min 0.3 min
3.1 min 2.3 min
0.8 min 0.6 min 1.0 min 0.4 min 0.3 min
c d f g h
Peso posicional de a = 0,2 + 0,2 + 0,3 + 1,0 + 0,4 + 0,3 = 2,4 à Se suman los
tiempos de la actividad y los de las actividades dependientes
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑜𝑝𝑒𝑟𝑎𝑐𝑖ó𝑛
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑐𝑖𝑐𝑙𝑜 =
𝑆𝑎𝑙𝑖𝑑𝑎 𝑜 𝑝𝑟𝑜𝑑𝑢𝑐𝑐𝑖ó𝑛 𝑑𝑒𝑠𝑒𝑎𝑑𝑎
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Calculate number of
workstations
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
03
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
∑𝑡
𝑁𝑚𝑖𝑛 =
𝑇𝑖𝑒𝑚𝑝𝑜 𝑑𝑒 𝑐𝑖𝑐𝑙𝑜
3,8 𝑚𝑖𝑛𝑢𝑡𝑜𝑠 𝑝𝑜𝑟 𝑢𝑛𝑖𝑑𝑎𝑑
𝑁𝑚𝑖𝑛 = = 3,17 ≈ 4 𝑒𝑠𝑡𝑎𝑐𝑖𝑜𝑛𝑒𝑠 𝑑𝑒 𝑡𝑟𝑎𝑏𝑎𝑗𝑜
1,2 𝑚𝑖𝑛𝑢𝑡𝑜𝑠 𝑝𝑜𝑟 𝑐𝑖𝑐𝑙𝑜
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
∑𝑡
𝑁𝑚𝑖𝑛 =
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04
03
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
Tiempo Tiempo muerto de
Estación de Tiempo restante Duración de
Elegible Tarea asignar restante la estación de
trabajo (min) tarea (min)
revisado(min) trabajo (min)
1 1,2 a,c c 0,8 0,4
0,4 a,d a 0,2 0,2
0,2 b,d b 0,2 0,0
0,0 d,e Ninguna 0,0
2 1,2 d,e d 0,6 0,6
0,6 e e 0,3 0,3
0,3 f Ninguna 0,3
3 1,2 f f 1,0 0,2
0,2 g Ninguna 0,2
4 1,2 g g 0,4 0,8
0,8 h h 0,3 0,5
0,5 Ninguna Ninguna 0,5
Total tiempo
Reglas heurísticas de asignación muerto 1,0
1. Mayor número de tareas dependientes
2. Tarea más larga
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04
03 05
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
Workstation 2
0.2 min 0.2 min 0.3 min
a b e
Workstation 4
0.8 min 0.6 min 1.0 min 0.4 min 0.3 min
c d f g h
Workstation 1 Workstation 3
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6. Repetitive/product-oriented layout
Assembly line balancing: Summary
Distribute tasks among
Calculate number of workstations based on
workstations heuristics
Illustrate grouped tasks
∑𝑡
𝑁𝑚𝑖𝑛 = in precedence diagram
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
04 06
03 05
Calculate percentage of
Calculate cycle time. idle time and efficiency
02
𝑂𝑝𝑒𝑟𝑎𝑡𝑖𝑛𝑔 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑑𝑎𝑦 𝐼𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 𝑝𝑒𝑟 𝑐𝑦𝑐𝑙𝑒
𝐶𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒 = 𝑃𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒 = ∗ 100%
𝐷𝑒𝑠𝑖𝑟𝑒𝑑 𝑜𝑢𝑡𝑝𝑢𝑡 𝑟𝑎𝑡𝑒 𝑁𝑎𝑐𝑡𝑢𝑎𝑙 ∗ 𝑐𝑦𝑐𝑙𝑒 𝑡𝑖𝑚𝑒
𝐸𝑓𝑓𝑖𝑐𝑖𝑒𝑛𝑐𝑦 = 100% − 𝑝𝑒𝑟𝑐𝑒𝑛𝑡𝑎𝑔𝑒 𝑜𝑓 𝑖𝑑𝑙𝑒 𝑡𝑖𝑚𝑒
Elaborate precedence
01 diagram if necessary.
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6. Repetitive/product-oriented layout
Assembly line balancing: Example 2
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6. Repetitive/product-oriented layout
Bottleneck
An operation in a sequence of operations
whose capacity is lower tan that of the
other operations
It causes a drop of efficiency
It determines the speed of a process and
the total capacity of the process
Normally it has high accumulated
inventory to process (queue)
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6. Repetitive/product-oriented layout
Bottleneck
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6. Repetitive/product-oriented layout
Bottleneck
The bottleneck is the activity with the longest time.
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6. Repetitive/product-oriented layout
Bottleneck
The bottleneck is the activity with the longest time.
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6. Repetitive/product-oriented layout
Bottleneck
The bottleneck is the activity with the longest time.
Bottleneck
Cycle time of the system = 30 min (every 30 minutes a unit leaves the system)
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6. Repetitive/product-oriented layout
Bottleneck
The bottleneck is the activity with the longest time.
30 min
There are five operations with the following times Operation 5
New Bottleneck
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6. Repetitive/product-oriented layout
Other approaches for balancing
A Dynamic line
balancing
• The products have to be fairly
similar, so that the tasks involved
are pretty much the same for all
products
• Cross-train workers to
perform more than one
task.
• When bottlenecks occur,
the workers with
Mixed model line
B
temporarily increased idle
time can assist other
workers who are
temporarily overburdened.
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Ejercicio 6
Questions | Discussion
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Thank
you!
Contact: juanf.reyes@upb.edu.co
https://www.linkedin.com/in/juanfelipereyes/
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