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First Form: Up the Mountain

Stone Breathing The swordsman uses the strength of all his body to create a
Stone Breathing is one of the five main Breathing Styles powerful single concentrated slash against a creature.

derived from the Sun Breathing. Its focus is on drawing out Immediately after a successful hit, you can use a bonus action
all the energy that the user has in his body. Almost every to deal an extra 1d6 damage to the creature. The amount of
stone breathing user stops after the fourth form because they extra damage increases as you gain levels, as shown in the
don't have the strength needed to perform the Arc of Justice. last column of the table.

Stone Breathing Forms Second Form: Upper Avalanche


The swordsman cuts the target vertically. You use your
There are six known forms but some 4th and 5th ranked movement to do a high jump (PHB p182) and use your action
stone style users have created exclusive ones. to do an attack on a creature in reach as you land.
If you moved before the jump and the attack hits, the
creature can roll a dexterity saving throw with a DC of 10 +
Level Technique Rank DMG your prof. bonus to not fall prone. You deal an extra 1d6 of
3rd First Form: Up the Mountain 1st 1d8
damage for every 60 cm (2 ft) that you have jumped in the air.
4th 1st 1d8 Third Form: Stone Skin*
5th Second Form: Upper Avalanche 1st 1d8 The swordsman focuses all his strength on defense.

6th 1st 1d8 When a target is trying to attack you, as a reaction you may
gain +4 AC. You lose this benefit the next time that you move
7th Third Form: Stone Skin 2nd 1d8 or take an action, bonus action, or reaction. On your next
8th 2nd 1d10 turn, you cannot take actions, bonus actions, or reactions and
your speed becomes 0.
9th 2nd 1d10
10th 2nd 1d10 Fourth Form: Volcanic Eruption
11th 2nd 1d10 The swordsman uses the entirety of his current strength to
make multiple consecutive slashes.

12th Fourth Form: Volcanic Eruption 3nd 1d10 As an action, you may use all your extra attacks in a single
13th 3rd 1d12 one. If the attack hits you deal an extra 1d6 of damage for
every extra attack you have. Your current breathing ends.
14th 3rd 1d12
15th Fifth Form: Arc of Justice 4th 1d12 Fifth Form: Arc of Justice*
16th 4th 1d12 The swordsman focuses all his strength in his legs. The next
attack roll has doubled the weapon roll damage, immediately
17th 4th 1d12
after, the current breathing ends.
18th Sixth Form: Down the Mountain 5th 2d6
19th 5th 2d6
Sixth Form: Down the Mountain*
20th 5th 2d6
The swordsman makes a single strike with a weapon he is
currently holding in two hands, concentrating all his strength
in his hands. As an action you attack a creature with a
disadvantage and your attack doesn't deal any damage. If the
attack hits, the creature has to take a constitution saving
throw with a DC of 10 + your Strength modifier + your prof.
bonus to not become incapacitated for one minute.
Immediately after, your current breathing ends.

Using a form decreases your current breathing by


6s. Every extra die isn't multiplied by a critical hit.

rev 0

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