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Dmitri Tsagoi, Greater Incubus
Dmitri Tsagoi, Greater Incubus
STR: 17 +3
DEX: 22 +6
CON: 17 +3
INT: 23 +6
WIS: 19 +4
CHA: 33 +11 3/3/3/2/2/2/2/1/1
+5 Divine bonuses to all ability checks
Eyes: Blue
Hair: Black
Height: 5’11
Weight: 165lbs
Movement: 60*/Fly 200* (average)
Languages Spoken: Abyssal Celestial Common Draconic Elven
BAB +31/+25 +5 Divine bonus Melee +35/+29(Wis instead of Str mod)
Hit Points 286 DR 43/ cold iron or good
AC +18 natural, +6 Dex, +3 Tumble, +5 from armor, SR
+ 11 Deflection*, Divine AC +5
Initiative +6
Skills *indicates bonus from class/other source (attributes added in) +5 Divine bonus
(Climb+3, Jump+3, Ride+4, Listen+12, Swim=3, Spot+12) at Level + 3
Balance+14, Escape Artist+14, Hide+14, Move Silently +14, Open Locks+14, Sleight of Hand,+14, Tumble+14, Use Rope+14
Decipher Script+14; Disable Device+16, Forgery +16, Knowledge (the Planes) +16, Knowledge (Occult) +12, Sense Motive +14
Bluff+21, Diplomacy+21, Disguise+31 (+10 from alternate form), Gather Info+21,
Intimidate +21
Special Abilities
Racial- +2 Str , +2 Dex, +2 Con, +6 Int, +4 Wis,+16 Cha,
Darkvision 60 ft, Claws (x 2) 1d6 +3, Poison immunity, +8 to Listen and spot, Resistance acid, cold, fire 10, Immune to electricity
Energy Drain (at will, by touch), I negative level DC 13+ Cha mod to remove, suggestion spell is DC 13+Cha mod or victim accepts another
kiss from the Incubus
Alternate form (+10 to Disguise checks, humanoid forms only), Spell like abilities (at will)- darkness, detect thoughts, suggestion,, ethereal
jaunt(self + 50 lbs), teleport without error(self + 50 lbs)
Tongues spell (at will),Telepathy 100ft
HELLFIRE CONTROL- Dmitri can manifest blast of raw hellfire that inflict damage equal to (½ HD) in d6’s.
Assassin Class
Sneak attack +3d6.
Death Attack- after 3 rounds of study, if you can make a successful melee sneak attack within the next 3 rounds, the target must make a Fortitude
save vs. DC 10 + Class Level + your Intelligence modifier +2 or die / be paralyzed (your choice). Paralyzation lasts (Class level + 1d6) rounds.
You are trained to never accidentally poison yourself when applying it to a blade
Uncanny Dodge - Retains Dexterity modifier to AC even if caught flat-footed or attacked by someone invisible
Adventurer Class (60 points)
Attack Combat Mastery (3pts) - +1 to BAB
Katana space (3 pts) - His katana space holds his chained daggers, his money pouch, and his demonic contract folder.
Regeneration (4 pts) - He regenerates 1 point per round.
Extra Feats- (7 pts*)
Telekinesis (Fire only- Rank 3 {6 pts})-Dmitri can generate and manipulate fire sources in a large area.
Natural weapons: (1pt)
Back Spikes- Dmitri can manifest a row of spikes down his spine, just like his father. They inflict 1d4 + Str.
Extra Arms- (4 pts)
Dmitri has long, luxurious hair that he can animate as up to 8 additional, useful limbs. They grant no extra attacks.
Elasticity (Rank 1, hair only)- The character can stretch one body part up to 5x its regular dimensions and receives +1 to Unarmed
Attack/Defense (Grappling) Skill checks.
Art of Distraction- (Rank 6) -The character can distract a very large crowd (200-1000 individuals), or 95-100% of an audience will be motivated.
If the character is trying to directly distract a potentially hostile group, such as an angry mob or a group of security guards, his or her
Rank dictates how many people are distracted. If the character has an audience that is already prepared to listen, the Rank determines
the percentage of that audience that is distracted or moved enough to take action, whether that involves buying the character’s next
CD, donating money to a charity, or voting for the character in an election.
31 points left
Salient Divine Abilities
DIVINE BLAST- Dmitri may use this ability 14 times per day (3 + Cha mod). The ray extends up to 4 miles (1 mile per divine rank and targets
take 15d12 damage, no saving throw, although Dmitri still has to hit with a ranged touch attack (1d12 per divine rank PLUS 1d12 per point of
Charisma bonus). This ray destroys wall of force, prismatic wall or prismatic sphere; the ray itself is unaffected. It is countered by a divine
shield. It manifests itself as blackish-purple hellfire in appearance.
ALTER REALITY- This allows the deity to remold reality to suit itself. This allows the deity to duplicate any 9th level or lower spell as a
standard action, with no XP or material component (DC= 20 + Divine Rank + Charisma mod). Spells may also be duplicated with inbuilt
metamagic feats (this requires one round of rest per level that the metamagic would add to the spell) it requires one round to utilize. The deity can
render a spell or supernatural effect as permanent (requires 10 minutes rest per HD/10ft cube of materials enchanted. The deity can also make
temporary magical items or creatures that last 1hr per divine rank, as well as reshaping a landscape, creating any style of terrain imagined (this
requires 1 round of effort per 10ft cube and 1 day’s rest per 10ft cube shaped).
DIVINE FIRE MASTERY- Dmitri gains a bonus equal to his divine rank on attack rolls, damage and AC if he and his opponent are touching
fire or using weapons with the flaming or flaming burst special abilities. He is immune to all fire and heat. He automatically senses any
corporeal creature within 10ft/divine rank by sensing disturbances in ambient temperature. He also has complete control over nonmagical fire
and can duplicate the effect of any spell with the fire descriptor as a standard action
BATTLESENSE- It is impossible for any creature, other than a higher ranking deity, to surprise, flank or sneak attack Dmitri. He retains his
Dex bonus to AC even if flatfooted or attacked by invisible foes.
Gear
+2 Outsider
bane elongating chained daggers
+3 glamered leather armor (+5 total armor bonus, full Dex bonus)
Dmitri always wears the finest garb and jewelry he can afford.
4140 in gems.