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Stabilizing the Mental Health of Bauan technical high school Students in Amidst of

Covid 19 pandemic through ways of Mobile Games.


Title of Literature Publisher/Website
A Literature Review on the Impact of http://www.ijsrp.org/research-paper-
Online Games in Learning Vocabulary 0218/ijsrp-p7439.pdf
The effect of games and simulations on https://educationaltechnologyjournal.sprin
higher education geropen.com/articles/10.1186/s41239-
017-0062-1
Online Game Addiction Among University https://www.diva-
Students portal.org/smash/get/diva2:602320/FULL
TEXT01.pdf
Influence of online computer games on https://www.tandfonline.com/doi/full/10.10
the academic achievement of 80/2331186X.2018.1437671
nontraditional undergraduate students
The Benefits of Playing Video Games https://www.apa.org/pubs/journals/releas
es/amp-a0034857.pdf
Video Games for Well-Being https://www.frontiersin.org/articles/10.338
9/fpsyg.2018.02127/full
The Benefits of Active Video Games for https://files.eric.ed.gov/fulltext/EJ1127256
Educational and Physical Activity .pdf
Approaches
The Association Between Video Gaming https://www.frontiersin.org/articles/10.338
and Psychological Functioning 9/fpsyg.2019.01731/full
The experience and benefits of game https://cyberpsychology.eu/article/downlo
playing ad/4344/3419
Role of Video Games in Improving https://www.ncbi.nlm.nih.gov/pmc/articles/
Health-Related Outcomes PMC3391574/
Activity 3: “Let’s go Searching!”

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