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nodes with other features in the topology, you can use the Topology Edit tool .
When editing topological features, you often have a choice of several ways of doing something. For example, suppose you manage a forest and
there are two polygon feature classes, Forest and Stands, in your forest dataset. The two images below show the forest (top) and stand (bottom)
polygons.
Forest polygon:
Stands polygons:
The Forest and Stands polygons are related by three topology rules: Stands must not overlap, Forest must cover Stands, and Stands must cover
Forest. These rules prevent Stand polygons from overlapping, since no area can be in two stands at once. They also prevent stands from
extending outside the official boundary of the whole forest or the forest boundary from covering an area not in a stand.
Suppose you are editing the Stands feature class and need to change the boundary between two of the stands. You could start editing; use the
Topology Edit tool to select the shared edge; double-click the edge to edit its vertices; then add, remove, and move vertices along that edge to
shape it to fit the new boundary.
You could also use the Topology Edit tool to modify edges shared by the Stands and Forest polygons. For example, suppose the actual boundary
of the forest has been determined to be 150 meters east and 20 meters north of the corner where two stand features meet at the edge of the
forest. You could use the Topology Edit tool to select the topology node at this intersection of features and move it to the correct location, either
manually or by right-clicking the node, clicking Move, and entering the delta x,y value. The stand and forest polygons will both have their
boundaries updated.
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When the topology is validated, the overlapping area is discovered as a topology error.
The overlap is removed by applying the Merge topology error fix. The overlap is merged into feature 1, and the features 1 and 2 now are
adjacent and share a border.
With the Auto-Complete Polygons edit task, you can use the basic editing tools to create a new polygon that adjoins an existing polygon,
using the existing polygon's geometry and the edit sketch to define the edges of the new polygon. You don't have to be editing a topology to
use the Auto-Complete Polygons task.
Modifying an edge
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A new vertex is inserted into the edge and into all features that share it.
5. Optionally, right-click a vertex and click Delete Vertex.
The vertex is removed from the edge and from all features that share it.
6. Optionally, click a vertex and drag it to a new location.
7. Optionally, right-click a vertex, then click Move.
8. Type an x and a y distance and press Enter to move the vertex relative to its current position.
9. Optionally, right-click a vertex and click Move To.
10. Type the new coordinates for the vertex and press Enter.
11. Right-click anywhere on the map and click Finish Sketch.
Reshaping an edge
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