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CREATE WITH
W1
Use addition within 100 to solve two-step word
G2-M1-C2 2-Step Addition 1 problems involving situations of adding to with 2.OA.A.1
unknowns in all positions. (Simple)
W2
Use subtraction within 100 to solve one-step word
G2-M1-C4 1-Step Subtraction problems involving situations of taking from, with 2.OA.A.1
unknowns in all positions. (Simple)
W4
Mental Math for Fluently subtract within 20 using mental strategies of
G2-M2-C8 Subtraction counting back and decomposing leading to ten.
2.OA.B.2
Addition & Subtraction Fluently add and subtract within 20 using mental strategies
G2-M2-C9 Relationship 1 using relationship between addition and subtraction.
2.OA.B.2
W5
Even and Odd Num- Determine whether a number (up to 20) is an odd or
G2-M2-C10 bers Part 1
even number by pairing objects and counting them by 2.OA.C.3
2s using numerical and real-life contexts.
W7
G2-M3-C14 Parts of Solids Identify attributes of a simple 3D cube as edge,vertex, face. 2.G.A.1
W8
Partition shapes using diagonals as well as other lines
into halves, thirds and fourths. Recognize that a
G2-M3-C16 Partition Shapes shape can be split into equal parts in many different
2.G.A.3
ways although all splits do not result in equal parts.
MODULE 4 : MEASUREMENT
MATH
FULL COMPLETE
YEAR MATH-TECH CURRICULUM
Place Value Using Explore place value of 3-digit numbers using various
2.NBT.A.1,
G2-M5-C25 Models models and visuals.
2.NBT.A.1.A,
2.NBT.A.1.B
W13
Place Value Explore place value of 3-digit numbers. Write numbers in
2.NBT.A.1,
G2-M5-C26 Representation expanded form and vice versa.
2.NBT.A.1.A,
2.NBT.A.1.B
Numerals and Number Read and write numerals and number names of 3-digit
G2-M5-C27 numbers using understanding of place value.
2.NBT.A.3
Names
W14
Compare and sequence 3-digit numbers based on place
Compare and Sequence value. Explore different numbers that can be formed from
G2-M5-C28 2.NBT.A.4
Numbers a set of digits and arrange them in ascending and/or
descending order.
Addition Using Use the place value strategy (decomposition) to add two
G2-M5-C29 Decomposition numbers. Use place value models.
2.NBT.B.7,
2.NBT.B.5
W15
Subtraction Using Use the place value strategy (decomposition) to subtract 2.NBT.B.7,
G2-M5-C30 Decomposition two numbers. Use place value models. 2.NBT.B.5
W16
Introduce skip counts of 5, 10 and 100. Use vertical 2.NBT.B.7,
G2-M6-C32 Vertical Addition addition with and without regrouping to add two 2.NBT.B.8,
or three numbers. 2.NBT.A2
W17
Use commutative and associative properties for addition
G2-M6-C34 Properties of Addition to add two numbers. Extend it to solve subtraction as 2.NBT.B.7
an unknown addend problem.
2.NBT.B.7,
Add or subtract two to four numbers by choosing the
G2-M6-C35 Choose a Strategy best strategy for performing the operation.
2.NBT.B.9,
2.NBT.B.6
W18
Solve one-step word problems that involve a combination 2.NBT.B.7,
G2-M6-C36 Word Problems of addition and subtraction. 2.NBT.B.9
MODULE 7 : DATA HANDLING
MATHYEAR
FULL COMPLETE
MATH-TECH CURRICULUM
W19
G2-M7-C38 Creating Tables Tabulate data from a list. 2.MD.D.10
W22
Calculate the time interval between two times by
G2-M8-C44 Time Interval using a number line.
2.MD.C.7
W23
Create repeating patterns based on given rules such
as AB, ABC, ABA,ABBA. Recognize that these rules
G2-M8-C46 Repeating Patterns can be applied toward various types of patterns -
3.OA.D.9
colours, shapes, numbers, characters, sounds.
DIY GAMER
G2-M8-CS49 Build Math Pattern CAPSTONE
Go on an adventure without even
leaving your room. Want to build
your own game? With math, you
CAPSTONE
MODULE ASSESSMENT
W25 G2-M8-CS52 Student Success Student success - Module wrap up. Wrap Up
MODULE 9 : 3D SHAPES
MATH ACCELERATOR
FULL YEAR MATH-TECH CURRICULUM
W26
Properties of 3D Identify the number of faces, edges, and curved surfaces in
G2-M9-C54 Shapes each 3D shape
3.G.A.1
Create with 3D
G2-M9-C57 Shapes - I
Combine 3D shapes to create complex structures. 3.G.A.1
W28
Create with 3D Combine 3D shapes to create complex structures by
G2-M9-C58 Shapes - II placing only congruent faces over each other.
3.G.A.1
BUILDING ROME,
G2-M9-CS59 Build Math Pattern MATHEMATICALLY CAPSTONE
MODULE 10 : MULTIPLICATION
MATH ACCELERATOR
W30
Multiplication: Understand commutative properties of operations
G2-M10-C63 Commutative Property using visuals and express them numerically.
3.OA.B.5
Multiplication: Word
G2-M10-C67 Problems
Solve one-step word problems about multiplication. 3.OA.B.5
MATHOVEN - II
G2-M10-CS68 Build Math Pattern CAPSTONE
Math and music—do they ever get
along? Go on a musical journey
with Matty and her
CAPSTONE
great-great-grandpa, Beethoven,
W33 G2-M10-CS69 Prototype Solution to find the rhythm in number CAPSTONE
operations and patterns. Compose
beautiful mathematical
symphonies and never play a note
out of place again!
G2-M10-CS70 Build the Solution CAPSTONE
MODULE 11 : STATISTICS
MATHYEAR
FULL ACCELERATOR
MATH-TECH CURRICULUM
W34
G2-M11-C72 Tabulate Data Tabulate the data obtained from the survey. 2.NBT.B.8
W35
Choose a type of graph to display the data. Choose
G2-M11-C74 Create Graphs the appropriate categories to display the data. 2.MD.C.7
Visualize mode on graph.
W36
Compare features of Compare how a pictograph, bar graph or line plot
G2-M11-C76 Different Graphs
looks for a given data set and identify what 2.G.A.1
information can be obtained from each.
MODULE ASSESSMENT
W37 G2-M11-SS80 Student Success Student success - Module wrap up. Wrap Up