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Acoustics
decibel (dB)
When you create the characteristic of sound wave in digital from known as
Digital Audio
Sampling
sampiling periode
We have need to represent thousands of frequencies in digital from so we use need bits that is
bit depth. For example 8 bits use to represent 256 different frequencies.Greter bit depth
means better sound
Quantization
Quantization is the process of converting a continuous analog audio signal to a digital signal with
discrete numerical values. Example: In a compact disc, an analog recording is converted to a digital
signal sampled at 44,100Hz and quantized with 16-bits of data per sample
Clipping
Clipping is a form of waveform distortion that occurs when an amplifier is overdriven and attempts
Continuous in time
Discrete in time
A waste of time
The sampling process chops the audio up into discrete measurements, which are
quantized in time by the sampling rate (E.G. 44.1kHz) and in amplitude by the
number of bits (E.G. 16 bits) The sampling rate affects the bandwidth and the bit
depth affects the dynamic range (noise level)
Aliasing is a phenomenon whereby false (alias) frequencies are created when there are not enough
samples to fully represent the waveform. A visual form of aliasing is the illusion of wagon wheels
going backward in Westerns. The sampling rate of film is around 30 frames per second.
Low pass filter the audio at a frequency related to the sampling rate
Define SACD
Super Audio CD OR DVD (SACD) is a read-only optical disc format for audio storage, introduced in
1999. It was developed jointly by Sony and Philips Electronics
MIDI MCQS
18
o B.
32
o C.
16
o D.
127
o E.
8
2.
What software program is a MIDI Set Up Utility for Mac OS X?
o A.
o B.
o C.
Free midi
o D.
o E.
3.
Which of the following is an example of Continuous Controller Data?
o A.
A note on message
o B.
o C.
A program change
o D.
A pitch bend
o E.
4.
The MIDI port that transmits MIDI data is
o A.
Out port
o B.
Patch port
o C.
In port
o D.
Audio port
o E.
Omni port
5.
The value for MIDI velocity data ranges from
o A.
1 to 127
o B.
0 to 127
o C.
0 to 256
o D.
0 to 128
o E.
1 to 256
6.
A MIDI interface is used
o A.
o B.
o C.
o D.
7.
LOGIC: Which of these windows is not a Logic Editor?
o A.
Beat editor
o B.
o C.
Score editor
o D.
Hyper editor
8.
Which of the following is NOT true of a MIDI message?
o A.
o B.
o C.
o D.
o E.
9.
When connecting a computer sequencer to a MIDI device so that it can be
used to input and playback MIDI data, you would connect
o A.
o B.
Interface MIDI Thru to MIDI Out of device, MIDI In of device to MIDI Out of
Interface.
o C.
o D.
o E.
None of the Above
10.
LOGIC: Which of these is not a type of track in Logic?
o A.
Audio track
o B.
o C.
o D.
Midi track
o E.
Quantization track
11.
LOGIC: Which one of these windows displays note information graphically?
o A.
o B.
o C.
o D.
o E.
12.
LOGIC: In the arrange window, which tools would be used to divide a MIDI
region in two, and then delete the first segment?
o A.
o B.
o C.
o D.
o E.
13.
Which of the following commands will switch one sound to a different
sound?
o A.
Sound change
o B.
Program change
o C.
Velocity change
o D.
o E.
14.
How many bits are in a MIDI word?
o A.
10
o B.
o C.
16
o D.
127
15.
MIDI is an acronym for
o A.
o B.
o C.
o D.
16.
The midi connector uses
o A.
Four of the five pins, three for data and one for power
o B.
Two of the five pins, one for data and one for power
o C.
Three of the five pins, two for power and one for data
o D.
17.
LOGIC: Which tab in the Media Area shows only audio files associated with
the current project?
o A.
Bin
o B.
Loops
o C.
Library
o D.
Browser
18.
LOGIC: a software instrument track
o A.
o B.
o C.
o D.
o E.
19.
LOGIC: to change the sample rate or metronome you must use the project
settings window
o A.
True
o B.
False
20.
LOGIC: Which tool is best suited for: moving regions, looping regions,
changing length of regions?
o A.
Marquee
o B.
Pencil
o C.
Pointer
o D.
Loop
MPEG:
Stand for Moving Picture Experts Group that develop MP3 audio Format
Default audio format of apple ACC (Advance Audio Coding) ACC is part of MP4 video
extension
WMA (Window Audio Media) audio format develop by Microsoft to improve MP3
FLV stand for Flash video files contain both audio video stream adopted by
Google,Youtube,Yahoo BCC.com and other new provider on internet
OGG format develop for audio compression by using Vorbis Algorithm so that sometime
it files called Ogg vorbis
Audio comes in a wide range of formats and types, just like video and images. For a media
server operator, knowing your way around the audio jungle is a real plus, potentially saving
you time, effort and some sleepless nights. This blog looks at the three major audio
categories, and gives media server programmers a hot tip on audio format!
Read on…
So, let’s take a look at the various audio formats. They can be broken down into three main
categories:
BWF (Broadcast Wave Format) is mostly used in the broadcast industry and supports
more meta-data to be stored in the file.
WAV (Waveform Audio File Format is an audio file format developed by Microsoft
and IBM. It typically contains uncompressed audio and uses the PCM (Pulse-Code
Modulation) format. But beware: a WAV file does not automatically equal
uncompressed audio.
AIFF (Audio Interchange File Format) was developed by Apple and the audio data in
most AIFF files is uncompressed PCM. AIFF-C or AIFC is the compressed version of
AIFF.
AU is the audio format developed by Sun Microsystems and was found on their
NeXT systems and the early days of the web.
PCM (Pulse-Code Modulation) defines the process used to convert analog audio into
digital audio signals without compression. The now more-or-less deceased CD
(Compact Disc) brought PCM to consumer audio applications when introduced in
1982.
Lossless compression formats include TTA, ATRAC Advanced Lossless, MPEG-4 SLS,
MPEG-4 ALS, MPEG-4 DST, Windows Media Audio Lossless (WMA Lossless), and
Shorten (SHN) – while the most common formats are:
FLAC (Free Lossless Audio Codec) is an open format support for some meta-tags and
album cover art. Audio compressed with FLAC can typically be reduced to between
50 and 70 percent of its original size.
Monkey's Audio (filename extension .ape) was developed by Matthew T. Ashland
and is slightly better to compress files than FLAC and WavPack, but it requires more
processing power.
WavPack (filename extension .wv) is a free and open-source audio compression
format under the BSD license. In addition to the lossless compression, it has a
“hybrid” where it creates two files: a high-quality, lossy file (.wv) that can be used
stand-alone, and a "correction" file which, when combined with the lossy file,
provides full lossless restoration.
ALAC (Apple Lossless Audio Codec - filename extension .m4a) was developed by
Apple. It is also known as Apple Lossless or Apple Lossless Encoder (ALE), and was
initially a proprietary codec. Apple made the codec available open source and royalty-
free in 2011.
MP3 is the most known file-format, along with ACC (Apples iTunes format) and
Vorbis.Other formats are Opus, Musepack, ATRAC and Windows Media Audio Lossy
(WMA lossy).
MP3 (MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for
digital audio developed by MPEG (Moving Picture experts Group) and was released
in 1993. It became the de facto standard for poorly compressed audio files in the days
when people could download pirated CDs online from dubious websites. While you
do not need to use maximum compression – a lot of people did.
ACC (Advanced Audio Coding) was designed to be the successor of the MP3 format,
and AAC in general achieves better sound quality than MP3 at the same bit rate. ACC
was developed by Bell Labs, Fraunhofer Institute, Dolby Labs, Sony and Nokia. It is
the default audio format for known products and services such as YouTube, iPhone,
Nintendo consoles, iTunes and PlayStation.