Professional Documents
Culture Documents
Glory
Street Urchin Upbringing
Status
STARTING WEALTH:
SCHOOL ABILITY
Piercing Insight (School Ability): Once per round, in a skirmish, when you inflict a critical
strike on a char-acter at range 2–5 or a character at range 2–5 inflicts a critical strike on
you, you may increase or decrease the severity by your school rank
STARTING OUTFIT
Traveling clothes, any one weapon of rarity 6 or lower, yumi (bow) and a quiverprefer
of arrows with three
to use special arrows
its approaches (oneto
tend armor-piercing
be contemplative and filled with a wealth of
arrow, one flesh-cutter arrow, one humming-bulb arrow; see page 236 of the core rulebook, or yari (spear), and one trin-ket (see page
219).
insight, although their ability to use these observations to facilitate action can be
limited. Characters like this tend to get into trouble because they know
themselves and follow their insights rather than following protocol, and this can
4. What Gets Your Character lead to catastrophe when unknown variables rear their heads. Once in a
In and Out of Trouble? predicament, these characters can use that same insight and thoughtful nature
RING INCREASE (1)
to overcome their obstacles.
(p. 60)
+1 Earth
5. What Is Your Character’s Past and How Does it Affect Them? (Select Past)
(p. 60)
6. What does your character long for, and how might Their Past Impact Their Ninjō? (Select Ninjō) (p.
62)
7. What is your character Known for? SKILL INCREASE (1) GLORY INCREASE (+5)
(p. 62)GLORY INCREASESKILLINCREASE(1)
OR
+1 Tactics
Iteam
PARAMOUNT TENET
LESS SIGNIFICANT TENET
AND
Criminal
Connections (Air)
10. What holds your character back the most in life? (p.
64) ADVERSITY (1)
Pursued by
[IndiViduaLor
Group] (Water)
12. What concern, fear, or foible troubles your character the most?
(p. 65) ANXIETY (1)
65) OR
+1 Martial Arts
[Ranged]
DISADVANTAGE (1)
+1 Medicine