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PATH OF WAVES TWENTY QUESTIONS WORKSHEET – PAGE 1 OF 4

You can use this sheet to fill in your answers to


A Revised Game of Twenty Questions, and to take notes for later! (L5R
RPG Path of Waves, Chapter 2: Creating a Character p. 30–82)

PART I: CORE IDENTITY (REGION AND UPBRINGING)

1. What Region does


your character Come From? RING INCREASE (1) SKILL INCREASES (1)
(p. 31)

Glory

2. What was your


character’s upbringing? RING INCREASE (1) SKILL INCREASES (2)
(p. 43)

Status
STARTING WEALTH:

PART II: ROLE AND SCHOOL

3. What is your character’s Student of the Talon


school, and what Are it’s RING INCREASE (2) SKILL INCREASES (3–5)
Associated Roles?
(p. 46)
Honor

TECHNIQUE TYPES AVAILABLE

KATA KIHŌ INVOCATIONS RITUALS SHŪJI

MAHŌ NINJUTSU MANTRAS

STARTING TECHNIQUES (2–5)

Fitness, Martial Arts [Ranged], Meditation,


Sentiment, Skulduggery

SCHOOL ABILITY

Piercing Insight (School Ability): Once per round, in a skirmish, when you inflict a critical
strike on a char-acter at range 2–5 or a character at range 2–5 inflicts a critical strike on
you, you may increase or decrease the severity by your school rank

STARTING OUTFIT
Traveling clothes, any one weapon of rarity 6 or lower, yumi (bow) and a quiver of arrows with three special arrows (one armor-piercing
arrow, one flesh-cutter arrow, one humming-bulb arrow; see page 236 of the core rulebook, or yari (spear), and one trin-ket (see page
219).

4. What Gets Your Character


In and Out of Trouble? RING INCREASE (1)
(p. 60)

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PATH OF WAVES TWENTY QUESTIONS WORKSHEET – PAGE 2 OF 4

PART III: THE PAST AND THE FUTURE

5. What Is Your Character’s Past and How Does it Affect Them? (Select Past)
(p. 60)

6. What does your character long for, and how might Their Past Impact Their Ninjō? (Select Ninjō) (p.
62)

7. What is your character Known for? SKILL INCREASE (1) GLORY INCREASE (+5)
(p. 62)GLORY INCREASESKILLINCREASE(1)
OR

8. What does your


character think of ITEM OF RARITY 7 OR LOWER (1) SKILL INCREASE (1) HONOR INCREASE (+10)
Bushidō? OR
(p. 62) OR
Iteam

PARAMOUNT TENET
LESS SIGNIFICANT TENET
AND

PART IV: STRENGTHS AND WEAKNESSES

9. What is your character’s greatest accomplishment so far? (p.


64) DISTINCTION (1)

Keen Sight

10. What holds your character back the most in life? (p.
64) ADVERSITY (1)

11. What activity most makes your character feel at peace?


(p. 65) PASSION (1)

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PATH OF WAVES TWENTY QUESTIONS WORKSHEET – PAGE 3 OF 4

12. What concern, fear, or foible troubles your character the most?
(p. 65) ANXIETY (1)

13. Who has your character learned


the most from during their life? (p. SKILL INCREASE (1) ADVANTAGE (1)

65) OR

DISADVANTAGE (1)

PART V: PERSONALITY AND BEHAVIOR

14. What IS Your Character’s MOST PRIZED


POSSESSION? (p. 66) TRINKET

ITEM (UPGRADED OR RARITY 5 OR LOWER)

15. How does your character react to stressful situations? (p.


66)

PART VI: ANCESTRY AND FAMILY

16. What are your Character’s Relationships To Your FAMILY,


THE CLANS, PEASANTS, AND OTHERS? ITEM
(p. 66) (RARITY 7 OR LOWER)

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PATH OF WAVES TWENTY QUESTIONS WORKSHEET – PAGE 4 OF 4

17. What SHARED History DO You Have WITH Your


GROUP? (p. 67)

18. Who RAISED


You? (p. 67) SKILL INCREASE (1)

19. What is your name?


(p. 68)

PART VII: DEATH

20. How should your character die?


(p. 68)

PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY. © FFG.

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