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The Uni-Table (FASERIP)

Universal SH0 FE PR TY GD EX RM IN AM MN UN SHX SHY SHZ CL1k CL3k CL5k


Table Shift 0 Feeble Poor Typical Good Excellent Remarkable Incredible Amazing Monstrous Unearthly Shift X Shift Y Shift Z Class Class Class
Dice Roll 0 2 4 6 10 20 30 40 50 75 100 150 200 500 1000 3000 5000
01
02-03
04-06
07-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
51-55
56-60
61-65
66-70
71-75
76-80
81-85
86-90
91-94
95-97
98-99
100

Battle Attack Actions Defensive Actions Combat Results


Effects Generic Melee Combat Wrestling Ranged Combat Standard Special
Stun? Slam? Kill?
Table Blunt Edged Grappling Grabbing Charging Energy Force Shooting Throwing Throwing Dodging Blocking Escaping Catching
Attacks Attacks Blunt Edged
St Sl Ki
BA EA Gp Gb Ch En Fo Sh TB TE Do Bl Es Ca
Fighting Fighting Strength Strength Endurance Agility Agility Agility Agility Agility Fighting Strength Strength Agility Endurance Endurance Endurance
White Miss Miss Miss Miss Miss Miss Miss Miss Miss Miss Miss Autohit STR -6CS Miss Autohit 1-10 Grand Slam End. Loss
Green Hit Hit Hit Miss Take Hit Hit Hit Hit Hit Hit Roll w/ Hit STR -4CS Miss Miss 1 1 area E/S
Yellow Damage+1CS Slam Stun Partial Grab Slam Bullseye Bullseye Bullseye Bullseye Stun Dodge STR -2CS Escape Damage No Stagger No
Red Damage+2CS Stun Kill Hold Break Stun Kill Stun Kill Stun Kill Counter Atk STR +1CS Reverse Catch No No No

7/27/2021
The Uni-Table (Revised)
Universal NULL WK MD AV GD EX RM IN AM SP UN X1 X2 X3 C1k C3k C5k
Table Zero Weak Mediocre Average Good Excellent Remarkable Incredible Amazing Spectacular Uncanny Extreme 1 Extreme 2 Extreme 3 Cosmic Cosmic Cosmic
Dice Roll 0 2 4 6 10 20 30 40 50 75 100 150 200 500 1000 3000 5000
01
02-03
04-06
07-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
51-55
56-60
61-65
66-70
71-75
76-80
81-85
86-90
91-94
95-97
98-99
100
Battle Effects Table
Action Attack Defend Special Effects
Effect General Blunt Damage Blunt/Restrain Edged Damage Shooting Energy Force General Special Stun Slam Kill
Maneuver - Melee Charge Throw Grab Grapple Melee Throw Attack Attack Attack Dodge Block Catch Escape Resist with...
Ability - Fighting Endurance Agility Strength Strength Fighting Agility Agility Agility Agility Agility Fighting Agility Strength Endurance Endurance Endurance
White Miss Miss Miss Miss Miss Miss Miss Miss Miss Miss Miss Incr. Hit Fail Autohit Fail 1-10 Grand Slam End. Loss
Green Hit Hit Hit Hit Take Miss Hit Hit Hit Hit Hit Roll w/ Hit STR-4 or MS Miss Fail 1 1 area KO 1-10
Yellow Effect+1 Slam Stun Slam Grab Partial Bullseye Bullseye Bullseye Bullseye Stun Dodge STR-2 or MS Damage Escape No Stagger No
Red Effect+2 Stun Kill Stun Break Hold Kill Stun Kill Stun Kill Dodge STR+1/MS+1 Catch Reverse No No No

7/27/2021

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