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Martin
Characteristics
BACKGROUND Upper Class POWER SOURCE Experimentation
ARCHETYPE Flyer PERSONALITY Sarcastic
You always seem to be where the trouble is; you’re You will put yourself in harm’s way to defend another
never too far away when a crisis strikes the group you without a second thought.
sidekick for.
Which hero has to rescue you from your current How do your actions put you in more danger than
predicament? before?
What serious lesson that you ignored is now getting What great sacrifice did you just make to succeed?
you into big trouble?
Powers DIE
TYPE Qualities DIE
TYPE
Status Dice Health Range
GREEN
Speed d8 Fitness d8
d8 30-23
GREEN
Radiant d8 Persuasion d10 YELLOW
22-12
d10 d8
d8
Momentum Stealth
YELLOW
RED
Flight d8 Higher Aspirations d8 11-1
Teleportation d8
d10
CURRENT
RED
Abilities
ICON NAME TYPE GAME TEXT
Overcome a challenge that has already flummoxed a more senior teammate and use your
Principle of The Sidekick A Max die. You and each of your allies gain a hero point.
Overcome a situation that requires you to hold the line and use your Max die OR use your
Principle of The Defender A Mid die and Defend with your Min die. You and each of your allies gain a hero point.
by rolling single [Radiant] die, then redirect any remaining damage to a nearby minion.
When you are Attacked while Flying, you may Defend yourself by rolling your single
Blind Spot R [Stealth] die.
From Nowhere R When an opponent Attacks, you may become the target of that Attack and Defend
by rolling your single [Stealth] die.
OUT