Professional Documents
Culture Documents
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KNOWLEDGE ENRICHMENT
Identify 3 other gaming systems developed or released between 1940 – 1970
KNOWLEDGE ENRICHMENT
9. Asteroids Atari
Answer the following questions. Your faculty will be randomly calling students for class
participation.
1. It has been said that many social media apps take advantage of loopholes to actually spy on
you. Explain this. What precautions can you take?
Most people have the tendency to put their trust in social media sites. And people reveal personal
information, which puts their privacy at risk to some level. There's a chance that certain third-party apps
are obtaining access to the device. Users are increasingly willing to trust social media with private details
such as location, without considering what might happen to them once it is obtained. Security on social
media is much more vital than ever in this current times. By always double-checking the social media
privacy settings, being wary of disclosing too much private information on social media, by always
keeping the main e-mail and the password safe and by making absolutely sure that the security software
is up to date because it is the best protection toward viruses, malware, and other risks.
People have changed rapidly as a result of technological advancements. Life has gotten more
pleasant, easygoing, lively, and speedy in recent years. Living, on the other hand, has become much
more sedentary, anti-social, and interpersonal communication has been neglected. Technology has
advanced into an excellent learning tool. But, since technology is a significant source of distraction,
students will become more focused on their studies and less likely to engage in impulsive conduct if we do
not have technology. And without technology, traditional learning methods such as going to the library and
reading books will resume. Furthermore, in terms of communication, there's no doubt that technology has
played a significant role in the evolution of our communications, from mailing to fast and simple message
delivery via click. But I've come to the conclusion that nothing can replace the importance of face-to-face
conversation and engagement. Technology also has a significant impact on the entertainment sector,
allowing it to access a greater crowd than ever before.The most significant kind of mass culture today is
television transmission.I believe that without technology, news and particular information such as financial
markets, weather, and social networking will be difficult to reach individuals in different parts of the world.
3. What do you think is the future of digital gaming? Explain your answer.
As for me, I think the future of digital gaming will be rapidly developed because of its inherent
potential to entertain and serve as an equitable form of digital media, gaming is a significant aspect of our
culture already. It's no surprise that more than 2 billion people play console, PC, or mobile games every
month. Furthermore, I think gaming has become one of the biggest fascinating, entertaining, and vital
sectors in digital media as a result of technological developments.
4. With the ongoing concerns of game addiction, identify at least 5 things on how a student
should
manage not to get addicted to digital games.
Assessment Activity