Professional Documents
Culture Documents
If You Do Me An Injury, I Will Crush You, Ruin Your Name, and Salt Your Fields
If You Do Me An Injury, I Will Crush You, Ruin Your Name, and Salt Your Fields
Protector Aasimar
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
16 If you do me an injury, I will
+0 ARMOR crush you, ruin your name,
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED and salt your fields.
10 PERSONALITY TRAITS
+2 ●
Dexterity
Constitution
11 no one will tell me what to do.
CURRENT HIT POINTS IDEALS
● Intelligence
14 Wisdom
Charisma I will do anything to achieve
CONSTITUTION SAVING THROWS
my master's recognition
TEMPORARY HIT POINTS BONDS
+3
Acrobatics (Dex) Total SUCCESSES
16
I secretly believe that
Animal Handling (Wis) FAILURES
everyone is beneath me.
●
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)
+4 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
●
History (Int) Bulwark of the Undead
Qstaff +2 1d8/b Gain immunity to diseases, AC=13+CON
19 Insight (Wis)
when not wearing armor or shield
Intimidation (Cha) Spellcasting
WISDOM Investigation (Int) Grimoire
Ritual Casting
Medicine (Wis)
+1 Nature (Int)
Requiem of Torpor
Undead Servant (Rotting Zombie)
Darkvision 60ft
13
●
Perception (Wis)
Celestial Resistance
Performance (Cha) You have resistance to necrotic damage
●
Persuasion (Cha) and radiant damage.
CHARISMA Healing Hands
●
Religion (Int) As an action, you can touch a creature and
-3 Sleight of Hand (Dex) cause it to regain a number of hit points
equal to your level. Once you use this trait,
Stealth (Dex)
5 you can’t use it again until you finish a long
Survival (Wis) rest.
Light Bearer
SKILLS ATTACKS & SPELLCASTING You know the light cantrip. Charisma is your
spellcasting ability for it.
PASSIVE WISDOM (PERCEPTION)
Radiant Soul
CP Arcane Focus Starting at 3rd level, you can use your
action to unleash the divine energy within
Scholar's Pack yourself, causing your eyes to glimmer and
SP Grimoire two luminous, incorporeal wings to sprout
Armor: None from your back.
A set of fine clothes
Weapons: Dagger, light Your transformation lasts for 1 minute or
EP
a signet ring until you end it as a bonus action. During it,
hammer, sickle, quarterstaff you have a flying speed of 30 feet, and
a scroll of pedigree
Tool Proficiencies: One type GP 20
once on each of your turns, you can deal
a skin of fine wine extra radiant damage to one target when
of gaming set you deal damage to it with an attack or a
Language: Common, Elven, PP spell. The extra radiant damage equals your
Celestial level.
Once you use this trait, you can’t use it
again until you finish a long rest.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
INT 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Chill Touch
Spare The Dying
Poison Spray
Light
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 2 7
EPAR
SPELL NAME
ED
PR
Create/Destroy Water
Fog Cloud
4
Grease
False Life
SPELLS KNOWN
Inflict Wounds
Ray of Sickness
Animate Cranium
Cause Fear
Rot
Grimlore's Shadowblight
8
Dread
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.