You are on page 1of 1
TOTEM OF THE RAT AN EXTENSION OF THE PATH OF THE TOTEM WARRIOR FOR THE BARBARIAN CLASS. ‘The typical barbarian that spiritually links themselves with an ‘animal totem look to majestic animals ofthe wild for ‘guidance. They may call upon the strong-willed bear, the ‘powerful tiger or the graceful cagle to name a few, But what if ‘one never encountered creatures such as these in their lives? ‘What if they were adventurers that started living on the streets ‘of impoverished cities, or in the back alleys of shady establishments? What if their only company in these dire times were the rodents that infested the nooks and crannies ‘of the walls and floors? Adventurers like this might have ‘chosen to channel their rage via the rat Ifyou follow the Path of the Totem Warrior from the Player's Handbook (PHB) you have access to the options presented here. Spirit Secker and Spirit Walker function ‘exactly as they do within the PHB but have been reprinted here for your convenience. Sprnrr SEEKER ‘Yoursis a path that secks attunement with the natural world, ‘giving you a kinship with beasts. At 3rd level when you adopt this path, you gain the ability to cast the beast sense and. ‘speak with animals spells, bt only as rituals, as described in (Chapter 10 of the PHB, Tore Spier ‘This option is available to you when you choose a totem. animal at 3¢d level ‘As withthe spirits in the Player's Handbook, the option here requires a physical object incorporating some part ofthe totem beast, and you might acquire minor physical attributes associated with your totem spirit, such as overgrown buck- teeth oF the inability to contain yourself from squeaking if you hhave a rat totem spirit. Also, your totem spirit might be an animal similar to the one listed here but more suitable to your homeland, such as a ‘mouse or a squirrel rather than a rat Rat. While you're raging and not wearing heavy armor, you ‘gain +1 to your AC and can use the Disengage action as a Domus action on your turn. The spirit ofthe rat makes you ‘nimble enough to avoid oncoming blows ASPECT OF THE BEAST ‘At 6th level, ou gain a magical benefit based on the totem ‘animal of your choice. You can choose a different animal ‘provided in the Totem Warrior path (pg, 50 of the PHB). Rat You gain the immune system of a rat. You are immune to discase. Additionally, you gain resistance to poison damage ‘and have advantage on saving throws against being poisoned Sprarr WALKER {At 10th level you can cast the commune with nature spell but only as. ritual When you do so, a spiritual version of one of the animals you chose for Totem Spirit or Aspect ofthe Beast appears to you to convey the information you seck. ‘Torzic ATTUNEMENT At Lath level you gain a magical benefit based on a totem animal of your choice. You can choose the same animal you selected previously or a different one. Rat. The spirit of the rat encourages swarming the enemy. While raging, if you make a melee weapon attack against a target, you can use a bonus action to make an additional melee weapon attack against that target if there isan ally within 5 feet oft DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. ‘This work contains material that is copyright Wizards of the Coast andjor other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2019 by Javier Lopez and published under the Community Content Agreement for Dungeon Masters Guild (Created by ulJackekal with feedback from the Discord of Many Things. Art by the very talented Nicki Valenai(Twiter: @theplantmom) "Special thanks to my D&D group and to the ratfolk barbarian Luigi, the Rat King! —

You might also like